Battlefield 2 Demo - Client Files

This is the highly anticipated demo for Battlefield 2. It contains 1 map with either 16 or 32 player configuration.

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This is the highly anticipated demo for Battlefield 2. It contains 1 map with either 16 or 32 player configuration.

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Readme
    ======================================
    Battlefield 2™ Demo v1.0
    ReadMe File
    May 21st 2005
    ======================================



    ======================================
    Thank you for installing the Battlefield 2 demo.

    This readme file contains all the information you will need to get the
    most from the Battlefield 2 demo.
    ======================================



    ======================================
    Demo Limitations
    ======================================

    This demo version of Battlefield 2 has the following limited feature
    set:

    - Single Player Mode:
    Gulf Of Oman, 16 player map
    10 minute round time limit

    - Multiplayer Mode:
    Gulf Of Oman, 16 and 32 player maps
    12 minute round time limit

    - BFHQ:
    Statistics, rankings and awards will not be recorded or awarded


    =====================================
    System Requirements
    =====================================

    - Operating System
    Windows XP (32 Bit Version)

    - CPU
    Battlefield 2 supports the following processors:
    Intel Pentium 4
    Intel Xeon
    Intel Pentium Extreme Edition
    Intel Celeron D
    AMD Athlon XP
    AMD Athlon 64
    AMD Athlon 64-FX
    AMD Sempron processor

    - Minimum Specification:
    CPU: 1.7 Ghz
    RAM: 512 Mb
    Video Card: NVidia GeForce FX 5700, ATI Radeon 8500 or ATI Radeon 9500
    with 128 Mb of RAM

    - Recommended Specification:
    CPU: 2.4 Ghz
    RAM: 1 Gb
    Video Card with at least 256 Mb of RAM

    - Video Cards
    Battlefield 2 only supports the following video cards:
    Radeon X700 (PCIe)
    Radeon X600 (PCIe)
    GeForce 6600 (PCIe)
    GeForce PCX 5900 (PCIe)
    GeForce 5800 Series (AGP)
    ATI Radeon X800 XT Platinum Edition
    ATI Radeon X800 PRO
    ATI Radeon 9800 Series
    ATI Radeon 9600 Series
    ATI Radeon 9550 (RV350LX)
    ATI Radeon 9500 / 9700 Series
    ATI Radeon 8500 Series
    ATI Radeon X300 Series
    NVidia GeForce 6800 Ultra
    NVidia GeForce 6800 GT
    NVidia GeForce 6800
    NVidia GeForce FX 5950 Series
    NVidia GeForce FX 5900 Series
    NVidia GeForce FX 5700 Series



    =====================================
    Hard Drive Space
    =====================================

    To install the Battlefield 2 demo you will need approximately 500 Mb
    free hard disk space, plus space for saved games. Additional space is
    required for DirectX 9 installation.

    In addition to the installed game, Windows will require additional free
    hard drive space for its operating system (virtual memory).

    If you encounter the following message in an error dialog:

    "Ran out of virtual memory"

    Free up some more hard drive space.



    =====================================
    Improving Gameplay Performance
    =====================================

    Some machines will benefit from experimenting with your
    Network / Video / Sound options:


    INTERNET / NETWORK PERFORMANCE

    This section is very important to experiencing good internet play!

    - JOINING MULTIPLAYER GAMES:
    To get the best performance on your computer we recommend
    you follow these guidelines:

    HARDWARE
    Minimum system - Join servers that have up to 16 players

    Recommended systems - Join servers that have up to 32 players

    High end systems - Join servers that have up to 64 players

    BANDWIDTH
    ISDN users - Join games with a maximum of 16 players.

    ADSL/Cable users - Join games with a maximum of 32 players.

    T1/LAN users - Join games with a maximum of 64 players.



