File Description
A very nice P51 skin, but the Tan seems a tad odd to me. But that's just me, judge for yourself ;)
Piccies:
Readme
-=-=-=-=-=-=-=-=-=-=-=-=- BATTLEFIELD 1942 - www.onlinrBF1942.com -=-=-=-=-=-=-=-=-=-=-=-=- Th3Cleaners Stunt Skin for the P-51 Mustang -=-=-=-=-=-=-=-=-=-=-=-=- TO USE THESE FILES -=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-= To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven't already, download it at http://www.bf1942files.com Note: RFA Extractor requires Microsoft's .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder. -=-=-=-=-=-=-=-=-=-=-=-=- EXTRACT THE RFA ARCHIVE -=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-= Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. Just rename the original texture.rfa to Orig_Texture.rfa NO NEED to move it. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture <-- Here's your new folder NOTE: -=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=- Just unzip this into your Games root directory \EA GAMES\Battlefield 1942 or if you like you can extract the dds files into the texture directory. Th3Cleaner Th3Cleaner@ Broken-Nation.com
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