When Trumpets Fade

This map is based on the 1998 HBO Movie with the same name. The story takes place on the Belgian/German border in november 1944. The scene o...

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This map is based on the 1998 HBO Movie with the same name. The story takes place on the Belgian/German border in november 1944. The scene of the battle is Heurtgen Forest along the German massive defence line which was called "The Siegfried Line". This map has 3 game-modes so far, Conquest, Capture the flag & Team Death Match.

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Download 'when_trumpets_fade.rar' (19.45MB)

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¤¤¤¤¤¤¤¤¤¤¤¤¤ WHEN TRUMPETS FADE - A BATTLEFIELD 1942 MAP ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
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------------------------Released: 2005-12-13--------------------------------------



		1-presentation
		2-Installation
		3-Features
		4-Disclaimer
		5-Production
		6-Contact & Thank yous


1- Presentation:

Thank you for downloading WHEN TRUMPETS FADE. This map is based on the 
1998 HBO Movie with the same name. The story takes place on the Belgian/
German border in november 1944. The scene of the battle is Heurtgen Forest
along the German massive defence line which was called "The Siegfried Line".
This map has 3 game-modes so far, Conquest, Capture the flag & Team Death Match.
I have focused on the Conquest aspect of the map since that is the dominating
mode on almost all servers. The map is heavily influenced by the Mod "Forgotten
Hope" which I adore, and I recommend you to download and install it to your 
Battlefield 1942 game. I have also used a number of custom-made skins made by
various skilled fans of Battlefield. I hope you like this map and any opinions
and/or criticism is VERY appreciated, please give me feedback!

3-Features:

WHEN TRUMPETS FADE is a relatively small map. I will give you a brief description
here, call it "mission briefing" if you will, on how WHEN TRUMPETS FADE is designed.
Team 1 (Axis) are Germans
Team 2 (Allies) are Americans

CONQUEST MODE (CQ): WHEN TRUMPETS FADE has 6 ControlPoints (flags) The round starts
with the Germans having 3 and the US having 3.

German bases:

* The Schmidt Base - This is the germans main-base. It CAN be captured and it is their
  most imortant base. If the Germans lose this base, they will most certainly lose
  the round since all their pansar come from this base. The Schmidt base supports the
  Germans with two (2) White Tigers! and a Winter-camouflaged Stuka along with some
  personel transportations and a hospital.

* German Artillery - This is the hill where the strategically placed artillery is.
  In the movie the characters have to destroy this on one of their missions and it
  is equally important in this map, the river is very hard to cross for the Allies
  as long as this artillery stands.

* German Fox-Holes - These are (as the name entails) the germans defences in Heurtgen
  Forest.

American bases:

* U.S. Base - The americans chaotic command post closest to the Siegfried line. This base
  can NOT be captured and it is from this area the Allies will attack. The base is 
  constantly bombarded by artillery and random German fly-overs.

* River Crossing - this is the most heavily attacked area in the movie, and in this map
  it will be vital for the americans to not lose this flag. If they do it will be 
  hard for them to take it back as long as the German artillery still stand...

*  US Fox Holes - The americans defences in Heurtgen Forest.

CAPTURE THE FLAG (CTF): WHEN TRUMPETS FADE has 4 flags in CTF Mode, The Schhmidt base,
the US base and the 2 foxholes bases. The Foxholes are Master Flags so the map will
mostly be played in the Heurtgen Forest if played in CTF mode. CTF mode will not have
ANY vehicles spawn.

TEAM DEATH MATCH (TDM): WHEN TRUMPETS FADE has 4 flags in TDM mode, the same as for CTF
except that in TDM all vehicles will spawn as they do in CQ mode, except for the vehicles
from RIVER CROSSING and GERMAN ARTILLERY since these flags don't exist in TDM mode....

4-DISCLAIMER:

WHEN TRUMPETS FADE features plenty of Objects & Textures that are not produced by me.
I make no claims or try to receive any credits for these or make no attempts to use them
in any other manner than to create an enjoyable map for this game. I hope any creator
of these items will encourage usage of these and that no conflicts will arise.
I make no money by doing this map, and Im not using neither this map nor the custom items
to promote my own interests, except for the obvious interest in creating a fun gameplay
for Battlefield1942 and all players that are left in the scene... 

5-PRODUCTION:

WHEN TRUMPETS FADE was created with;

AMD 1.1 ghZ
512 SD-ram
Win XP SP2
PowerColor ATI Radeon 9800Pro, 128MB @ 256bit.

Battlefield 1942 version 1.61
Battlecraft 2.1
Adobe Photoshop CS
Nvidia Photoshop .dds plugin
Discreet's 3D StudioMax
Steinberg's Wavelab 4.0
Sonic Foundry's SoundForge 4.5
Battlefield MDTK 2.75 - Mod Development Toolkit
Natty's Patience 1.0 BeerEdition

6-CONTACTS & THANK YOU'S:

THANK YOU: Cajunwolf, Dweller_Benthos, Gandhi, Arcane, Fargo, CamelNele, Smig, Major Graso, 
all at the Forgotten Hope team, Doomsayer, Arctic Wolf... A lot of people have helped me 
with various concerns and Im really thankful for this.

LINKS: 	http://www.enidesigns.com/v2/forum/portal_content.asp
	http://www.doomlab.com/
	http://planetbattlefield.gamespy.com/
	http://forgottenhope.bf1942files.com/main.php?lang=swedish
	http://www.battlecraft42.com/
	http://www.ea.com/official/battlefield/1942/us/home.jsp

contact: dread_natty@yahoo.se
	
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¤¤¤¤¤¤¤¤¤¤¤¤¤ WHEN TRUMPETS FADE - A BATTLEFIELD 1942 MAP ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
--------------------------------------------------NATTY-2005

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NATTY-2005


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Registered 15th December 2005

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