This Mod Changes the APC into a HUGE offensive Anti-personel Weapon. Its a moving ball of guns!!! Plus, if the guns weren't enough, its got rockets too!!!!
Here are the Rockets, top mounted Tri-gun, and double side guns...
The tri-gun in action
The Rear Gun, although it didn't extend outside the vehicle so aiming was hard, but it lends to some sweet suprise attacks...
Here are the double side guns...
You may not be used to it, but when you see an APC coming toward you, your gonna have to run!!!
M3A1WP Install: Copy the files objects_429.rfa and texture_429.rfa to your bf1942\archives directory, if files with those names already exists rename the files to a higher number. Uninstall: Delete the files objects_429.rfa & texture_429.rfa from your bf1942\archives directory. Changes: Position 1 use the hatch/dive keys to aim the rockets up/down. Position 2 controls the top turret, now has three brownings instead of 1. Position 3 sit on the bench and get resupplied. Position 4 sits on the floor in the rear and controls a browning that can shoot out the back door. Door will open with the hatch/dive keys. Position 5 & 6 control the side mg turrets. Credits go to DICE for making BF1942 and Moseley for his RFA extractor and RFA maker.
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