this is Pokerchip once again with another ,upgraded BF1942 SP map
warning..this map will probably work for those with v1.3 but its only been tested on v1.2
to get the map to work unzip the Omaha_Beach.rfa file and put in you favorite mod under the
bf1942\(fav mod)\archives\bf1942\levels << in here DO NOT delete the original OMAHA_BEACH.rfa in the big bf1942 folder
then ,if you've seen the screenshot you'll need to join the Xpak(RTR) expansion in your mods init.con like this..
game.setCustomGameName ?fav mod name?
game.addModPath Mods/?fav mod?/
game.addModPath Mods/BF1942/MC1942_Bloodfx/ << if you have this mod add here
game.addModPath Mods/XPack1/ <<game.addModPath Mods/BF1942/
here's a rundown of whats been added.
>>the US Beach Flag ControlPoint has been moved further towards the shore,and its now possible for the Germans to take it !!!
>>there are now more obstacles than before on the beach
>>I've given the Germans a new Defgun , situated above the beach
>>there are also now 2 Pak40 antitank guns on the map one protecting the first base and the other in the village. BEWARE
>>there are also more ammo boxes and medical lockers located in assorted bunkers
>>the spawnpoints for the first axisbase are now located above ground but still close to the base
>>I've also laboured to add new scenery never before seen in Omaha.
>>new sniper nests and Mg42 positions
>>a new vehicle repairbay for the main axisbase
>>the Germans also now start with 4 flagpoints including 2 whole new points bringing the total to 5 !!
>>tank-wise the US gets 4 Sheman's ,1 on the beach and 3 more when they capture the first
GermanBase.The German's get 2 PanzerIV's ,3 HanomagAPC's ,2 Kubelwagons for getting about quickly and 2 Sturmgeschutz tank-hunters
there's more but that's enough to whet your appetite yes?
this is what I think the original Omaha_Beach released should have been like
god speed and goodluck soldier <>
emailme about his mod if you wish at firstname.lastname@example.org
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