The Eve of Destruction team has just released another version of Eve Of Destruction for 1942. Make sure to uninstall any older versions before installing this release.
-------------------------------------------- Installation Eve of Destruction 0.80 -------------------------------------------- IMPORTANT !!! Delete any older version of EoD before installing 0.80 ! -------------------------------------------- Changelog Eve of Destruction 0.80 -------------------------------------------- CREDITS Special thanks go to Sarge31FR from Battlegroup 42 mod for code revision and Natty Wallo from FH Tournament mod for new vegetation and buildings. Also special thanks go to all betatester for all the work they have done while testing many hours on- and offline. Ric, Ike, Dr. Seltsam, GeneSimmons, Mani, Stiermichl1966, Major Konig, t0pa, lautlos, titania NEW CODE Netcode has been revised and debugged. A lot of vehcles had code issues and caused crashes. This should be a thing of the past now. NEW AI_CODE Most of the vehicles have new AI code and AI bugs have been removed. The AI now uses everything: all vehicles and all weapons. NEW SOUNDS Sounds have been revised too so the mod works with 11, 22 and 44 khz now. New jungle-sounds will improve the ambience and most of the vehicles have got new soundeffects. NEW EFFECTS New detonation effects, tracers and many other awesome stuff have been added. NEW VEHICLES There are no really new vehicles within the mod but we have added lots of vehicles to COOP wich have been released in CONQ mode only in the past. NEW VEGETATION+BUILDINGS New vegetation and buildings have been added with permission of FH Tournament-mod. LINUX SERVER LAN+INTERNET Is working fine. We have tested about a week without any crash. WINDOWS SERVER LAN+INTERNET LAN is working fine. All maps have been tested without crashes. Internet server unknown. No hardware to test but it should work well. CAMPAIGN All maps have been added to campaign mode. Most of the maps are without briefing/debriefing but with a self-explaining minimap. CAPTURE THE FLAG All maps (where it makes sense) have CTF mode now. This is about 90% of the maps. TDM All maps have TDM mode now. NEW MAPS 4 new maps and many many overworked maps with improvements. Nearly EVERY map has been touched and revised ! New maps: Agent Orange Battle at Quang Tri Easter Offensive Pho Nung Revised maps (almost new maps): Aftermath Battle_of_Hue Bridge_Ruin Brown_Water_Navy Cowboys_From_Hell Crash_Point_Baker DaNang Eclipse Face_To_Face Frontal_Attack Good_Morning_Vietnam H_Mong Jocoseness Khe_Sanh Lan_Cao_Bridge LangVei Main_Supply_Route Operation_Prairie_The_Prelude Papa_Oscar_Whiskey Run_Through_The_Jungle Shar_Min_Village Sunset_Island Surrounded Tet_Offensive The_Rice_Paddies We_Were_Soldiers We_were_Soldiers_once KNOWN ISSUES Some vehicles with 3 (or more) weapons have a heatbar wich is not working. This seems to be an bf1942 engine issue cause we've found no way to repair it. Some maps with large buildings will cause lag in COOP mode with many bots. This may happen especially in Easter Offensive and in Tet Offensive sometimes. ############################################################################## ############################################################################## ############################################################################## ############################################################################## -------------------------------------------- Readme Eve of Destruction 0.72 -------------------------------------------- Installation ------------ Eve of Destruction 0.70 or 0.71 is required. Older versions than 0.7x have to be deleted before installation ! Windows dedicated server ------------------------ Windows server should work with COOP now (tested with Win XP Professional). You have to start the dedicated server in Windows 98 compatibility mode. Point to C:\Program Files\EA Games\Battlefield 1942\DedicatedServer.exe Right click / go to properties / Compatibility / and check Windows 98. Singleplayer Campaign Mode and Capture the flag (CTF) ----------------------------------------------------- With 0.72 the campaign mode is added to the mod. There are only a few maps in the campaign maplist but more will be added in later versions. CTF is added to some maps too. See the 0.72 changelog for details. -------------------------------------------- Changelog Eve of Destruction 0.72 -------------------------------------------- MODELS ------ B-52 B-52 Stratofortress added Bushranger improve flying Grenades new model and texture K63 bots use rockets now Landmine AI changes M16 mag increased to 25 shot M41 Walker Bulldog MG crosshair fixed Mi4A/T new sound PPSH machinegun new model and texture Sampan fixed soldier exit location ZPU2 makes more damage now MAPS ---- Painted Black new map replacing the old crashing version, CTF and SP campaign added Rolling Thunder new map, CTF and SP campaign added Drang Valley overworked, CTF and SP campaign added Jocoseness