Smashed Barrels

should be replaced with the actual name of your map.

The runs objects.con in the objects directory of the map.

An init.con file...

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<<>> should be replaced with the actual name of your map.

The <<>> runs objects.con in the objects directory of the map.

An init.con file is not included in this archive to prevent accidental overwrites.

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Download 'smashedbarrels.rar' (147KB)

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Add these lines to your main init.con:


textureManager.alternativePath bf1942/levels/<<<Name_of_Map>>>/Texture

run objects/objects




<<<Name_of_Map>>>  should be replaced with the actual name of your map.



The <<<run objects/objects>>> runs objects.con in the objects directory of the map.

An init.con file is not included in this archive to prevent accidental overwrites.

Read More

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Smig


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Registered 13th November 2004

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