DAK Desert Skin

This is a very accurate (I Think) skin of the Afrika Korps and have redone it to the smallest detail (to an extent) Goggles around the...

File Description

This is a very accurate (I Think) skin of the Afrika Korps and have redone it to the smallest detail (to an extent)

Goggles around the neck New belt buckle infantry badge Improved insignia including a far better badge for the helmet Changed camouflage colour darker trousers

*Description edited by poster #3 *

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Installation Instructions
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1. Use the RFA extractor to extract the texture.rfa folder found in C:\Program Files\EA GAMES\Battlefield 1942\Archives
to the main battlefield directory C:\Program Files\EA GAMES\Battlefield 1942 and after that there should be a texture folder in
the main directory. Now remove the texture.rfa file that you extracted from in the archives folder.

2. Take the files, DesGer1_Z, DesGer2_Z, ghelm_Desert_r, DesGer1_sleeve_T, from the zip file and place them in the texture folder in the main directory
C:\Program Files\EA GAMES\Battlefield 1942\texture.

3. Sit back and go hysterical while you attempt to clap with one hand and kick around like a monkey (kidding).

1.2 version of battlefield will have different path names as the texture's file is located in
C:\Program Files\EA GAMES\Battlefield 1942\mods\bf1942\archives\texture.rfa (I Think.)
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RFA extractor
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The RFA extractor is simple enough to find but the .NET framework may be a little more tricky so here is the link

General Of Carthage
general_of_carthage@hotmail.com

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Registered 24th December 2002