D!LL!NjA's Weapons Pack

From the man that gave us 2 awesome camo skins for the Wespe and M4 Sherman comes a brand new weapons pack with a total of...

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From the man that gave us 2 awesome camo skins for the Wespe and M4 Sherman comes a brand new weapons pack with a total of 5 new skins for the Axis and Allies alike. Below is a bandwidth-friendly collage of the 5 weapons for your viewing convenience or you can click on the picture for a larger full view. :)

dillinjaweapons.jpg

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J. T. D!||!NjA


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-TO USE THESE FILES

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To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa).

If you haven't already, download it at http://www.bf1942files.com.

Note: RFA Extractor requires Microsoft's .net Framework update to run. 

Download it at:
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe

Note:
After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder.

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-EXTRACT THE RFA ARCHIVE

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Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack.

Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory.

You should now have the following directory structure:

AdminTool
Archives
cache
eReg
Logs
Movies
MultiplayerServers
Music
save
Settings
texture <-- Here's your new folder

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-EXTRACT THE .DDS FILES

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Extract the included .dds files from the .zip archive to
"C:\Program Files\EA GAMES\Battlefield 1942\texture".

* Overwrite the existing textures or move them to a safe location prior to extracting these files.

Run the game!

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J. T. D!||!NjA

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DiLLiNjA


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Registered 16th October 2002

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