Battlefield 2 Patch - Windows Server Files

In preparation for Battlefield 2: Special Forces, EA Games has released the Windows server files for the Battlefield 2 1.12 patch.

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In preparation for Battlefield 2: Special Forces, EA Games has released the Windows server files for the Battlefield 2 1.12 patch.

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Download 'bf2nonrankedserver.exe' (192.47MB)

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Readme
========================================================
Battlefield 2™: Special Forces V1.12
ReadMe File
November 18, 2005
========================================================


Thank you for purchasing the Battlefield 2: Special Forces expansion.

This readme file contains last minute information that did not make it into the 
manual, as well as more detailed information on various features already covered 
in the manual.


========================================================
Patch v1.12 
========================================================


IMPORTANT
 - If you have installed the 1.12 patch to core Battlefield 2 and then installed 
   Battlefield 2: Special Forces, you will need to re-apply the 1.12 patch again 
   to be able to play on 1.12 Servers.



BUG FIXES
 - Fixed a crash when users switch weapons using the mouse wheel while piloting a
   bomber (SU-34, F-15 and J10) in core BF2 maps.
 - Removed the Grappling Hook and the Zip Line from kits from
   "The Iron Gator" map.
 - Fixed single player loading screens to match map selection image.
 - Fixed an issue in the menus so that users can click on BF2:SF ribbons to 
   view the descriptions.
 - Fixed an issue in the Browser so that BF2:SF servers are now represented with 
   a green "2" icon.
 - Global improvement of collision detection on the Grappling Hook and 
   the Zip Line.
 - Fixed damage state artillery icon on the 3d map when an artillery 
   is destroyed.


CHANGE of VIDEO SPECS
 - GeForce FX 5900 family:
	GeForce FX 5900 Ultra
	GeForce FX 5900
	GeForce FX 5900XT
	GeForce FX 5950 Ultra
	GeForce FX 5900ZT
	GeForce PCX 5900
 - For these cards, the default video settings have been changed to LOW.


UPDATE TO GRAPPLING HOOK AND ZIP LINE DESCRIPTION

GRAPPLING HOOK
 - The GRAPPLING HOOK is part of the Assault and Anti-tank kits.  Throw it using 
   the fire or alternate fire buttons.  Press "E" to get on and off of the rope.  
   Use the direction keys to climb the rope.  The rope will connect to any static 
   object in the world, which means it will not work on terrain or vehicles. Any 
   Assault or Anti-Tank kit can pick up any grappling hook, even those from other 
   teams, as long as you do not already have one in your kit at the time.

ZIP LINE
 - The ZIP LINE is part of the Special Forces and Sniper kits.  Use the fire button 
   to shoot the line and use the alternate fire button to check if the target is a 
   viable connection point or not.  Once the line is in place, use "E" to get on.  
   You will slide down the line automatically. Any Spec-Ops or Sniper kit can pick 
   up any zip line, even those from the other team, as long as you do not already 
   have one in your kit at the time.


========================================================
BATTLEFIELD 2™: SPECIAL FORCES SPECIFIC FEATURES
========================================================

IMPORTANT MESSAGE REGARDING EXPANSION PACK AND MULTIPLAYER
When Battlefield 2: Special Forces is installed, a new update is applied. However, 
with this new content it is not possible to play on the Internet or LAN with 
Battlefield 2 1.03 users. 

To be able to play together with Battlefield 2 core users, you need to have 
update 1.1 or later.

 - In order to play Special Forces in multiplayer on the internet you will need 
   to download the latest patch from EA.

NIGHT VISION
 - The NIGHT VISION is bound to the "7" key by default.  When it is enabled, it 
   will allow you to see better in dark areas.  There is a battery life on the 
   goggles that will deplete with usage and replenish when not in use.

GRAPPLING HOOK
 - The GRAPPLING HOOK is part of the Assault and Anti-tank kits.  Throw it using 
   the fire or alternate fire buttons.  Press "E" to get on and off of the rope.  
   Use the direction keys to climb the rope.  The rope will connect to any static 
   object in the world, which means it will not work on terrain or vehicles. Any 
   Assault or Anti-Tank kit can pick up any grappling hook, even those from other 
   teams, as long as you do not already have one in your kit at the time.

