This map is based on The bloody battles of 1942-3 where the Australians and Japanese fought for the Kokoda trail in New Guinea. If you have any comments or ways I can improve the map, please post them.
***** Kokoda trail by Bumsoft ***** This map is based on The bloody battles of 1942-3 where the Australians and Japanese fought for the Kokoda trail in New Guinea. If you have any comments or ways I can improve the map, please post them. ***** INSTALLATION INSTRUCTIONS ***** just copy the Kokoda_trail RFA file into your Mods/BF1942/Archives/BF1942/levels folder. level optimised for BF1942 1.6 ***** CHANGELIST ***** + coop mode added (Thankyou greenbud) + New thumbnail and background + New surfacemaps + revised vehicle spawns ***** AFEW DETAILS ***** + both sides have a permanent base. + the game starts with 2 Jap flags, 2 British flags, and 3 neutral control points. + This is a conquest headon map. + The "Kokoda" control point is where most battles will be fought. + for the fun factor, the level size has been drstically reduced from over 30 miles to about 1. + this map is optimised for conquest/CTF. ***** TIPS FOR THE BRITISH ***** + try driving your jeeps around the 1st bridge, the hill after it is impassible.. + It is almost certain the japs will capture kokoda 1st. + don't use the enfield rifle! it is far inferior to the type5. + optimal class = medic. ***** TIPS FOR THE JAPANESE ***** + take a jeep straight past all the points to Kokoda, once captured it will be easy to defend. + try and spawn as close to the front as possible. ie don't let everyone spawn at base "so they can use the jeep". + once you have captured Kokoda, you will find it hard to attack the hills next to it. + use the blackmedals to get to troublespots quickly ***** NOTES ***** + The real battle was fought by the ozzys. i replaced them with the brits because of the similar uniforms. + Many Thanks to Greenbud for coding of the AI. I take no credit for it. + any problems? email me at email@example.com or post them at the files page. + enjoy!!!
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