DC Ambush Checkpoint Delta

This map is by GoldRush. All praise for this amazing achievement should be directed to him. Its a great map! I took out the Stryker bec...

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This map is by GoldRush. All praise for this amazing achievement should be directed to him.
Its a great map!

I took out the Stryker because it causes lag lag lag.
I also added code so the map can be played in all the DC mods. (DC, DCF, DCR, DCX)

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Version 1.02

NOTE: 

This map is by GoldRush. All praise for this amazing achievement should be directed to him. 
Its a great map!

I took out the Stryker because it causes lag lag lag. 
I also added code so the map can be played in all the DC mods. (DC, DCF, DCR, DCX) 

FreudsMothersRage

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Version 1.001

- Reduced the number of soldier spawns and spawn groups to prevent a major crash when clients join to the server.

- Fixed a scaling problem with a wooden crate that can cause players to jump really high.
- Network code added to some vehicles.
- Replaced wooden bridges with a new custom metal one.
- Fixed typo in init.com
- Map should now appear in singleplayer mode (untested!)
- Slight change in the briefing screen text.
- Fixed typo in SoldierSpawns.con
- The (russian) warehouse is scaled back to its original size
- Altered Helicopter AI slightly.


Many thanks to QcGuy for being an unofficial tester :)




Unfixed bugs and issues:
- Some static objects that have been scaled up/down causes weird physics and changes the size of any dropped weapons.
- Roads and Sidewalks do not have collision, so players may appear to sink slightly underneath them.
- Some Desert Combat vehicles do not have proper AI and may cause the game to crash if the bots get close to them.



Version 1.0

Original release version.

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FreudsMothersRage


50 XP


Registered 6th December 2004

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