Make RFA *BETA*

Ahh yes, we now have the means to make a RFA file and do things a little more proper. A quick bit from the read me: "This program requ...

Download

Uploading...
Do not refresh or leave this page!

File Description

Ahh yes, we now have the means to make a RFA file and do things a little more proper.

A quick bit from the read me:

"This program requires the Microsoft .Net Framework.

This is a beta version, it is not guranteed to work in all situations."

So as with the RFA extractor you need the .NET Framework to run this application. You can get a basic set of components which will allow you to run .NET applications at the following link http://msdn.microsoft.com/downloads/default.asp?url=/downloads/sample.asp?url=/msdn-files/027/001/829/msdncompositedoc.xml

This program also isnt very user friendly and can take a very long time to make a RFA. Please view the read me and make sure you know what your doing.

Read More

Readme
-----------------------
MakeRFA Beta version
by Ryan Foss
moseley@ga.prestige.net
-----------------------

This program requires the Microsoft .Net Framework.

This is a beta version, it is not guranteed to work in all situations.

To create a new .RFA, do the following.

 1. Create a directory on your Hard Drive to be used as the base
    directory for the new .RFA.

	(ex. D:\NewRFA)

 2. Put all files and directories that you would like to include in
    the new .RFA into a sub-directory of the directory you just made.

	(ex. D:\NewRFA\texture)
	(ex. D:\NewRFA\texture\my_p51.dds)

 3. Run MakeRFA. When prompted for the root directory, enter the
    path of the sub-directory you just created.

	(ex. D:\NewRFA\texture)

 4. When prompted for the base .RFA path, enter the directory that
    the files and directories will be stored in once they are in the
    .RFA.

	(ex. MyTextures)

	This will put all files under the D:\NewRFA\texture directory
	into the MyTextures directory in the .RFA.

	(ex. MyTextures/my_P51.dds)

	The next prompt will allow you to view the directories that
	will be created in the new .RFA.

 5. Next enter the name of the .RFA you would like to create.

	(ex. MyTextures.rfa)

 6. Choose if you'd like to compress the files that will be inserted
    into the .RFA. The compression is VERY SLOW at this point. Expect
    up to 30 minutes to compress large .RFAs. If you choose to not use
    compression, the .RFA will be created with a "fake" compression
    scheme that is compatable with the normal compression.

 7. I will not provide any info here for getting the game to recognize
    and use the .RFA files that are created.
    Look on the www.bf42.com Editing forum for more info.

Enjoy!

-Tip for making new .RFAs

 If you Put MakeRFA.exe into a directory such as "D:\NewRFA", when
 prompted for the root directory, entering "texture\Africa" will use
 all files from the "D:\NewRFA\texture\Africa" directory.

-Example of creating a new .RFA for a level.

 Enter the root directory to compress:
 D:\NewRFA\bf1942\levels\Midway
 
 Enter base .rfa path:
 bf1942/levels/Midway

Read More

Comments on this File

There are no comments yet. Be the first!

Moseley


50 XP


Registered 23rd September 2002

3 Files Uploaded

Share This File
Embed File