DC Bora V1.8.1

GAME TYPE: Conquest (CQ), Capture The Flag (CTF) PLAYERS: 16 - 48 ENVIRONMENT: Pacific DESCRIPTION:

This is an multi battle map in a...

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GAME TYPE: Conquest (CQ), Capture The Flag (CTF) PLAYERS: 16 - 48 ENVIRONMENT: Pacific DESCRIPTION:

This is an multi battle map in a pacific island inspired by the French Polynesian island Bora Bora. Your objective is to secure every control point and eliminate the enemy.

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Download 'dc_bora_v181.zip' (29.46MB)

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DC BORA 1.8.1
-------------

GAME TYPE: Conquest (CQ), Capture The Flag (CTF)
PLAYERS: 16 - 48 
ENVIRONMENT: Pacific
DESCRIPTION:

 This is an multi battle map in a pacific island inspired by the French Polynesian island Bora Bora.
 Your objective is to secure every control point and eliminate the enemy. 


AUTHOR: Cyberyann
WEBSITE: http://www.cyberyann.com

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and 
Comments greatly appreciated. bora@cyberyann.com

Please visit WWW.CYBERYANN.COM for update

This map is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. 


Installation
-------------

Client version: Simply run the executive and follow the instruction
Server version: Copy the rfa file into the rfa folder of the DC mod 
(Example: C:\Program Files\EA GAMES\Battlefield 1942 Server\Mods\DC_Final\archives\bf1942\levels) 


Revision History
---------------

v1.0 	- Original release

v1.1	- Battlefield 1942 with patch 1.45 supported
        - DesertCombat 0.39 supported
	- Vehicles from DC0.39 added
	- Minor bugs eliminated
	- DesertCombat Map separated from Battlefield map
	- Rename of Map for DesertCombat (DC_Bora)

v1.2	- DesertCombat 0.40j supported
	- Vehicles from DC0.40 added 
	- Static objects minor bugs eliminated

v1.3	- RELEASE NOT PUBLISHED
	- Reduce time to capture flag
	- Statics objects minor bugs eliminated

v1.4	- RELEASE NOT PUBLISHED
	- Jump to 1.5 to align with DC 0.5

v1.5	- New installer version
	- DesertCombat 0.5 support
	- Battelfield 1.5 support
	- Add Vehicles from DC0.5
	- Soldier jungle Texture

v1.6	- DesertCombat 0.6 support
	- Add Vehicles from DC0.6 (EE-9, Stryker, New Carrier Nimitz Class, SA-342)
	- High Spawn bugs eliminated


v1.6.1	- DesertCombat 0.7 support
	- Battelfield 1.6 support
	- LCAC removed (DC bug and remove since DC 0.7)

v1.7	- Add DesertCombat Extended support
	- Place new Kit (some hidden)
	- Optimize the spawn code

v1.8	- DesertCombat Final (0.8) support
	- Remove DesertCombat Extended support (will be available separately)
	- Remove TDM mode
	- Fix static object height
	- Fix CTF mode
	- Add DC_Final vehicles (bmp1, F117a, lcac, patriot, etc...)
	- Add new vehicles skin

v1.8.1  - Fix multiplayer problem in conquest mode
	- Add F117 on conquest mode (requested)


************************************************************************************
* Special Thanks to Rommel and Tychoon from MHHV for help me to solve the problem with of 1.8 * 
************************************************************************************

Copyright (C) 2004 Cyberyann














DC BORA 1.8.1
-------------

GAME TYPE: Conquest (CQ), Capture The Flag (CTF)
PLAYERS: 16 - 48 
ENVIRONMENT: Pacific
DESCRIPTION:

 This is an multi battle map in a pacific island inspired by the French Polynesian island Bora Bora.
 Your objective is to secure every control point and eliminate the enemy. 


AUTHOR: Cyberyann
WEBSITE: http://www.cyberyann.com

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and 
Comments greatly appreciated. bora@cyberyann.com

Please visit WWW.CYBERYANN.COM for update

This map is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. 


Installation
-------------

Client version: Simply run the executive and follow the instruction
Server version: Copy the rfa file into the rfa folder of the DC mod 
(Example: C:\Program Files\EA GAMES\Battlefield 1942 Server\Mods\DC_Final\archives\bf1942\levels) 


Revision History
---------------

v1.0 	- Original release

v1.1	- Battlefield 1942 with patch 1.45 supported
        - DesertCombat 0.39 supported
	- Vehicles from DC0.39 added
	- Minor bugs eliminated
	- DesertCombat Map separated from Battlefield map
	- Rename of Map for DesertCombat (DC_Bora)

v1.2	- DesertCombat 0.40j supported
	- Vehicles from DC0.40 added 
	- Static objects minor bugs eliminated

v1.3	- RELEASE NOT PUBLISHED
	- Reduce time to capture flag
	- Statics objects minor bugs eliminated

v1.4	- RELEASE NOT PUBLISHED
	- Jump to 1.5 to align with DC 0.5

v1.5	- New installer version
	- DesertCombat 0.5 support
	- Battelfield 1.5 support
	- Add Vehicles from DC0.5
	- Soldier jungle Texture

v1.6	- DesertCombat 0.6 support
	- Add Vehicles from DC0.6 (EE-9, Stryker, New Carrier Nimitz Class, SA-342)
	- High Spawn bugs eliminated


v1.6.1	- DesertCombat 0.7 support
	- Battelfield 1.6 support
	- LCAC removed (DC bug and remove since DC 0.7)

v1.7	- Add DesertCombat Extended support
	- Place new Kit (some hidden)
	- Optimize the spawn code

v1.8	- DesertCombat Final (0.8) support
	- Remove DesertCombat Extended support (will be available separately)
	- Remove TDM mode
	- Fix static object height
	- Fix CTF mode
	- Add DC_Final vehicles (bmp1, F117a, lcac, patriot, etc...)
	- Add new vehicles skin

v1.8.1  - Fix multiplayer problem in conquest mode
	- Add F117 on conquest mode (requested)


************************************************************************************
* Special Thanks to Rommel and Tychoon from MHHV for help me to solve the problem with of 1.8 * 
************************************************************************************

Copyright (C) 2004 Cyberyann

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Cyberyann


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Registered 3rd August 2003

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