supply_line.zip —
This is a bf1942 map, each team has one uncapturable flag, there are three neutral flags in the center, 1st flag is the lumber mill, 2nd flag in the center is the destroyed bridge, 3rd flag is the church. To make ticket bleed for your enemy you must hold at lest two flags. This map is designed for conquest/capture the flag game play.
DESCRIPTION supply line 1.0 This is a bf1942 map, each team has one uncapturable flag, there are three neutral flags in the center, 1st flag is the lumber mill, 2nd flag in the center is the destroyed bridge, 3rd flag is the church. To make ticket bleed for your enemy you must hold at lest two flags. This map is designed for conquest/capture the flag game play. tip.1. All ammo and medical supplies are founded with in close proximity to each flag, except for the destroyed bridge flag in the center, no ammo and medical supplies are given you must keep an a.p.c at the flag for supplies. tip.2. I have placed ammo box's carefully to prevent grenade spamming, because lets face it there's no fun in spawning then being dead one second later. I have made this map keeping in mind to make game play fair for both sides. tip.3. Lets say allies captures the flag closest to the axis main base, no vehicles will spawn for allies and viceversa for axis. INSTALLATION Unzip the rfa file in to--program files/ea games/battlefield 1942/mods/bf1942/archives/ bf1942/levels. This directory will only exist if you installed the game to the default directory. Thanks to, smig for the use of his custom objects. Check out smig's objects at www.smig.name Author: fizzy Email: fizzy AT internode DOT on DOT net If you come a cross a problem please tell me about it, if you can send me a screen shot pointing to the problem and a bref description about it. If you have any thoughts that can make this map better let me know. Thanks.
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