Coop for GC

This mod allows coop functionality to GC without replacing any of the files in the main GC folder, so this means that GC can be con...

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This mod allows coop functionality to GC without replacing any of the files in the main GC folder, so this means that GC can be continually updated and still be played online. This mod is 1.b, so it will be updated to the new versions. This way GC will be for internet play and GC_SP will be for SP/coop. The AI have been fixed up to a level where i think it's comfortable. Whenever u fly a snowspeeder you will want a bot to arm the tow gun in the back, he'll kill any thing that follows you (tie perhaps), watch out for AT-ST's they'll gun you down land or air, hop in a millenium falcon and pick up 2 bots to arm the turrets and watch them take out the enemy. There are some other changes fixing problems with the incomplete vehicles one being the x-wing. And i also decided to add a 3rd person view. There are problems with the A-Wing still (being its shaky engines), and the proton torpedos and concussion missile have their problems, i've tried to fix these 3 things but i guess the GC dev's will fix em up later in a new version of GC. I didnt include any maps with this becuase i needed to conserve file size so i could e-mail it, plus those maps can already be found in bf1942files.com, but most likely many of u already have those maps in your GCMOD levels folder and !you need to move those to the new GC_SP levels folder. I've been working on SP Hoth, and i've been working on a new rogue squadron map that makes for a great dog fight. So i'll try to get those out soon!

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GC_SP 1.0


This mod allows coop functionality to GC without replacing any of the files in the main GC folder, so 
this means that GC can be continually updated and still be played online. This mod is 1.b, so it will be updated to the new versions. This way GC will be for internet play and GC_SP will be for SP/coop. The AI have been fixed up to a level where i think it's comfortable. Whenever u fly a snowspeeder you will want a bot to arm the tow gun in the back, he'll kill any thing that follows you (tie perhaps), watch out for AT-ST's they'll gun you down land or air, hop in a millenium falcon and pick up 2 bots to arm the turrets and watch them take out the enemy. There are some other changes fixing problems with the incomplete vehicles one being the x-wing. And i also decided to add a 3rd person view. There are problems with the A-Wing still (being its shaky engines), and the proton torpedos and concussion missile have their problems, i've tried to fix these 3 things but i guess the GC dev's will fix em up later in a new version of GC. I didnt include any maps with this becuase i needed to conserve file size so i could e-mail it, plus those maps can already be found in bf1942files.com, but most likely many of u already have those maps in your GCMOD levels folder and !you need to move those to the new GC_SP levels folder. I've been working on SP Hoth, and i've been working on a new rogue squadron map that makes for a great dog fight. So i'll try to get those out soon!

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list of fixes:

1. removed the need for bot ready in the GC folder, this way the GC folder is left intact to be played online, and wanting to play GC Sp mean having to activate this mod
2. fixed all the ai and allow them to control all vehicles
3. fixed problem where the factory staticobject was not shown completley
4. increased x-wing laser mag
5. added proton torpedos to x-wing
6. added 3rd person view for soldier's
7. fixed xwing collision armor, it can now take damage upon crashing into objects
8. fixed x-wing minimap icon not showing correctly
9. fixed x-wing laser path
8. adjusted millenium falcon collision armor a bit 
9. added concussion missile to a-wing
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INSTRUCTIONS:

1. By installing this mod you !don't! need gc_bot ready in your GC folder anymore, so to remove it, dl
and install GC 1.b over it 

2. now just extract the GC_SP.zip in the Mods folder in your battlefield directory

!example!: C:\Battlefield1942\Mods\

!important note!, if u did remove bot ready by installing the new GC 1.b in its place(like u should've), this means that regular GC can no longer play coop maps so you just need to move the coop maps from there (if u have any) into the levels folder of the new GC_SP you have in the mods folder

made by:
usranger

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usranger


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Registered 2nd August 2003

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