The M1A1 Woodland Skin looks best on:
-Kharkov/Kharkov Day2 -Bocage/Bocage Day2/Bocage Day3 -Kursk -Market Garden -Battle of the Bulge (if you are using headhunter's Battle of the Bulge Texture Set, which came with his texture set mod) -Wake Island -Midway -Guadal Canal -Iwo Jima
M1A1 Woodland Skin for DC .35e Created on May 15, 2003 By MD10MD (email@example.com) ______________________________________________________________________________________________ REQUIREMENTS: This skin set requires the Desert Combat Texture Set Mod (by headhunter) and Desert Combat .35e WHAT IT DOES: This skin changes the M1A1's texture to better fit its surroundings on woodland and forest levels. TO INSTALL: Copy the included .dds files into your DC Textures Folder in C:\Program Files\EA Games\Battlefield 1942\DCTextures folder. Then simply drop the .dds files for the skin in whatever map subfolder (in the DCTextures folder) you wish to use them on. Some of the folders all ready contain some files if they are occupied by another M1A1 skin take that skin out of the folder and put my M1A1 skin into it. The M1A1 Woodland Skin looks best on: -Kharkov/Kharkov Day2 -Bocage/Bocage Day2/Bocage Day3 -Kursk -Market Garden -Battle of the Bulge (if you are using headhunter's Battle of the Bulge Texture Set, which came with his texture set mod) -Wake Island -Midway -Guadal Canal -Iwo Jima TO UNINSTALL: Simply delete the M1A1 files out of the appropriate folder. They will have the M1A1 name before them so you can't miss them. ______________________________________________________________________________________________ SPECIAL THANKS: To Headhunter without which making new skins would be very hard to implement into Desert Combat! Dice for not having the people at EA totally block Client Sides Mods (such as these skins), hopefully most servers after the v1.4 patch will continue to allow them. To Rexman and Moseley for making the sweet modding tools that help the community so much. Thanks for trying out my skin!!
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