"Tiger 312. Camo and Marking taken from a painting of a Tiger that operated on the Eastern Front"
Looks good! Give it a try!
Tiger 312. Camo and Marking taken from a painting of a Tiger that operated on the Eastern Front Must replace All the files for the skin to work correctly.For the skin to be used in the russain vs german maps only the files must go into the Russia Texture folder. Enjoy |AFF|Razor ==================== TO USE THESE FILES ==================== To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven't already, download it at http://www.bf1942files.com. Note: RFA Extractor requires Microsoft's .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your "Archives/textures.rfa" file to the main game directory "C:Program FilesEA GAMESBattlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. Remove the original textures.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture ======================== EXTRACT THE .DDS FILES ======================== Extract the included .dds files from the .zip archive to "C:Program FilesEA GAMESBattlefield 1942texture". * Overwrite the existing textures or move them to a safe location prior to extracting these files. Run the game!
There are no comments yet. Be the first!