Just in case you're worried simply cutting your enemy won't be enough, you can add the possibility of infection by carrying around this horribly rusted knife and wrench combo created by Cool Commander. :D
============== CC's Rusty Pack ============== A skin created by: CoolCommander For the allies, axis knifes, and the wrench. I created this rusty pack for another option for the wrench and the knife models. I thought the blood obsession wasn't really that good. My dad says this guy doesn't take good care of his weapons :P. ==================== TO USE THESE FILES ==================== To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven't already, download it at http://www.bf1942files.com Note: RFA Extractor requires Microsoft's .net Framework update to run!!!! (19 MB) Download it at: http://msdn.microsoft.com/downloads/default.asp?url=/downloads/sample.asp?url=/msdn-files/027/001/829/msdncompositedoc.xml Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system or system32 folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture <-- Here's your new folder ======================== EXTRACT THE .DDS FILES ======================== Extract the included .dds files from the .zip archive to "C:\Program Files\EA GAMES\Battlefield 1942\texture". * Overwrite the existing textures or move them to a safe location prior to extracting these files. Yeah, i Know I copyed some of the readme. Bah, im lazy :P.
There are no comments yet. Be the first!