$torms German Tank Pack Ver3

Here is the 3rd Version of $torm's German Tank pack.... (download fixed, note to self, $ signs in filenames are not good :))

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Here is the 3rd Version of $torm's German Tank pack....

(download fixed, note to self, $ signs in filenames are not good :))

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==============
 BATTLEFIELD
==============
 xxx 1942 xxx
==============


$t0rm´s German Tank Pack.


====================
 TO USE THESE FILES
====================

To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa).

If you haven't already, download it at http://www.bf1942files.com

Note: RFA Extractor requires Microsoft's .net Framework update to run. 

Download it at:
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe

Note:
After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder.

=========================
 EXTRACT THE RFA ARCHIVE
=========================

Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack.

Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory.

You should now have the following directory structure:

AdminTool
Archives
cache
eReg
Logs
Movies
MultiplayerServers
Music
save
Settings
texture <-- Here's your new folder

========================
 EXTRACT THE .DDS FILES
========================

Extract the included .dds files from the .zip archive to
"C:\Program Files\EA GAMES\Battlefield 1942\texture".

* Overwrite the existing textures or move them to a safe location prior to extracting these files.

Run the game!

Enjoy,


$t0rm
Hitman-JooK@chart-page.com



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St0rm


50 XP


Registered 6th March 2003

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