BattleGroup42's Teamwork Road to Rome mod changes vehicles and maps and puts Road To Rome vehicles to the early war maps. Check out the screenshots.
BattleGroup42's TeamworkRTR Mod ============================ This mod requires: Battlefield 1942 (at least v1.31) Road To Rome (at least v1.31) BG-Teamwork mod (at least 0.15) The BG-Teamwork Mod is designed to increase player cooperation and reduce some game exploits (spamming & camping). There are many improvements to the APC features, e.g. making them stronger and able to repair other vehicles (and themselves), and survive longer when unmanned (for use as repair/supply station). It also uses historically authentic relative values for vehicle muzzle velocities, ammunitition stowage, and gun elevation/ traverse ranges. This BG-TeamworkRTR Mod adds these features to the Road To Rome vehicles and maps (including more APCs and Artillery on the maps). It also adds the RTR vehicles to the original early war maps - since the RTR vehicles generally predate those in the original game but are on maps set later in the war. For example both the M11-39 and M3Grant were used in the desert campaign but were out of service before the Italian campaign. The maps affected are as follows: 1) Operation Battleaxe 2) Operation Aberdeen 3) Gazala 4) Tobruk 5) El Alamein 6) Wake 7) Midway 8) Guadalcanal The changes have been simple substitutions: Heavy tank (M10/Tiger): M3GMC/Sturmgeschutz Medium tank (Sherman/Panzer IV): M3Grant/M11-39 Heavy bomber (B-17/B-17): Mosquito/BF110 Dive bomber (Spitfire/Stuka): Mosquito/BF110 This mod includes new desert skins by Seven for the M3Grant, M11-39, M3GMC and Sturmgeschutz. The next version will have desert skins for the Mosquito and BF110. For further details visit our website: www.BattleGroup42.com This mod is designed for all game modes (Conquest and SinglePlayer- Coop, Campaign and Instant Battle) To run, go into Custom Game, select BG-TeamworkRTR 0.15 and click Activate. Give us feedback! Panzaman, Vimeous, Seven and the rest of BattleGroup42 Email: email@example.com, firstname.lastname@example.org email@example.com This is Alpha Version 0.15 (10 April 2003) Details - Version 0.15 ====================== 1) Artillery has been added to the Baytown forward bases and Husky beach base. 2) Bug fixes to DICE's original bot code - due to typos, the bots would not use AT25 or Pak40 guns against infantry. 3) The new mini-map icon for TruckArtillery is used for the M3GMC. Other changes are in line with BG-Teamwork (see BG-Teamwork Mod details for all the main gameplay changes): APCs have had their lifetime when unoccupied increased to two minutes (from 45 seconds) on all RTR maps - in order to encourage their use as local repair and supply points. Original bot code changes to use the new vehicle elevation and traverse limits. Maps: the maps have been changed to have more APCs (for a full breakdown of all map changes see www.BattleGroup42.com). Correct muzzle velocities: all vehicles and fixed AT guns now have correct relative historical muzzle velocities. Gun traverse/elevation: All tanks and artillery now have the correct turret/mounting traverse and elevation limits. Ammunition stowage: All tanks and SP artillery now have their correct relative ammunition stowage amounts for the main gun (actually 1/3 of their historical value). Although overall stowage amounts are not significantly changed, there will be a few more occasions when tanks run out of main gun ammunition. The answer, of course, is to call up an APC for a resupply (remember: F2-F7!). Credits: ======= See website for details, but especially: Eric Haines (Fredhead) for help and encouragement The tool makers All rights in TeamworkMod and BattleGroup42 reserved. All rights and trademarks of other parties acknowledged. Happy Hunting! www.BattleGroup42.com
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