nn_skinl
nn_lb1

Smashed Barrels

smashedbarrels.rar

Description

<<>> should be replaced with the actual name of your map.

The <<>> runs objects.con in the objects directory of the map.

An init.con file is not included in this archive to prevent accidental overwrites.

nn_lb2

README

Add these lines to your main init.con:


textureManager.alternativePath bf1942/levels/<<<Name_of_Map>>>/Texture

run objects/objects




<<<Name_of_Map>>>  should be replaced with the actual name of your map.



The <<<run objects/objects>>> runs objects.con in the objects directory of the map.

An init.con file is not included in this archive to prevent accidental overwrites.

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nn_skinr
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