ZIP LINE
 - The ZIP LINE is part of the Special Forces and Sniper kits.  Use the fire button to 
   shoot the line and use the alternate fire button to check if the target is a 
   viable connection point or not.  Once the line is in place, use "E" to get on.  
   You will slide down the line automatically. Any Spec-Ops or Sniper kit can pick 
   up any zip line, even those from other teams, as long as you do not already have 
   one in your kit at the time.

FLASH BANG
 - The FLASH BANG is used to stun other players.  The FLASH BANG is part of the 
   Assault kit.  Use it like a hand grenade.  When it detonates, anyone in the effect 
   area will be deafened and those looking at the explosion will be blinded as well.

TEAR GAS
 - The TEAR GAS will linger in an area for a short time.  The TEAR GAS is part of the 
   Support kit.  While active, anyone in the cloud will become affected.  While affected, 
   players will be blind and unable to sprint.  Use the GAS MASK (default key "8") to 
   avoid being affected by the gas.  Once affected however, the gas mask will not 
   cure you.  It will only prevent further affects. 

UNLOCKS
 - By playing on a Battlefield 2™: Special Forces map, you will gain the priviledge 
   of being able to unlock some of the Battlefield 2™: Special Forces weapons for use 
   in regular BF2 maps.  These unlocks are considered to be tier 2 unlocks, where as 
   the original unlocks are considered to be tier 1.  You must first have unlocked 
   the tier 1 weapon for a particular kit before you can access and unlock the tier 2 
   weapon.  As an example, if you must unlock the G3A3 for the assault kit before you 
   can unlock the F2000 for the assault kit.  

GRAPPLING HOOK AND ZIP LINE RELOAD TIME
 - The grappling hook and zip line take roughly 15 seconds to reload at the resupply 
   crate.


================================================
System Requirements
================================================

- Operating System
  Windows XP (32 Bit Version)

- CPU
  Battlefield 2 supports the following processors:
  Intel Pentium 4
  Intel Xeon
  Intel Pentium Extreme Edition
  Intel Celeron D
  AMD Athlon XP
  AMD Athlon 64
  AMD Athlon 64-FX
  AMD Sempron processor

- Minimum Specification:
  CPU: 1.7 Ghz
  RAM: 512 Mb
  Video Card: NVidia GeForce FX 5700, ATI Radeon 8500 or ATI Radeon 9500
              with 128 Mb of RAM

- Recommended Specification:
  CPU: 2.4 Ghz
  RAM: 1 Gb
  Video Card with at least 256 Mb of RAM

- Video Cards
  Battlefield 2 only supports the following video cards:
  Radeon X700 (PCIe)
  Radeon X600 (PCIe)
  GeForce 6600 (PCIe)
  GeForce PCX 5900 (PCIe)
  GeForce 5800 Series (AGP) 
  ATI Radeon X800 XT Platinum Edition
  ATI Radeon X800 PRO
  ATI Radeon 9800 Series
  ATI Radeon 9600 Series
  ATI Radeon 9550 (RV350LX)
  ATI Radeon 9500 / 9700 Series
  ATI Radeon 8500 Series
  ATI Radeon X300 Series 
  NVidia GeForce 6800 Ultra
  NVidia GeForce 6800 GT
  NVidia GeForce 6800
  NVidia GeForce FX 5950 Series
  NVidia GeForce FX 5900 Series
  NVidia GeForce FX 5700 Series


========================================================
Hard Drive Space
========================================================

To install Battlefield 2: Special Forces you will need approximately 3.0 GB free 
hard disk space, plus space for saved games. 

In addition to the installed game, Windows will require additional
free hard drive space for its operating system (virtual memory).

If you encounter the following message in an error dialog:

        "Ran out of virtual memory"

Free up some more hard drive space.


