DC Realism Patch 0.791

It finaly is here. The official DC realism mod Patch 0.791.

Before you download. here an announcement i read on their site:

- 9...

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It finaly is here. The official DC realism mod Patch 0.791.

Before you download. here an announcement i read on their site:

- 9 Jun 04

NOTICE

It has come to our attention that several people have downloaded the patch in its intermediate state before the final patch was publically announced. This version causes crashes when played on the official server. It is important that you install the final 0.791 patch over a CLEAN v0.79 install.

We recommend deleting your Battlefield1942/mods/DC_Realism/ folder, then freshly install the 0.79 install and the 0.791 patch.

The new No Fly Zone Day 2 involves multiple Iraqi armored columns supported by Mirages counterattacking the Coalition airbase. The Coalition must prevent the destruction of their airfield by hunting down enemy tanks and artillery before it's too late. Among their strike aircraft they also will be using the revised AC-130 gunship.

Revision from 0.79 to 0.791

- Mine damage to MBTs increased slightly to ensure a disable

- Recoilless Rifles in 73 eastings raised to prevent fratricide

- Tank drivers and gunners separated. Gunner has 2x zoom.

- Jet radars set to non-sonar to reduce lag issues

- Self heal increased a bit from previous low setting

- MBT Barrel elevation increased to 20 degrees

- Stationary NSVT given proper name, ammo counter

- NFZ Pantsyr respawn rate increased

- Oil Fields center SA-3 removed

- MBT reticle alpha-priority issue improved

- Pilot kit model adjusted to remove BAR

- Added maps: Inshallah Valley, NFZ 2

- Weapon Bunker: Engineers now spawning kits, ural fuel respawn longer

- Removed second destroyer from Midway

- Increased autodestruct timeout for abandoned Ammo Vehicles

- BRDM-2 aux periscope given zoom, relocated view

- M2A3 given ammo-change ability, separate TOW gunner position with arty call

- Adjusted damages for 30mm, 30mmAP, 20mm, 25mm HEDP for relative balance

- Adjusted deployable MG behaviors to prevent rocking / falling through floors

- Many undocumented misc. tweaks

Defenatly worth it if i see what has changed.

Get downloading and i'm hoping to see you on a server soon :)

Enjoy.

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Download 'dcrealismpatch791.exe' (10.17MB)

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The new No Fly Zone Day 2 involves multiple Iraqi armored columns supported by
Mirages counterattacking the Coalition airbase. The Coalition must prevent the
destruction of their airfield by hunting down enemy tanks and artillery before it's
too late. Among their strike aircraft they also will be using the revised AC-130
gunship. 

Revision from 0.79 to 0.791

- Mine damage to MBTs increased slightly to ensure a disable

- Recoilless Rifles in 73 eastings raised to prevent fratricide

- Tank drivers and gunners separated. Gunner has 2x zoom.

- Jet radars set to non-sonar to reduce lag issues

- Self heal increased a bit from previous low setting

- MBT Barrel elevation increased to 20 degrees 

- Stationary NSVT given proper name, ammo counter

- NFZ Pantsyr respawn rate increased

- Oil Fields center SA-3 removed

- MBT reticle alpha-priority issue improved

- Pilot kit model adjusted to remove BAR

- Added maps: Inshallah Valley, NFZ 2

- Weapon Bunker: Engineers now spawning kits, ural fuel respawn longer

- Removed second destroyer from Midway

- Increased autodestruct timeout for abandoned Ammo Vehicles 

- BRDM-2 aux periscope given zoom, relocated view

- M2A3 given ammo-change ability, separate TOW gunner position with arty call

- Adjusted damages for 30mm, 30mmAP, 20mm, 25mm HEDP for relative balance

- Adjusted deployable MG behaviors to prevent rocking / falling through floors

- Many undocumented misc. tweaks

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Tanelorn


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Registered 8th July 2003

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