Final Battle: Liberation

This is a conquest only map, made with BattleCraft (mostly version 1.0) , to play on regular battlefield 1942.

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This is a conquest only map, made with BattleCraft (mostly version 1.0) , to play on regular battlefield 1942.

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Download 'final_battle_liberation.zip' (32.5MB)

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This is a conquest only map, made with BattleCraft (mostly version 1.0) , to play on regular battlefield 1942.  vers. 1.4




	The map is not historically accurate, and the main setting is the German Work Camp, in the center of the map. Each team (US and Germany) start off with
a main camp that is uncappable( US Liberation Command and German Camp Command) and the germans get the work camp to start, but to be fair i gave the US an equally stocked 
tank Depo across the canyon/river. In addition there are 2 other spawn points, the Intelligence office, and The little Town of Lemberg. The office requires you to be on at least the second floor, so 
there will be some infantry action involved. Each side starts off with either 4 or 5 tanks, US- gets 2 mustangs, and a B17, germans get one stuka and 2 BF109's, as well as the 2 planes to whoever gets to them behind the german Camp
which are all Mustang/BF109, and work camp spawned. The main objective for both teams is to CONTROL THE CAMP...and at least one smaller point and tickets will be lost.

	This is the first map i have ever made so im sure there will be things that some ppl don't like, but if you like flying
 ,bombing and using tanks to destroy things , than you should be alright.


Made by: Hail Victory 14/88
odinlives88@hotmail.com

add the file MyLevel.rfa to your levels Directory, usually   C :\Program files\EA Games\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels

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Hail Victory 14/88


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Registered 7th November 2004

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