    ====================================
    DEDICATED SERVER
    ====================================

    We highly recommend Battlefield 2 servers are run on dedicated server
    platforms. Currently, the best performance is on a machine with the
    following specifications:

    LINUX

    - Minimum Specification, based on playing a 16 player game:
    CPU: 1 Ghz
    RAM: 256 Mb

    - Recommended Specification, based on playing a 64 player game:
    CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
    RAM: 1 Gb


    WINDOWS

    - Minimum Specification, based on playing a 16 player game:
    CPU: 1 Ghz
    RAM: 384 Mb

    - Recommended Specification, based on playing a 64 player game:
    CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
    RAM: 1 Gb


    BANDWIDTH

    - Minimum
    2.5 Mbit

    - Recommended
    5Mbit


    As always if you can increase any of the above hardware you will
    improve your overall gameplay experience.


    FIREWALL

    The use of a software firewall on the server is not recommended,
    as it can adversely affect server performance and the overall
    gameplay experience.



    ===================================
    SERVER ADMIN COMMANDS
    ===================================

    MAPLIST COMMANDS:

    - mapList.list
    Every map on the server has an ID number, which is used for
    voting to change maps. This command lists those numbers,
    the map name, game mode and the number of players if specified.

    - mapList.configFile
    Used to specify the location of the _mapList.con
    The default is My DocumentsBattlefield 2 DemoServerConfigs

    - mapList.load
    Makes the server reload the _mapList.con

    - mapList.save
    Saves the current map list on the server to the file _mapList.con

    - mapList.mapCount
    Shows the total number of maps in the current map list

    - mapList.currentMap
    Shows the map list ID number of the current map being played

    - mapList.clear
    Clears the current map list.
    Warning: If there are no maps in the map list when the server starts
    loading a new map, all clients will be left on the loading screen.

    - mapList.remove Removes the map you specify from the map list

    - mapList.append [number of players]
    Add a new map to the end of the map list.
    You must specify the map name and the game mode. Number of players
    is optional, if not specified will default to the current server
    setting.

    - mapList.insert [number of players]
    Exactly the same as mapList.append, but with this command you can
    specify at what map ID number to insert the new map into the list at.


    ADMIN COMMANDS:

    - admin.listPlayers
    Lists the players connected to the server.
    This command lists the players ID number, their player name and if
    the player is remote it also lists the players IP number.
    The players ID number is also available on the Scoreboard / Manage Tab

    - admin.runNextLevel
    Forces the server to end the round and start the next map in the map
    list.

    - admin.currentLevel
    Shows the map list ID number for the current map being played.
    The same as mapList.currentMap.

    - admin.nextLevel
    Shows the map list ID number for the next map to be played.

    - admin.restartMap
    Restarts the current map.

    - admin.banPlayer [timeout]
    Enter the player ID number you would like to ban. Bans the player from
    this server by using their IP address.
    - Bans can be set on CD key hashes.
    - Bans are stored as absolute times in banlist.con. Existing bans in
    banlist.con will be interpreted as permanent bans.
    You can choose from a selection of time outs:
    - Entering 'perm' means that the ban is permanent. This is the default
    if no time out is entered.
    - An integral number meaning the number of seconds the ban will be
    active (i.e. 3600 means one hour).
    - Entering 'round' means the ban is active until the next map.
    - A whole number preceded by a colon (i.e. :1234567), meaning the
    epoch expiration time of the ban (number of seconds since 1 Jan 1970).

    - admin.banPlayerKey [timeout]
    Enter the player ID number you would like to ban. Bans the player from
    this server by using their CD key hash.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.addAddressToBanList [timeout]
    Enter the IP number you would like to ban.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.addKeyToBanList [timeout]
    Enter the CD key hash you would like to ban.
    You can also specify a time out. See admin.banPlayer for the time out
    list.

    - admin.removeAddressFromBanList
    Enter the IP address you would like to remove from the ban list.

    - admin.removeKeyFromBanList
    Enter the CD key hash you would like to remove from the ban list.

    - admin.clearBanList
    Clears all ban lists.

    - admin.listBannedAddresses
    Displays a list of the currently banned IP addresses.

    - admin.listBannedKeys
    Displays a list of the currently banned CD keys.

    - admin.kickPlayer
    Enter the ID number of the player you would like to kick.



    REMOTE CONSOLE ACCESS:

    To setup remote console access to the server:

    - On the server create a new plain text document in
    admin called default.cfg
    - Enter the following text into the new file:

    port=4711
    password=YourPassword

    - Save the file, and start the server.