========================================================
Patch v1.03 
========================================================

NEW FEATURES
 
 - Wake Island Map
 
        Included a remade version of this popular BF1942 map.  
        Battlefield 2 version includes a 64 player layout and is 
        configured for multiplayer only.
 
 - Server Favorites / History
 
        There is a new tab in the MULTIPLAYER menu that holds a list of
        the last 20 internet servers you have connected to, plus a list
        of servers you have selected as favorites.
 
        * Added a button to the other multiplayer tabs that adds the
          currently highlighted server to your favorites list.
        * Added buttons in the in-game server info menu (press TAB to 
          access) that will add or remove the server you are currently 
          playing on to / from your favorites list.
 
 - Account Login Welcome Screen
 
        After you login to an online account, a message appears that
        contains BF2 news and information which updates periodically.
 
 - Stat Compare
 
        By clicking the COMPARE button in BFHQ, you can search for another
        players name and load their current stats into BFHQ.  Using the 
        arrow buttons next to the name in the top-left corner of the menu, 
        you can toggle between your stats and their stats.
 
        You can also load a player's stats by double-clicking on their 
        name in any leaderboard.
 
 - Nickname Prefix
 
        You can add a 6-character prefix (such as a clan tag) to your 
        account nickname which will be displayed in-game next to your
        nametag in the score menu, in game messages, and above your player 
        in the game world.
 
        * This prefix does not change your account name or statistic 
        information (e.g. the prefix does not appear next to your name
        on the leaderboards).
        * You can change this prefix at any time at the account login
        menu.
 
 - Server Reserved Slots
 
        You can define a list of player nicknames that will act as a 
        "reservation list" for your server.
 
        * The list is located in mods\bf2\settings\ReservedSlots.con
        * You can add player names to the list by editing the file and 
          adding the following text for each player :
 
                reservedSlots.addNick <account name>
 
          where <account name> is the player's registered account name,
          not including a nickname prefix (see above).
        * You can define the number of slots to set aside for reserved 
          players in the dedicated server launcher, or with the setting
          sv.numReservedSlots <number> in your serverSettings.con file.
        * The number of players on the list and the number of reserved 
          slots does not necessarily have to be the same.
 
 - Mod Support
 
        There are several new changes that improve support for mods.
 
        * When connecting to a server that is running a mod that you have
          installed but not activated, it will be automatically activated
          and you will load into the server.
        * Added a filter on the server browser for servers running the 
          currently activated mod.
        * Fixed dedicated server launcher to properly handle launching mods.
        * Improved support for mods sharing archives with bf2
 
 - Improvements to in-game HUD / Map
 
        * The viewable area of the spawn menu / commander map is now scaled
          based on the out-of-bounds area so that only the playable area 
          takes up the majority of viewable map space.
        * The names of CPs are now displayed on the spawn menu / commander 
          map and minimap
        * The minimap zoom level now changes dynamically depending on the 
          type of vehicle you are in.  If you zoom in or out manually, that
          zoom level is remembered for that vehicle type next time you use 
          it.
        * The names of players in your vehicle are displayed in the HUD
          when someone enters the vehicle or switches positions.
        * There is a new element in vehicle HUDs that displays the reload 
          time for countermeasures (smoke and flares).
        * Flags for each team are now displayed below their ticket count 
          on the minimap to make it easier to tell what team you are assigned to.
 

GAMEPLAY CHANGES
 
 - Many criteria for ranks and awards have changed.  If you are immediately
   eligible for a new promotion, unlock, badge, award, or ribbon, it will 
   be awarded the next time you receive points on a ranked server.
 - Only 1 player in a vehicle will get credit for or speed up capturing
   a flag at a CP.  The other passengers must exit the vehicle to increase 
   the speed of capture or receive capture score.
 - Commanders no longer accrue a TK when artillery hits 
   teammates.   
 - The commander's supply drop now has an icon on the minimap and a 3D-
   map icon in the world.
 - Auto team balance no longer moves players to the other team if they
   are a team commander or a squad leader.
 - The wrench repair rate on helicopters has been decreased.
 - You now receive 1 support point for destroying an enemy commander's
   artillery, UAV or Radar station.
 - If you have received a point for healing, repairing, or resupplying
   a teammate, you will not receive another point from them for the same
   action for a set period of time.
 - Singleplayer enemies use the knife more effectively.
 - New engine sounds for the T98 tank.
 - New engine sounds for the China/MEC light jeep.
 - New cannon sounds on APCs.
 
