The Bridge of Remagen

The Bridge at Remagen is my first Battlefield 1942 map. It plays into and around Remagen. Within the middle map range there are 4 abandone...

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The Bridge at Remagen is my first Battlefield 1942 map. It plays into and around Remagen. Within the middle map range there are 4 abandoned before post with ammunition crates. The goal is to be taken it the before post. The map is largely held actually. (size of Market guards)

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"The Bridge at Remagen" 

Description:  

The Bridge at Remagen is my first Battlefield 1942 map.  It plays into and around Remagen.  Within the middle map range there are 4 abandoned before post with ammunition crates.  The goal is to be taken it the before post.  The map is largely held actually.  
(size of Market guards) 

New Things:  

- Custom Objects (bridge, tunnel, rails) 
- ABC code = AntiBaseCampen (of Desperado) 
- US Engineer M1 weapon assigned 

Acquaintance of Nose:  

- still no Lightmaps for the Custom Objects (bridge, tunnel, rails) 
- still no Object Lightmaps 
- a few small objects (sand bags, shrubs with the Pak's) no shade has 

INSTALLATION:  

The "The Bridge RK Remagen" file simply into "... /Battlefield the 1942/mods/bf1942/archives/bf1942/levels "file copy and then in the play the map completely normally select.  

New things and nose-fixed in the next version:  
- Lightmaps for the Custom Objects (bridge, tunnel, rails) 
- Singleplayermodus 

Play bar in:
  
- Conquest 
- Tdm 

Technical things:  

Construction period:  6 months and a few hours 
Map Size:  51èr heightmap 
Used Tools:  Photoshop, text editor, Battlecraft 1942, 3DS-Max 

with questions and discovery new nose, sends ne email to me!  
"_ - tiger _@web.de"

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Tiger


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Registered 20th February 2004

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