    Now you can access the server remotely by using the following commands
    from a client:

    - rcon login
    Use this command to login to the server.

    - rcon users
    This command lists all the users connected to the server.
    Very similar to admin.listPlayers

    - rcon exec
    Replace with a console command you would like to
    execute on the server.
    For example: rcon exec admin.kickPlayer 3

    For more advanced server management features we recommend you download
    one of the many tools available for Battlefield 2.



    ===================================
    VoIP
    ===================================

    STANDALONE VoIP SERVER

    Battlefield 2 supports running a remote VoIP server. Running the VoIP
    server remotely takes load off the main game server, and so increases
    performance.


    SETUP

    In the Battlefield 2 Server Launcher:

    - VoIPEnabled
    Enables VoIP in Battlefield 2.

    - VoIPServerRemote
    Enable this if you would like to run VoIP via a remote server.

    - VoIPServerRemoteIP
    Enter the IP address of the remote VoIP server.

    - VoIPServerPort
    Specifies the Battlefield 2 server socket used to communicate with the
    Remote VoIP Server.

    - VoIPBFClientPort
    Specifies the Battlefield 2 client socket used to communicate with the
    Remote VoIP Server.

    - VoIPBFServerPort
    Specifies the socket on the Remote VoIP Server used to communicate
    with the Battlefield 2 client and the Battlefield 2 server.

    - VoIPSharedPassword
    Here you can specify a password to be used to access the VoIP server.

    - VoIPQuality
    Here you can specify the VoIP quality. Higher values will increase
    the quality of the transmitted sound, and will also require more
    bandwidth.
    - LAN servers started via the front end have a default quality setting
    of 5, the highest.
    - The Battlefield 2 Server Launcher defaults to a quality setting of 3.
    This is best for internet games. For LAN games you can increase this
    to improve the transmission quality.


    The Battlefield 2 Standalone VOIP Server can be installed on a separate
    machine by following the install procedure; select custom install and
    select BF2 VOIP server.

    You may need to edit the 'voip.con' file on the standalone VoIP
    server. By default this file contains:

    55125 no_password

    - '55125'
    This is the default port assignment the Battlefield 2 Server will use
    to communicate with the Standalone VoIP Server. This number must match
    the one in VoIPServerPort, set in the Battlefield 2 Server Launcher.

    - 'no_password'
    This password must match the one set in VoIPSharedPassword in the
    Server Launcher.


    MULTIPLE INSTANCES

    You can have multiple instances of the Battlefield 2 Server connected to
    the Battlefield 2 Standalone VoIP Server. To do this you must ensure
    that each instance connects via an unique port. For example:

    - Instance 1
    VoipServerPort 55127
    VoipBFClientPort 55128
    VoipBFServerPort 55129

    - Instance 2
    VoipServerPort 55130
    VoipBFClientPort 55131
    VoipBFServerPort 55132



    ==================================
    BATTLE RECORDER
    ==================================

    USAGE

    The BattleRecorder allows a round to be recorded and distributed.
    The system is very flexible, and the current implementation can be easily
    changed. We recommend you have a good knowledge of Python before you
    edit the scripts used here.


    There are two components to BattleRecorder. First is the Dedicated Server
    Launcher.

    The Dedicated Server Launcher requires the following information:
    - AutoRecord
    Set AutoRecord to on to enable the BattleRecorder. Every round played
    on the server will now be recorded to a file.

    - DemoDownloadURL
    This is the URL that will be passed to all the connected clients at the
    end of the round. This is the URL that the Battlefield 2 front end will
    try and download the demo file from when the user selects 'download'.
    The demo file must be in the directory specified in the URL, or the
    demo download will fail.

    - AutoDemoHook
    The server runs this script at the end of every round where AutoRecord
    is enabled.

    - DemoQuality
    You can control the quality of the recording made by the
    BattleRecorder. '1' is the default setting, and we recommend this is
    used for internet games. '10' is the highest setting, using this will
    increase the size of the file by around a factor of 8.
    Higher settings will also increase the load on the server.


