VS-UK Historic Jeep

The BF1942 VS-UK clan is based on the 7 Battalion, 3rd Parachute Brigade of the 6th Airborne Division. For both the 1st and 6th Air...

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The BF1942 VS-UK clan is based on the 7 Battalion, 3rd Parachute Brigade of the 6th Airborne Division. For both the 1st and 6th Airborne divisions (as well as their support units) the devisional patch is the famous white/blue pegasus on a maroon backing. This symbol represents the Greek mythological figure Belleraphon riding Pegasus. This is a VS-UK Battlefield 1942 version of the brigades jeep. Happy Skinnig!

[VS-UK]Herriot[6th3/7]

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Readme
**NOTE IF YOU HAVE THE MERCILESS ADD-ON THIS README DOSNT APPLY TO YOU, READ THE "MERCELESSREADME" IN ZIP**

==============
 BATTLEFIELD
==============
 xxx 1942 xxx
==============

VS-UK Historic Jeep

Includes:

* (VS-UK) 6th 3/7para jeep


====================
 TO USE THESE FILES
====================

To use these files in the Retail version, you'll need Moseley's 

RFA Extractor to unpack the Refractor Flat Archive (textures.rfa).

If you haven't already, download it at http://www.bf1942.com or 

http://www.bf1942central.com 


Note: RFA Extractor requires Microsoft's .net Framework update to run. 

Download it at:
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe

Note:

After installing the .net Framework (SDK) you may need to download 

the msvcr70.dll and mscoree.dll files. Get 'em at: www.dll-files.com , 

unzip and copy to your C:\Windows\system folder\.

=========================
 EXTRACT THE RFA ARCHIVE
=========================

Use RFA Extractor to uppack your "EA GAMES\Battlefield 1942\mods\bf942\Archives\texture.rfa" 

(EA GAMES\Battlefield 1942\archives\ if you havent modded BF before)

file to the  main game root directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA 

Explorer will automatically create the "texture" folder when you unpack.

Remove the original texture.rfa archive to a safe place outside the Battlefield 1942 directory.

(leave the newly created "texture" directory and contents in the games root, it will reconise it there)

You should now have the following directory structure:

AdminTool
Archives
cache
eReg
Logs
Movies
MultiplayerServers
texture <-- Here's your new folder

========================
 EXTRACT THE .DDS FILES
========================

Extract the included .dds files from the .zip archive to
&quot;C:\Program Files\EA GAMES\Battlefield 1942\texture\&quot;.

* Overwrite the existing textures.

*Deletion of the new &quot;texture&quot; directory and returning the original &quot;texture.rfa&quot; file to its

original location (EA GAMES\Battlefield 1942\mods\bf1942\archives\) will return game to original skin config.

Run the game!

Enjoy !


[VS-UK]Herriot[A/7Para]


=================================
 TO USE THESE FILES WITH MERCILESS
=================================

To use these files with the &quot;Merciless add-on&quot; all one has to do is
find the corrosponding map directory within the 
&quot;EA GAMES/Battlefield 1942/texture sets/&quot; dir that you would like to 
change the normal allied jeep skins with VS-UK 6th3/7para jeep skins, then place the
contents of the zip to the desired allied map (i.e Brittish-battleaxe,  
Americans-Market Garden, Wake  Russians- Berlin, Stalingrad ect..)


Run the game!

Enjoy !


[VS-UK]Herriot[A/7Para]

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[VS-UK]Herriot[6th3/7]


50 XP


Registered 16th January 2003

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