XWW2 2.5 mapping kit
-XWWII.lst -XWWII.cfg -Standardmesh folder with all the needed samples files for lightmapping.
XWW2 2.5 mapping kit Battlecraft files: -XWWII.lst -XWWII.cfg -Standardmesh folder with all the needed samples files for lightmapping. VERY IMPORTANT: Make sure that the path in the XWWII.cfg is the path that you have installed the game in: for example: [Editor Paths] GamePath=C:\Program Files\EA GAMES\Battlefield 1942\ (this is the one now in the cfg file and is the default location) If you have battlefield installed on a different location ,BE SURE that you alter this line manually as this is the only thing needed to be done prior to start mapping with BC. ( the .lst and .cfg file can be opened and edited with any text editor) Also important is that if you install Battlecraft for the first time , to be absolutely sure that you dont have the XWwII.lst and XWWII.cfg file in the directory as it first needs to make the default bf1942.lst and bf1942.cfg in its directory. Battlecraft will do this the first time you run it after a fresh install. After installment and running one time you can add the XWWII files and when you start up BC you will see that XWWII can be chosen in the mods window. The Standardmesh folder contains all samples files and it should be located in the root of your battlefield install and has the same name , you can overwrite the folder Standardmesh with this one meaning all XWW2 samples will be added to the allready samples that are in the folder. You can also take the samples out of this folder and add them to the others. _______________________________________________________________________- Editor42 As editor42 is difficult to use but more powerfull on certain parts then Battlecraft its also added. Cause the links for downloading it, seem to be down quite some time, also the program has bugs and the support is stopped a while ago , can't help that either But its the full responcability of the mapper to read the readme included with the program and or search for forums how to install the program in order to use it properly. Added is a folder with a template list with the XWW2 statics added to it for easy placement. Editor42 doesn't come with an installer so you can put it everywere you want. Also added is a folder with all the Treemeshes converted to Standardmeshes for ed42 to see the meshes in the editor , the former place were we mappers could download it is gone so i added mine too. _________________________________________________________________________ MDT 2.75 This is a tool for modders , but for a mapper it can be of great use , especially when you use editor42 with mapping , in the MDT is a tool called winrfa which you can use for extracting and packing the map rfa's. __________________________________________________________________________ Debug tool This tool is also released for modders , but of great use if you have problems with your map. Read the readme included to understand the use of it before even trying. All programs added in this mapping kit are copyrighted etc by the makers of the tools and the XWWII mod cant be taken responcible if anything is wrong with the tools. Also every other file that is added is for free use for everyone if they want to make maps , when the files provided by me are altered and or transmitted by the internet or any other medium , then automatically the support of them will be lost. For the rest i wish you all a happy mapping experience and maybe we see some great maps appear online Good luck For more info pls visit the xww2 forum at : http://xww2.bf1942files.com/phpBB2/index.php And especially for mappers :http://xww2.bf1942files.com/phpBB2/viewforum.php?f=3&sid=4ff7e8df52bccb72d28297edd096b37f
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