    The second component to BattleRecorder is the script that is run when a
    round ends. This script can be rewritten or replaced as needed. The
    Battlefield 2 server will simply attempt to execute the script specified
    in AutoDemoHook at the end of each round.

    The default script, called auto_rotate, was written in Python and then
    built in to an executable.

    The Python script can be found here adminutilsdemorotate_demo.py

    The script will move a BattleRecorder file from the server to a new local
    location, or to an FTP site. You can also specify the number of files to
    keep archived.

    The script is configured using a configuration file, called
    'auto_rotate.cfg', found in the root of the Battlefield 2 installation
    root directory.

    In this file you can configure:

    - file_limit =
    Use this value to set the number of BattleRecorder files you would like
    to keep available. The default is 30. Once the limit is reached, a new
    file will replace the oldest one.

    - target_root =
    If you intend to transfer to a local directory, enter the path here.

    - use_ftp =
    Set this to 1 if you wish to FTP the DemoRecorder file to a new
    location.

    - ftp_target_dir =
    Enter the path on the FTP site where you want the DemoRecording
    transferred to.

    - ftp_server =
    Enter your FTP sites login username.

    - ftp_password =
    Enter the password for your login account.


    NOTES

    - BattleRecorder will significantly increase your server's load.
    Therefore we do not support 64 player games with the BattleRecorder
    feature enabled.

    - BattleRecorder files become larger as you increase the number of
    players and the ticket allocation. For a round with 64 players with
    250 tickets on each side, you should expect a file size of around
    10-12 Mb.

    - When you download a BattleRecorder file, using the 'Community' function
    in the Battlefield 2 front end, it is saved in:

    My DocumentsBattlefield 2 DemoProfilesDefaultDemos

    Every profile on your computer will save BattleRecorder files to this
    location.

    It is possible to download BattleRecorder files from a friend or
    website and copy them into the BattleRecorder directory above. They
    will then appear on the 'Community' page for you to play.


    PLAYBACK

    As well as using the 'Q' and 'T' keys to control the playback of a
    recording, you can also use a set of keyboard shortcuts:

    - Keys 1 - 9
    Change the playback speed.

    - Toggle Free Camera / Player Camera
    Alt Fire Key. By default this is the Right Mouse Button.

    While in free camera mode:

    - W, A, S, D
    Move forwards, backwards, strafe left and right.

    - Double Tap W
    Move camera quickly. Alternatively you can hold the Sprint key.

    - Crouch / Prone
    Move camera up and down.

    - Mouse
    Rotate camera.

    While in the player follow camera mode:

    - Space bar
    Next / previous player.

    - W and A or the mouse scroll wheel
    Zoom camera in and out.

    - Crouch / Prone
    Tilt the camera up and down.

    - Mouse
    Rotate camera around the player.



    =================================
    Troubleshooting
    =================================

    VIDEO CARDS

    - It is highly recommended to go to your video card manufacturer's
    website and download updated drivers for your card. For your
    convenience the addresses are listed here:

    ATI: http://ati.com/support/driver.html
    Nvidia: http://nvidia.com/content/drivers/drivers.asp

    - NVIDIA DRIVERS
    Battlefield 2 requires NVIDIA users to have the very latest drivers.

    We highly recommend you upgrade to the latest NVIDIA drivers. For your
    convenience the latest version (77.30) is bundled with this demo.

    To install the drivers follow these steps:

    - Open the START Menu and highlight 'All Programs'
    - From the menu that appears highlight 'EA GAMES' and then
    'Battlefield 2 Demo'
    - Now click the 'Install NVIDIA Drivers' icon

    This will start the NVIDIA Driver install program.


    - DXT TEXTURE SUPPORT
    Disabling DXT Texture Support on ATI Video Cards can result in
    Battlefield 2 failing to start.
    We recommend DXT Texture Support is enabled.

    - CHANGING DISPLAY MODE
    Occasionally on some video cards you may be allowed to set the
    display mode to one not supported by your computer. This will result
    in a black screen being shown. To remedy this use the Windows
    Explorer to find and delete the directory:

    My DocumentsBattlefield 2 DemoProfiles

    This will reset your game to the default settings. You can
    now start the game, retrieve or create a new profile, and re-adjust
    the settings using the Menu as normal.


