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BF1942 Wake Island Demo v1.0 Dedicated Server Tool

bf1942_mpdemo_server.exe

Description

This is the dedicates server tool, allowing the people who want to create the best of the best servers around.

We highly recommend Battlefield servers to be run on dedicated server platforms. Currently, the best performance is on a machine with the following specifications:

8-player WinOS/800Mhz processor/128MB RAM/ADSL connection

16/32-player WinOS/1Ghz processor/256MB RAM/T1 connection

As always if you can increase any of the above hardware you will improve your overall gameplay experience.

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README

Battlefield 1942(tm) Wake Island Demo v1.0 Dedicated Server
Read Me File
August 9, 2002

==================================================================
System Requirements 
==================================================================

Minimum: 
500 MHz CPU 
128 Megabytes of RAM
3D accelerated 32 MB video card or equivalent with HW-T&L (Hardware Transform & Lightning) and 24-bit z-buffer
160 MB free hard disk space plus space for saved games (additional space required for Windows swap-file and DirectX 8.1 installation)
16X Speed CD-ROM/DVD-ROM
DirectX 8 Compatible Sound Card
MS compatible mouse
Keyboard

Recommended: 
800 MHz CPU 
256 Megabytes of RAM
3D accelerated 32 MB video card or equivalent with HW-T&L (Hardware Transform & Lightning) and 24-bit z-buffer
160 MB free hard disk space plus space for saved games (additional space required for Windows swap-file and DirectX 8.1 installation)
16X Speed CD-ROM/DVD-ROM
DirectX 8 Compatible Sound Card
MS compatible mouse
Keyboard

Required Operating Systems:
Windows 98, Windows ME, Windows XP or Windows 2000
Note that Windows 95 is not supported.

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32 MB video cards with HW-T&L will be supported and should work. If you do have such a card and experience problems please report type of card and drivers used.


==================================================================
Installation Instructions
==================================================================

To install the Battlefield 1942 demo:
1) Double mouse-click "Battlefield 1942 Multiplayer Demo" executable.
2) Follow the instructions that appear to install the demo.


==================================================================
DEDICATED SERVER
==================================================================

We highly recommend Battlefield servers to be run on dedicated server platforms. Currently, the best performance is on a machine with the following specifications:

8-player
WinOS/800Mhz processor/128MB RAM/ADSL connection

16/32-player
WinOS/1Ghz processor/256MB RAM/T1 connection

As always if you can increase any of the above hardware you will improve your overall gameplay experience.

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The following functionality exists in the Dedicated Server

GENERAL:
- Server Name: set the name which will display in the in-game browser window.
- Password: set a password to allow people to connect to your server. NOTE: DO NOT USE ANY SPACES IN YOUR PASSWORD.
- Time Limit: Set the time limit for certain game-modes. In CONQUEST ASSAULT if the timer reaches zero the defender will win. In CONQUEST HEAD-ON if the timer reaches zero the side with the most tickets will win.
- Score Limit: Set the score limit for certain game-modes. 
- Max number of player: Set the maximum number of players you want to allow on your server. NOTE: EXPERIMENT WITH LOWER SETTINGS DEPENDING ON YOUR SERVER HARDWARE AND BANDWIDTH.
- Rounds per level: This determines how long each map will play before the round ends. NOTE: AUTOSWITCH TEAMS ONLY OCCURS AT THE END OF ROUNDS, NOT EACH MAP.
- Welcome Message: Set important information here for people to see as they join your server.
- Bandwidth Limit: Based on your bandwidth connection, set the appropriate limit to the information to and from your server.
- Internet/Local: Select if you want to start an Internet or Local Area server.

MAPS:
- Game Mode: Select the game mode you wish to host: CONQUEST in this demo. The full game will also provide CAPTURE THE FLAG, TEAM DEATH MATCH and CO-OP. 
- Map List: Select the maps you want to have in your server rotation. Each map has been designed with a specific number of players in mind. Keep that in mind when setting the maximum number of players for your server. Feel free to experiment with more or fewer. 

THIS DEMO WILL FEATURE WAKE ISLAND - The full game will feature 16 levels including Omaha Beach, Battle of Midway, Stalingrad, and the Battle of the Bulge.

NOTE: Depending on your hardware and bandwidth you may be need to set the max players lower to limit lag. If you have a high- end server with a bandwidth which allows 1MB or higher upload you can experiment with setting the max number of players up to 32.

GAMEPLAY:
- Spawn Time: This sets the delay before the player can spawn.
- Start Delay: This sets the delay before players start each map.
- Ticket Ratio: Set the ratio between each side. Use this to make the tickets per side uneven...this makes for some interesting games.
- Friendly Fire on/off: Toggle whether Friendly Fire is on or off.
- Infantry: Set the percentage of damage a player would take if shot by another teammate.
- Vehicles: Set the percentage of damage a player would take if shot by another teammate who is in a vehicle.
- Infantry Splash: Set the percentage of damage a player would take if a teammate exploded a bomb or grenade nearby.
- Vehicles Splash: Set the percentage of damage a player would take if a teammate in a vehicle fired a shell or dropped a bomb nearby.
- Projectile backfire: Set the percentage of mirror damage to a player if he shoots another player with any bullet or shell.
- Explosion backfire: Set the percentage of mirror damage to player if he explodes a grenade or bomb near another player.

ADVANCED:
- Target nametags: Set the distance at which enemy nametags appear.
- Friendly nametags: Set the distance at which friendly nametags appear.
- Free spectator camera: Toggle this to allow the spectator camera.
- External views: Toggle this to allow external 3rd person camera views in vehicles.
- Nose Camera: Toggle this to allow players to turn off the cock- pit view while in airplanes.
- Autoswitch teams: Toggle this to cause teams to switch sides at the end of each round. NOTE: This doesn't occur after each map restart but after each round restart.

IP SETTINGS
NOTE: This functionality is to be used if you are running Battlefield 1942 on a dual-processor system. In order to make this work do the following:
- Install the game as usual
- Make a copy of the installed directory
- Run one dedicated server from the original install and another dedicated server from the copy.
- Detect Automatically: check this if you want the game to check for the IP automatically.
- IP Address: manually set the IP address you want the game to use.
- Port: manually set the port you want the game to use.

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