Transformers Mod Server Files

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These files are for admins who would like to run a server for the Transformers Mod.

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Readme
-------------------------------------------------------
The Transformers Modification Version 2.014 Beta for Battlefield 1942 v. 1.6d

Readme v.0.6 English version


INDEX:
---------------------------------------------------------
1. Install
	A. Install
	B. Uninstall
2. Transformations
	A. Robot to Vehicle
	B. Vehicle to Robot
	C. Recharge Time
3. Player Classes
	A. Scout
	B. Assault
	C. Anti-Tank
	D. Medic
	E. Engineer
4. Vehicles
5. Maps
6. Parachutes
7. Credits
8. Contact


1. INSTALL
---------------------------------------------------------
A. Installation: 
	Run the executable and follow the on screen instructions. The installation program should automatically find your battlefield directory which is where it needs to be installed.

	MOD SHORTCUT & INTRO VIDEO: If you would like to view the intro video you will need to use the shortcut included in the mod directory. If your battlefield 1942 installation is to any directory other than the default you will need to modify the target in the shortcut.

B. Uninstall:
	Click the mod's Uninstall icon in your Start Menu to uninstall the mod.


2. TRANSFORMATIONS
---------------------------------------------------------
	A. Robot to Vehicle
		Select the alt mode weapon selection and hold the 'e' key until you have entered the vehicle.

	B. Vehicle to Robot
		Press the 'e' key.

	C. Recharge Time
		The recharge time for transformations vary between different player classes. In order for your transformation to recharge you must have the transformation selected for the consecutive total of seconds listed below.

		scout		10
		assault		30
		at		25
		medic		15
		engineer	20

3. PLAYER CLASSES
---------------------------------------------------------
Scout
	Weapons: Sword, Energon Blaster, Hyperscope rifle, Grenades, Binoculars
	Alternate Mode: (Autobot)-Willys Overland Jeep MB (Decepticon)-VW Type 82 K├╝belwagen

Assault
	Weapons: Sword, Energon Blaster, Cybergen Rifle, Grenades, Binoculars
	Alternate Mode: (Autobot)-P-51 Mustang Fighter Plane (Decepticon)-Messerschmitt Bf-109e

Anti-Tank
	Weapons: Sword, Energon Blaster, Pulse Launcher, Grenades, Binoculars
	Alternate Mode: (Autobot)-M4 Sherman (Decepticon)-PzKfW Mk.IV Panzer

Medic
	Weapons: Sword, Energon Blaster, Particle Blaster, Grenades, Wrench
	Alternate Mode: (Autobot)-M3 Half-Track (APC) (Decepticon)-Hanomag Sdkfz.251 (APC)

Engineer
	Weapons: Sword, Energon Blaster, Ultrimex sureshot, Det Pack, Mines
	Alternate Mode: (Autobot)-M7 Priest (Decepticon)-SdKfz.124 Wespe


4. VEHICLES
---------------------------------------------------------
- Autobot Transport Vehicle (ATV) / Decepticon Transport Vehicle (DTV)
- Laser_Gun (turret)
- Def Gun

5. MAPS
---------------------------------------------------------
BOT SUPPORTED MAPS
- Omaha Beach 
- Battle of the Bulge 
- Bocage 
- Market Garden
- Kursk
- Berlin
- Stalingrad
- Kharkov
- Midway
- Iwo Jima
- Guadalcanal
- El Alamien
- Tobruk
- Gazala
- Battleaxe
- Coral Sea
- Aberdeen
- Invasion of the Philippines

NON BOT SUPPORTED MAPS:
- Wake Island
- TF_Cybertron (Custom Map)
- TF_Rush (Custom Map)


6. PARACHUTES
---------------------------------------------------------
When you bail out of a plain you will quickly notice that there are no parachutes in this mod, but don't panic. Transformers are very tough mechines, so you won't really need a parachute. Just try to minimise your forward velocity prior to bailing out and DO NOT LAND ON STATIC MODELS!!! You'll see why.


7. CREDITS
---------------------------------------------------------
Many people have helped us along the way and it would be impossible to list every one of them here. The Battlefield community is truely the most friendly and the absolute best community around. To everyone not on this list who has helped us from simply offering ideas to helping us with code, thank you for your help.

The BF News Sites are sometimes taken for granted. They have a very important role in the modding community and we are thankful for all the support they have given us by posting our news. Here are a few of the great BF news sites that cover our mod.

http://www.planetbattlefield.com/
http://battlefield1942.filefront.com/
http://www.fpscentral.com
http://www.bfworld.net/
http://www.battlefield.pexgames.com/
http://www.resemblesreality.com/MRS/
http://www.groundforce1.com/
http://www.battlefield-1942.net

We would like to thank all the other mods who have helped us and offered support along the way. Here are a few great mods that we want to thank.

Transformers Quake II (TFQ2) - Quake 2 Modification
http://www.telefragged.com/transformers/

Galactic Conquest
http://www.swbattlefield.com/

G.I.Joe Mod
http://www.planetbattlefield.com/gi/

Sketchville Mod
http://www.sketchville.com


Of course we want to thank our hard working staff.
.:: Active Staff ::.
BumbleBee - (Founder)
Blackermoon - (Admin)
Elektroscience - (Admin)
Chewbode
RodFlanders
TBK
Marko
B.F.
Neil - mega_monsta
Asaf Angrest/Genom
Mooseakolopsatron

.:: Former Staff ::.
Synic
Aashh/Paul Papp
Bart Van de Kerkhove/Beefcake
Dan B. Smith/Soundwave
Brayden/Dingo
6-volt
Steve or LiquidSilvA
franchise
Razer
Phoenix

And most of all we want to thank Hasbro and their associated companies that created the Transformers that we still love today.


8. CONTACT
---------------------------------------------------------
You can contact the Transformers Mod through our website at:
http://www.resemblesreality.com/TFMod/

Also be sure to view the online mod manual at:
http://www.resemblesreality.com/TFMod/Support/


BumbleBee - Mod Founder, Administrator
BumbleBee@resemblesreality.com

Elektroscience - Lead Modeler, Administrator
john@elektroscience.com

Blackermoon - Coder, Administrator
blackermoon@hotmail.com

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Transformers Mod Devs


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Registered 19th April 2005

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