    SOUND CARDS

    - It is highly recommended to go to your sound card manufacturer's
    website and download updated drivers for your card. For your
    convenience the most common addresses are listed below:

    CREATIVE: http://www.creative.com/support/


    - We recommend Creative sound cards for use with Battlefield 2.

    - The following sound cards do not support the Hardware Audio
    Renderer option:

    Altec Lansing ADA70 USB Speakers
    AOpen AW-320
    AOpen Phantom 3D AW-724
    ASound Express II
    Aureal Vortex
    Aureal Vortex 2
    Aztech A3D
    Creative Labs SB 16 PCI
    Creative Labs SB Audigy 2 NX
    Creative Labs SB Audigy LS - (5.1)
    Creative Labs SB Extigy
    Creative Labs SB Live 24-bit
    Creative Labs SB Live
    Creative Labs SB Live PLATINUM
    Creative Labs SB Live Value
    Creative Labs SB Live X-GAMER
    Creative Labs SB Live X-GAMER 5.1
    Creative Labs SB MP3+ USB
    Creative Labs SB PCI 128
    Creative Labs SB PCI 512
    Creative Labs SB PCI 64
    Diamond Monster Sound II MX300
    Diamond Monster Sound MX400
    Diamond Sound Impact S90
    Ensoniq Audio PCI PNP
    ESS Canyon 3D
    ESS Canyon 3D-2
    ESS Maestro-2 3D Audio
    Hercules DIGIFIRE 7.1
    Hercules Game Theater XP 7.1
    Hercules Gamesurround Fortissimo III 7.1
    Hercules Gamesurround Muse Pocket USB
    Hi-Live PCI
    Hi-Live PCI SC4000
    IOMagic Storm Surge
    M-Audio Sonica
    M-Audio Sonica Theater 7.1
    M-Audio Transit USB
    Microsoft Digital Sound System 80 USB
    Nvidia nForce Audio
    Nvidia nForce2 Audio
    Philips Acoustic Edge
    Realtek ALC861 audio
    Siig Soundwave Elite 2000
    Siig Soundwave Pro PCI
    SoundMAX 3
    SoundMAX
    SoundMAX Cadenza (Intel 845)
    SoundMAX Cadenza (Intel 850)
    SoundMAX ADI AD1980 CODEC
    Turtle Beach Montego A3D Xstream
    Turtle Beach Montego II
    Turtle Beach Montego II Quadzilla
    Turtle Beach Santa Cruz
    Yamaha Xwave-192
    Yamaha Xwave-512
    Zoltrix Nightingale Value

    - SELECTING A SOUNDCARD
    If you have multiple soundcards installed on your computer, you can
    specify the one you would like Battlefield 2 to use, by using the
    Windows Control Panel. Open 'Sounds and Audio Devices' and then
    select the 'Audio' tab. From the drop down lists, select the sound
    card you would like to use.

    - AUDIGY CMSS 3D
    If your Audigy card supports CMSS 3D it should be disabled when
    using the Software Audio Renderer option in the Audio menu.
    Otherwise you may experience poor quality sound.
    It should be enabled when using either the Hardware Audio Renderer,
    or the Hardware Audio Renderer with EAX Enabled, in the Audio menu.
    CMSS 3D can be enabled and disabled using the "EAX Console" that
    came with your sound card.

    - CREATIVE AUDIGY 4
    There is an issue where, if you are using an external volume
    control with your Audigy 4, and adjust the volume while Battlefield 2
    is running, your computer could crash. This issue is related to the
    05/04/28 Beta Drivers. We highly recommend you check the Creative
    website for a driver update.

    - CREATIVE AUDIGY 2
    Users of the Creatve Audigy 2, that wish to play with the Microphone
    Boost option on, may find that this setting is not saved when
    previously enabled in Battlefield 2. Resolve this issue by using the
    Windows Volume Control to enable Microphone Boost.

    - VoIP [BattleCommo]
    Some soundcards might transmit static even when there is no
    microphone attached.
    This may cause the game to behave as if there was a microphone
    attached – the BattleCommo icon will become visible, and muted.
    To solve this, set the BattleCom Transmit Threshold in the Menu
    to the highest possible value.


