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DC Baghdad 1.3 - Battlefield 1942 Mods, Maps, Patches & News - GameFront

DC Baghdad 1.3

LANCLAN is proud present the first installment of the Baghdad campaign, DAWN! This map is the father map and will share some of...

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LANCLAN is proud present the first installment of the Baghdad campaign, DAWN! This map is the father map and will share some of it's resources with maps yet to come.

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DC_Baghdad "DAWN" .3 

Public Release

LANCLAN is proud present the first installment of the Baghdad campaign, DAWN!  This map is the father map and will share some of it's resources with maps yet to come.  We look forward to your feedback, as this is the second mainstream release and there are still a few issues that need addressing.  See notes below on known issues:

Known Issues:

-Vehicles sink into streets partially while still.
	-mostly fixed
-Streets flicker at high elevations.
	-unavoidable
-Tanks become damaged when hitting curbs at high speeds (BF specific).
	-removed and replaced tanks with other vehicles including                  Toyota pickup
-Few lightmaps were rendered to minimize overall map size.
	-all streets were done only.
-Model textures are preliminary and carry some leaky verts.
	-models were optimized increasing overall network performance.
-Anti-air objects are raised from models to prevent getting off and falling  through the models.
	-still nessessary
-Ingame.dds minimap isn't accurate.
	-fixed
-There are no med-lockers and none are planned to encourage team-work.
	-medlockers were placed due to popular demand
-Vehicle speeds accelerate to 80mph on all streets except the northern  street to slow down airport penetration for balancing purposes.
	-were slowed down a little as per feedback.
-Coalition loses tickets immediately to force infiltration and mission  objectives. (capture the control points immediately to avoid)
	-removed airport control and put perminent at parade grounds to                  be controled by allies.  This coincided with public feedback to
	 concerntrate gameplay to the inner city.
-There were many other annoying problems that were relayed from the community which were addressed.  We may have missed a couple, so if you should notice something please contact us with your feedback as soon as possible.


Recognitions and credits:

*EA/DICE for bringing the refractor 2 engine to light
*REx Hill for his unprecendented max tools, sdk and many other  contributions to Modding community
*The entire Desert Combat Team for making this great game and their   support
*Chimera for an outstanding map minipulator
*Phil and team at www.BFcentral.com for beta testing, giving feedback and  promoting a LANCLAN.
*Homer at www.planetbattlefield.com for his support for LANCLAN and   many other mapping teams that are just starting out.
*BF42.com for their most excellent editing forums
 The BF community for keeping this mod moving to perfection!



Installation:

Just execute the setup file and follow the on-screen instructions.  Map size is roughly 80 megs, and following maps will be no bigger than 15mb.
The final Baghdad campaign will be around 120mb.

Notes:

LAN Clan is dedicated to the gaming community and will make any adjustments at the request of popular demand.   
Please visit www.LANClan.com and leave your feedback today!




NOTE:  All custom materials are made by LANCLAN and may not be used for commercial distribution.  This work is for the gaming and free Modding community.
  

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LANCLAN


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Registered 19th March 2003

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