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Interstate 1982X - The Uncontinued Racing Part

is82x_the_uncontinued_racing_part.exe

Description

This is the part of Interstate 1982X we decided to drop. We are releasing this because we don’t have enough developers to make racing content AND battle content so we have to focus on one thing if it is to be good enough for release.

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README

*** Version P-0.1 
removed - combat objects!! 
added - buggy01 - to - racemaps -> for fun(camo) 
not completed - buggy02 -> kingpin buggy 
not completed - buggy03 -> vigilante buggy 

*** Version I-0.4 *** 
added - code to - vehicle -> buggy01(dunebuggy vigi) 
modified - map - Route_SixtySix -> new textures 


*** Version I-0.31 *** 
added - model to - vehicle -> dunebuggy_camo 
added - model to - vehicle -> dunebuggy_king 
added - model to - vehicle -> dunebuggy_vigi 
added - skin to - vehicle -> dunebuggy_camo 
added - skin to - vehicle -> dunebuggy_king 
added - skin to - vehicle -> dunebuggy_vigi 
modified - map - Route_SixtySix -> Added a ton of objects 
added - shadows - to - map -> Route_SixtySix 


*** Version I-0.3 *** 
added - object -> tfc_warehouse1 
added - object -> tfc_warehouse2 
added - object -> tfc_warehouselarge 
added - object -> t_garage21 
added - map -> Route_SixtySix 

*** Version I-0.22 *** 
added - objects - to - map - EasyRace -> repairpad_racecars 
modified - map - EasyRace -> Added objectlightmaps 
modified - map - EasyRace -> Regenerated terrainshadows 
modified - object - PCO -> HiddenRaceWallz, the hidden walls seem to work now. 
added - object - Static -> SignHiddenWalls 
modified - map - EasyRace -> added some Signs(SignHiddenWalls) to notify about the hidden walls 

*** Version I-0.21 *** 
added - lightmap - to - object -> motel 
added - lightmap - to - object -> beachwall_stair1 
added - lightmap - to - object -> beachwall_stair2 
added - lightmap - to - object -> beachwall_straightlong 
added - lightmap - to - object -> beachwall_straightshort 
added - lightmap - to - object -> beachwall_turninwards1 
added - lightmap - to - object -> beachwall_turninwards2 
added - lightmap - to - object -> beachwall_turnoutwards2 
added - lightmap - to - object -> beachwall_turnoutwards1 
added - object - Static -> motel 
added - object - Static -> beachwall_stair1 
added - object - Static -> beachwall_stair2 
added - object - Static -> beachwall_straightlong 
added - object - Static -> beachwall_straightshort 
added - object - Static -> beachwall_turninwards1 
added - object - Static -> beachwall_turninwards2 
added - object - Static -> beachwall_turnoutwards1 
added - object - Static -> beachwall_turnoutwards2 
replaced - object - with - original -> arenableecher 
replaced - object - with - original -> arenableecherentrance 
replaced - object - with - original -> arenapolecorner 
replaced - object - with - original -> arenastartclosed 


*** Version I-0.2 *** 
modified - map - EasyRace -> Added objectlightmaps 
modified - map - EasyRace -> Added Stage to finish 
added - lightmap - to - object -> airport_radar 
added - lightmap - to - object -> airport_runway 
added - lightmap - to - object -> airport_tower 
added - lightmap - to - object -> arenableecher 
added - lightmap - to - object -> arenableecherentrance 
added - lightmap - to - object -> arenapolecorner 
added - lightmap - to - object -> arenastartclosed 
added - lightmap - to - object -> bigrock1 
added - lightmap - to - object -> bigrock2 
added - lightmap - to - object -> bigrock3 

*** Version I-0.17 *** 
modified - map - EasyRace -> Added new Production shadows. Took 48 hours. 
modified - object - PCO -> HiddenRaceWallz, reverted code to old code, it didnt work either. 
modified - map - EasyRace -> removed/moved trees that was on the road 
modified - map - EasyRace -> added some BigRocks to fix up the scenery 
modified - map - EasyRace -> added some hidden walls to prevent cheating 

*** Version I-0.16 *** 
modified - object - PCO -> HiddenRaceWallz, adjusted code to make it die upon the spawn of it's murderer 

*** Version I-0.15 *** 
added - object - PCO -> HiddenRaceWallz 
added - object - Static -> RaceWallKillzor 
added - object - Static -> stage 
added - object - Static -> repairpad_all 
added - object - Static -> repairpad_racecars 


*** Version I-0.1 *** 
added - map -> EasyRace 
added - map -> EasyRace_II

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