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Those first games accomplished that feat with the same perfected blend of gameplay you'll see in Battlefield 2: the familiar pickup-and-play action common in first-person shooters, the tactical teamwork of Counter Strike and access to military hardware -- lots of it -- for massive devastation. These factors combined recreated a combined arms dynamic we envision a real battle to be like. Or as "realistic" as warfare can be without the threat of physical harm. In Battlefield 2, the audio/visual immersion is complete: The staccato pulse of small arms firefights echo through dusty, abandoned streets; booming artillery called down by spotters drown out the sporadic gunshots leaving everybody's ears ringing; jet fighters scream overhead, zeroing in on targets for their bomb run; and nothing strikes quite the same sense of apprehension as the clattering track from an approaching tank.
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