    NETWORK CARDS

    - AlienWare PC's with Marvell Yukon Network Adaptor
    If you are using a Marvell Yukon network adaptor you may get the error
    message 'Could not find socket'. To work around this issue disable the
    card and use the nForce card that came with your AlienWare PC.


    OTHER ISSUES

    - DELL 8400 Systems
    There is an issue, unrelated to Battlefield 2, that occurs on DELL
    8400 Systems; when the onboard SoundMAX audio is enabled and there is
    a Sound Blaster Live 24-bit sound card (Model 0401) installed.
    A work-around for this issue is to disable the SoundMAX audio in your
    computers BIOS.

    - JOYSTICKS
    Battlefield 2 does not support using a joystick connected to
    your computer via a joystick port built-in to your sound card.
    We recommend you use a joystick that connects to your computer
    via a USB port.


    CHANGES IN HARDWARE AFTER INSTALL

    - Problems with PC hardware changes after you have installed
    Battlefield 2.

    If you change your video or sound hardware to a lower specification
    after you have installed Battlefield 2, you may not be able to
    start the game.

    To remedy this use the Windows Explorer to find and delete the
    directory:

    My DocumentsBattlefield 2 DemoProfiles

    This will reset your game to the default settings. You can
    now start the game, retrieve or create a new profile, and re-adjust
    the settings using the Menu as normal.


    ERROR MESSAGES

    The following are error messages you may encounter when playing
    Battlefield 2. Listed alongside the message is a suggested cause.

    - Message: There was an error reading from the servers.
    Cause: Please check your network connection or the server may have
    been turned off.

    - Message: Could not resolve connection manager host name
    Cause: Please check your network connection or the server may have
    been turned off.

    - Message: Error accessing an unlockable item's status
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: No valid profile ID and no valid nickname
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: Invalid Country Code
    Cause: There is a problem accessing the profile server. Please try
    again later.

    - Message: Password Required
    Cause: You must enter a valid password to join this server.

    - Message: Password does not match players
    Cause: You must enter a valid password to join this server.



    ==================================
    Other Issues
    ==================================

    ALT+TAB
    - Using the ALT+TAB key combination to switch between applications may
    cause problems. We do not support the use of the ALT+TAB function.


    BFHQ ACCOUNTS
    - Please note: You are unable to change the nickname you chose when you
    initially created your BFHQ account, as well as your email address or
    password. If you need to change any of these you must create a new
    BFHQ account using a new email address.


    PUNKBUSTER
    - If you are playing Battlefield 2 with a limited user account within
    Windows XP, PunkBuster may disconnect you from the server. We
    recommend you use an Administrator account when playing on an internet
    server with PunkBuster enabled.


    VIDEO QUALITY SETTINGS
    - The word 'LIGHTING' is used in the front end Video Options page. This
    setting also controls the use of normal maps in the game. On the
    'MEDIUM' setting normal maps are used on static objects only. On the
    'HIGH' setting normal maps will be used on soldiers and vehicles also.


    KEYBOARD CONTROLS
    - Some PC keyboards cannot recognize certain combinations of 3 or
    more simultaneously pressed keys. This is an inherent problem
    unrelated to Battlefield 2.


    NOSTROMO N52
    - If you have started Battlefield 2 via the software bundled with the
    Nostromo N52, you may not be able to uninstall the game until you
    restart your computer.


    BATTLE RECORDER
    - When playing back a recording: the maximum fast forward speed you
    can achieve will depend on the power of the processor in your
    computer.
    You may notice that with a slower processor, different fast
    forward settings appear to move at the same speed.


    USB HEADSET
    - If your USB headset becomes unplugged during play sound may not be
    restored when you reconnect it.
    If this occurs you must restart Battlefield 2 with the USB headset
    connected.

    - Unplugging or plugging in a USB headset while Battlefield 2 is
    starting up can cause undesired effects. We recommend that you only
    plug in or unplug USB headsets while Battlefield 2 is not running.


    STARTING BATTLEFIELD 2
    - Battlefield 2 only supports being started via the shortcuts provided
    with the title.
    Starting via any other method may result in unsupported behavior.