overworked, helicopters added, vehicles improved, more grip, LandRover removed, CTF and SP campaign added A Shau Valley fixed lag issue, CTF and SP campaign added Nui Pek fixed lag issue Phu Vang fixed lag issue, CTF and SP campaign added Sa Pa fixed lag issue, CTF and SP campaign added Tet Offensive fixed lag issue, CTF and SP campaign added Bridge Ruin reset to 0.61 version cause of unknown servercrashes coop since 0.70 Apocalypse Now fixed hanging bots Aces over Vietnam visibilty range skybox Danang Bay visibilty range skybox, lag issue Frontal Attack added parachutes and Cobra, tickets US increased Operation Linebaker II decreased from 50 to 15 MB Que Son Valley BTR60 and Gaz69 jeep bots stuck VC sw village, CTF and SP campaign added Pacific Railroad tickets improved Radio Tower tickets improved Tunnel Rats tickets improved MISC ---- Singleplayer campaign mode added inGame credits updated contentCrc32.con updated ############################################################################## ############################################################################## ############################################################################## ############################################################################## -------------------------------------------- Changelog Eve of Destruction 0.71 -------------------------------------------- Bridge Ruin overworked, fixed an issue to prevent server crashes Jocoseness overworked, new turbo jeeps ;-) ############################################################################## ############################################################################## ############################################################################## ############################################################################## -------------------------------------------- Changelog Eve of Destruction 0.70 -------------------------------------------- MISC CHANGES -------------------------------------------- bots use binoculars to call for artillery bots use landmine (could not test) Credits in game menu updated fixed some sound bugs Guardtower, Huts, Landmine: repaired textures improved napalm bomb LCT-MK6 landingboat: minimap icon fixed M35 and Zil truck series: fixed AI crash Mig-21, Mig-21AA and F5 speed decreased and physics improved Mortars: repaired slider bars Sound: VC ArtilleryBarrageNeeded fixed Willy and Land Rover Jeep: medic+ammo onboard like Gaz69 ZPU2 & Quad50 AA gun: increased explosion damage, decreased overheating fixed lots of vehicle ai templates so bots use more vehicle weapons NEW MAPS -------------------------------------------- Aces over Vietnam new map Broken Arrow new map DaNang Bay new map Frontal Attack new map H_Mong new map Ha Long Bay new map Jocoseness new map with fun stuff: turbo jeeps and boats Laos Boundary Dispute new map Operation Prairie - The Prelude new map Painted Black new map Phu Vang new map Tet Offensive new map MAP CHANGES -------------------------------------------- Nui Pek completely overworked, more vehicles, new AI, new gameplay Aftermath fixed servercrash Papa Oscar Whiskey fixed servercrash Apocalypse_Now minor changes: AA, vehicles, ammo + medic added Battle at Ling Chow minor changes to vehicle spawns, bofors replaced by zpu2 Cowboys from hell minor changes: ammo+medic added Crash Point Baker InGame MiniMap fixed Friendly Fire minor changes: vehicles and boats added Hill 937 - Night tickets decreased Ho Chi Minh Trial improved controlpoint area values Hoi An Harbor controlpoint area values improved Lan Cao Bridge InGame MiniMap fixed Radio Tower minor changes: changed huey to bushranger River Village tickets decreased Tonkin Air Engagement minor changes to vehicle spawns Bridge Ruin fixed hanging bots + minor changes to vehicles and spawnpoints Charlie Five fixed hanging bots + changed US huey to bushranger Fubar improved AI Lam Son fixed hanging bots + tickets areavalues changed Que Son Valley fixed hanging bots Thoi Son Island fixed hanging bots Vinh Loc fixed hanging bots NO CHANGES -------------------------------------------- A Shau Valley An Lao Valley Badmoonrising Badmoonrising Reprisal Battle of Hue Beach Assault BF 1942 maps Brown Water Navy Charly don't surf Closefire Closefire Night Danang Dawn at the rice paddies Deserters Island Drang Valley Eclipse EoD Sea Fight Face to Face Good Morning Vietnam Green Hell Hidden Lake Valley Hiep Duc Valley Hill 937 Jungle Heat Jungle Mission Khe Sanh Lang Son LangVei Lost in Vietnam Main Supply Route Marble Mountain Mekong River Mekong_Delta Napalm Inferno Operation Forager Operation Hastings Operation Linebacker Operation Linebacker II Pacific Railroad Platoon POW Rice Paddies Night River Patrol Run through the Jungle Sa Pa Saigon Jungle Shar Min Village Stream Sunset Island Surrounded Than Hoa Wetlands The Hill The Rice Paddies Tonkin Raid Truong Son Chasm Tunnel Rats Two Bridges We were soldiers We were soldiers once Welcome to the jungle
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