        
BUG FIXES
 
 - Fixed physics of vehicles against soldiers so that soldiers are not 
   killed so easily by moving vehicles.
 - Fixed a physics issue that can cause you to be stuck when falling into
   shallow water
 - Fixed an issue with soldier armor when spawning on a squad leader in a
   vehicle
 - Fixed some objects that caused vehicles to take massive collision damage
 - Fixed erroneous message stating that you punished a TK when auto-
   punish is OFF on the server.
 - When a vehicle explodes due to external forces, the driver is no longer
   mis-credited for the kills.
 - Added turret movement sounds to several vehicles.
 - Fixed an issue that caused crosshairs to stay on the screen when 
   switching camera views.
 - Fixed an issue that caused the time limit status of the server not to be 
   sent to clients when it is changed by the server.
 - Fixed server setting sv.allowExternalViews.  Setting this to 0 will 
   disallow external views.
 - Added setting for interfaceIP to the server launcher
 - Changed automatic TK banning to ban by cd-key instead of IP address
 - Improved the stability of secondary position turrets to reduce jerkiness 
   during movement.
 - Fixed spawning on squad leaders to prevent players from spawning where 
   they should not.
 - Fixed issue with auto team balance not sending new players to the team 
   with less players. 
 - Set T90 top hatch armor to "Front Armor".
 - Set some wheels on jets and helpcopters to stronger armor to prevent 
   them from being destroyed instantly by AT missiles.
 - Adjusted wheeled vehicle engines on hills to improve climbing.
 - Changed the Commo-rose behavior so that player does not leave crouch 
   when using it.
 - Passwords entered to join password protected servers are now cleared 
   after use.
 - Improved PLAY NOW functionality.
 - Fixed some memory usage issues in the front end.
 - Fixed an issue allowing color changes in player name text.
 - When you click on a server in the server browser, the information
   from that server is updated to be more accurate.
 - Fixed a crash in the Ranked Linux server when communication with stats 
   back-end ceased.
 - Improved the behavior of AA missiles when locked on an enemy.
 - Fixed an issue where parachuting soldiers could not be healed.
 - Added the server port to the SERVER INFO tab.
 - Removed the SERVER INFO tab when playing singleplayer
 - Fixed an issue causing some soldier & vehicle control keys to be used
   for in-game menus.
 - Added new soldier artwork in BFHQ
 - Added name of video director to credits
 

        

================================================
Patch v1.02 
================================================

  Fixed a server memory leak

================================================
Patch v1.01
================================================

  Fixed an issue that caused the Multiplayer Browser to become unresponsive.

  Fixed an issue where some game controls were not available to be rebound within the Options menu.

  Fixed an issue with increasing performance degradation on servers.

  Fixed a problem with shader caching on client/host : after the first
  map in a rotation, shaders would be loaded on the fly during gameplay.

  Fixed a crash with rebinding LMB

  Fixed a problem that caused environment mapping to not appear on
  reflective surfaces.

  Fixed a crash that happened when a client picks up a kit that doesn't
  exist anymore.

  Fixed a problem with AI when the game was paused for a long time: bots
  would become unresponsive and also shoot more accurately.

  LOD distances tweaked on certain objects.


================================================
Improving Gameplay Performance
================================================

Some machines will benefit from experimenting with your
Network / Video / Sound options:


INTERNET / NETWORK PERFORMANCE

This section is very important to experiencing good internet play!

