Huertgen Forest

This map is based on the battle of Huertgen Forest which occurred from September 14 to December 13, 1944. Huertgen Forest is located...

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This map is based on the battle of Huertgen Forest which occurred from September 14 to December 13, 1944. Huertgen Forest is located in the mountainous region south of Aachen on the border between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. The Battle of Huertgen Forest was one of the bloodiest on the western front. During one advance, the US suffered 1 casualty for every 2 feet of ground gained. A total of 33,000 Americans were wounded, killed, or evacuated for trench foot or other illnesses. German losses are unknown but are estimated to be higher. The map itself is based on the Kall River Gorge and surrounding villages, all of which are located in the center of the forest. The Germans control most of the map at the begining but lack armored support at their forward command points. Teamwork will make winning alot easier for the Americans. I haven't tested this map with large numbers of players but so far it has been fun from what I have played.

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Huertgen Forest
By Rex McLachlin
bobchinook-hotmail.com(if you email me, put a subject so your message stands out from all the spam)

Installation:
Put the file here C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels

General Historical Info:
This map is based on the battle of Huertgen Forest which occurred from September 14 to December 13, 1944. 
Huertgen Forest is located in the mountainous region south of Aachen on the border between Germany and 
Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. 
The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which 
together make up the Siegfried Line.  
A total of 5 US infantry divisions, 2nd Ranger Battalion, elements of the 5th armored division and few other 
units such as the 1171st Engineer Combat Group participated on the American side. Opposing them were four 
German divisions, the 116th Panzer division and parts of the 12th and 272nd Volksgrenadier divisions. 
The trees in the forest were so close together as to prevent all travel by vehicles except on the narrow 
roads. The roads and many parts of the forest itself were filled with hundreds of anti-tank and 
anti-personnel mines. Adding to this, the weather during most of the battle was rain or snow, turning the 
roads into mud which caused supply problems. In addition, the weather prevented the US from using the 
Airforce in support. The rain and snow made life miserable for those on the ground. Many did not have proper 
winter equipment. Foxholes and bunkers filled with water. Thousands on each side had to be evacuated for 
trench foot. Because the trees were so thick, men lived in perpetual twilight. The German and American lines 
were so close that opposing positions were often in grenade range of each other.  It was very easy to get 
lost in the forest because the only thing you could see in any direction was trees.
The artillery used in the forest was set with contact fuses so the shells exploded in the tree tops, raining 
shrapnel and wood splinters down on the combatants. If you went prone, you were actually more likely to be 
hit.
The Battle of Huertgen Forest was one of the bloodiest on the western front. During one advance, the US 
suffered 1 casualty for every 2 feet of ground gained. A total of 33,000 Americans were wounded, killed, 
or evacuated for trench foot or other illnesses. German losses are unknown but are estimated to be higher. 
Overall US divisions involved in the fighting suffered over 25% casualties. Realize that during WWII, 
casualties of 10% were considered high

Game Notes:

Lammersdorf can’t be captured to represent reserves the US had.
The map is not 100% accurate because though I based it on maps of the area; I changed the relative distances
 between towns and the Kall River a bit to provide a more interesting game.
The tanks are not those that were historically present in Huertgen. The Germans should get StuG III Ausf Gs 
or StuG IVs, Panthers and PzKpfw IV G, H or Js.
I don’t know exactly what tanks the Americans used except the M10 and some variant of the M4. 
There are no planes to represent the bad weather during the campaign.
In general, I added a lot more vehicles than were historically likely especially the jeeps all over the 
place. Walking everywhere like the men who fought there would be really slow. 
The defguns represent artillery behind the front lines. To use them, get a scout to act as a FO 
The forest itself should be many times denser but BF has a limit of 2048 objects on a map, preventing 
appropriate density. 


Tools Used:
Only the Battlecraft42 beta

Sources:
“The Battle of the Huertgen Forest” by Charles B. MacDonald
“Citizen Soldiers” by Steven Ambrose
The “Internet”

Know Problems:
The def guns sometimes don't spawn. I don’t know what causes this so I can't fix it.
There are probably a few trees that aren’t stuck in the ground that I missed.
The large oak trees have no collison detection. This is DICE's fault.
The water texture on the mini-map is messed up. This is Battlecraft42 fault.

This is my first BF1942 map.

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Rex McLachlin


50 XP


Registered 6th July 2003

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