Vehicle Weapon Enhancement 1.1(Desert Combat)

.::INTRODUCTION::. These changes were made to add a little more realism to some of the vehicles and their armaments in the game....

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.::INTRODUCTION::.

These changes were made to add a little more realism to some of the vehicles and their armaments in the game. I enjoy dogfighting, especially between the Mig29 and the F16, and the increase to the air-to-air missile capacity/velocity makes it more realistic and fun for me. Although I decreased the velocity of the M163 and Shilka's armament, their capacity is now realistic, so they are still very dangerous to any aircraft overhead. Almost all weapons now are very lethal to Infantry, which is true in real life.

.::CHANGES::.

A10:
Increase to 1100 30mm rounds
Decrease to 6 Maverick missles
Increase Maverick velocity to 450
Increased machine gun Infantry weapon strength to 10.0
Increased machine gun NavalArmour weapon strength to 0.1
Increased Maverick LightArmour weapon strength to 20.0

AH64:
Decreased hit points to 120
Increase hellfire velocity to 450
Increase hydra velocity to 450
Increased machine gun Infantry weapon strength to 10.0
Increased missle Infantry weapon strength to 10.0
Increased missle Air weapon strength to 7.0
Increased M230 Infantry weapon strength to 10.0
Increased M230 Air weapon strength to 7.0

F16:
Increased to 15 air-to-air missiles
Increased missle velocity to 500
Increased round of fire to 5
Increased machine gun Infantry weapon strength to 10.0
Increased machine gun Air weapon strength to 10.0
Increased air-to-air missile Infantry weapon strength to 10.0
Increased air-to-air missile Air weapon strength to 15.0

Mig29:
Increased to 15 air-to-air missiles
Increased missle velocity to 500
Increased round of fire to 5
Increased machine gun Infantry weapon strength to 10.0
Increased machine gun Air weapon strength to 10.0
Increased air-to-air missile Infantry weapon strength to 10.0
Increased air-to-air missile Air weapon strength to 15.0

BM21:
Decreased to 40 122mm 194kg warheaded rockets (1 mag)
Increased rocket velocity to 150

BRDM2:
Decreased to 500 14.5mm MG rounds
Increased 14.5mm MG Infantry weapon strength to 10.0

M163:
Increased to 2100 20mm rounds (1050 x 2 mags)
Decreased 20mm velocity to 500

Shilka:
Increased to 2000 23mm rounds (500 x 4 mags)
Decreased 23mm velocity to 500

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.::INSTALLATION::.

Navigate to [C:\Program Files\EA GAMES\Battlefield 1942\Mods\Desert_Combat\Archives]. 
Rename objects.rfa archive to objects.old.
Place objects.rfa in this folder.
Play the game.

.::UNINSTALLATION::.

Navigate to [C:\Program Files\EA GAMES\Battlefield 1942\Mods\Desert_Combat\Archives]. 
Delete objects.rfa
Rename objects.old archive to objects.rfa.
Play the game.

.::DISCLAIMER::.

  I am in no way affiliated with the Desert Combat Mod team or www.desertcombat.com. This is a personal modification to their file for my own use, that I thought a few others might enjoy. If anyone has a problem with this file, I will certainly ask that it be removed from BF1942Files.com.

takiwa

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takiwa


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Registered 5th February 2003

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