    COMCAST & VERIZON DSL SUBSCRIBERS
    - Users that have Comcast or Verizon DSL connections may be unable to
    host a server. Please contact your service provider.



    ================================
    Useful Web Sites
    ================================

    Windows Update:
    http://windowsupdate.microsoft.com
    Keep your Windows installation up to date.

    The Official Battlefield 2 Website:
    http://battlefield2.ea.com
    Check here for the latest news.

    Digital Illusions:
    http://www.dice.se
    The Developer's homepage.



    ================================
    The Creative logo, Sound Blaster, Sound Blaster logo, Audigy, and EAX
    are registered trademarks and ADVANCED HD, the EAX ADVANCED HD logo are
    trademarks of Creative Technology Ltd. in the United States and/or other
    countries.
    =================================



    =================================
    PCRE 4.5
    Regular expression support is provided by the PCRE library package which
    is open source software, written by Philip Hazel, and copyright by the
    University of Cambridge, England. The source code for PCRE can be found
    at ftp://ftp.csx.cam.ac.uk/pub/software/programming/pcre/
    =================================



    =================================
    PME 1.02
    This product uses PME, (C) Zachary Hansen, xaxxon at slackworks.com. The
    PME wrapper was modified for use in this product. The original source
    code for PME can be found at http://xaxxon.slackworks.com/pme/
    =================================



    ================================
    Speex 1.0.4
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    This software is provided by the copyright holders and contributors
    “as is” and any express or implied warranties, including, but not
    limited to, the implied warranties of merchantability and fitness for a
    particular purpose are disclaimed. In no event shall the foundation or
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    procurement of substitute goods or services; loss of use, data, or
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    liability, whether in contract, strict liability, or tort (including
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    software, even if advised of the possibility of such damage.
    ================================



    ==================================
    © 2005, Xiph.Org Foundation
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met: Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.

    Redistributions in binary form must reproduce the above copyright notice,
    this list of conditions and the following disclaimer in the documentation
    and/or other materials provided with the distribution.

    Neither the name of the Xiph.org Foundation nor the names of its
    contributors may be used to endorse or promote products derived from this
    software without specific prior written permission.

    This software is provided by the copyright holders and contributors
    “as is” and any express or implied warranties, including, but not limited
    to, the implied warranties of merchantability and fitness for a particular
    purpose are disclaimed. In no event shall the foundation or contributors
    be liable for any direct, indirect, incidental, special, exemplary, or
    consequential damages (including, but not limited to, procurement of
    substitute goods or services; loss of use, data, or profits; or business
    interruption) however caused and on any theory of liability, whether in
    contract, strict liability, or tort (including negligence or otherwise)
    arising in any way out of the use of this software, even if advised of
    the possibility of such damage.
    ==================================



    ==================================
    Warranty Information
    ==================================

    THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER
    EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS
    FOR A PARTICULAR PURPOSE WHICH ARE HEREBY DISCLAIMED. IN NO EVENT WILL
    ELECTRONIC ARTS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
    DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC
    ARTS SOFTWARE PRODUCT.



    SOME STATES DO NOT ALLOW LIMITATIONS AS TO HOW LONG AN IMPLIED WARRANTY
    LASTS AND/OR EXCLUSIONS OR LIMITATIONS OF INCIDENTAL OR CONSEQUENTIAL
    DAMAGES SO THE ABOVE LIMITATIONS AND/OR EXCLUSIONS OF LIABILITY MAY NOT
    APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC RIGHTS, AND YOU MAY
    ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.



    ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE
    AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE.



    THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE
    RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED,
    REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR
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    ARTS, P.O. BOX 9025, REDWOOD CITY, CALIFORNIA 94063-9025,
    ATTN: CUSTOMER SUPPORT.



    ==================================
    DICE Copyright

    Copyright © 2002-2005 Digital Illusions CE AB.

    ALL RIGHTS RESERVED.
    ================================

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Comments on this File
4 days ago by GuyNamedErick

Demo back up, now THIS is Battlefield.

Electronic Arts


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Registered 22nd August 2002

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