- JOINING MULTIPLAYER GAMES:
  To get the best performance on your computer we recommend 
  you follow these guidelines:

  HARDWARE
  Minimum systems       - Join servers that have up to 16 players

  Recommended systems   - Join servers that have up to 32 players

  High end systems      - Join servers that have up to 64 players

  BANDWIDTH
  ISDN users            - Join games with a maximum of 16 players.

  ADSL/Cable users      - Join games with a maximum of 32 players.
  
  T1/LAN users          - Join games with a maximum of 64 players.



================================================
DEDICATED SERVER
================================================

We highly recommend Battlefield 2 servers are run on dedicated server
platforms. Currently, the best performance is on a machine with the
following specifications:

LINUX

- Minimum Specification, based on playing a 16 player game:
  CPU: 1 Ghz
  RAM: 256 Mb

- Recommended Specification, based on playing a 64 player game:
  CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
  RAM: 2 Gb


WINDOWS

- Minimum Specification, based on playing a 16 player game:
  CPU: 1 Ghz
  RAM: 384 Mb

- Recommended Specification, based on playing a 64 player game:
  CPU: 3 Ghz. For AMD Athlon 64 CPU: 3500+ (2.2 Ghz)
  RAM: 2 Gb


BANDWIDTH

- Minimum
  2.5 Mbit

- Recommended
  5Mbit


As always if you can increase any of the above hardware you will
improve your overall gameplay experience.


FIREWALL

The use of a software firewall on the server is not recommended,
as it can adversely affect server performance and the overall
gameplay experience.


================================================
CLIENT AND SERVER PORTS
================================================

Battlefield 2 Account Creation
NOTE:  In order to create a Battlefield 2 multiplayer account, you must have the following ports open in your firewall.       

Client Ports:   
        
UDP     27900
UDP/TCP 29900
TCP     80
TCP     4711
TCP     29901
UDP     1500-4999
UDP/TCP 1024-1124
UDP     28910
UDP     16567
UDP     55123-55125
        
Hosting a Battlefield 2 Server  
In order to host a Battlefield 2 server, you must have the following ports open in your firewall.       

Server Ports:   
        
UDP     27900
UDP/TCP 29900
TCP     80
TCP     4711
UDP     27901
UDP     1500-4999
UDP/TCP 1024-1124
UDP     29900
UDP/TCP 27900
UDP     16567
UDP     55123-55125



================================================
SERVER ADMIN COMMANDS
================================================

MAPLIST COMMANDS:

- mapList.list
  Every map on the server has an ID number, which is used for
  voting to change maps. This command lists those numbers,
  the map name, game mode and the number of players if specified.

- mapList.configFile <new location for file>
  Used to specify the location of the _mapList.con
  The default is \My Documents\Battlefield 2\ServerConfigs\

- mapList.load
  Makes the server reload the _mapList.con

- mapList.save
  Saves the current map list on the server to the file _mapList.con

- mapList.mapCount
  Shows the total number of maps in the current map list

- mapList.currentMap
  Shows the map list ID number of the current map being played

- mapList.clear
  Clears the current map list.
  Warning: If there are no maps in the map list when the server starts
  loading a new map, all clients will be left on the loading screen.

- mapList.remove <map ID number>
  Removes the map you specify from the map list

- mapList.append <map name> <game mode> [number of players]
  Add a new map to the end of the map list.
  You must specify the map name and the game mode. Number of players
  is optional, if not specified will default to the current server
  setting.

- mapList.insert <map ID number> <map name> <game mode> [number of players]
  Exactly the same as mapList.append, but with this command you can
  specify at what map ID number to insert the new map into the list at.


ADMIN COMMANDS:

- admin.listPlayers
  Lists the players connected to the server.
  This command lists the players ID number, their player name and if
  the player is remote it also lists the players IP number.
  The players ID number is also available on the Scoreboard / Manage Tab

- admin.runNextLevel
  Forces the server to end the round and start the next map in the map
  list.

- admin.currentLevel
  Shows the map list ID number for the current map being played.
  The same as mapList.currentMap.

- admin.nextLevel
  Shows the map list ID number for the next map to be played.

- admin.restartMap
  Restarts the current map.

- admin.banPlayer <player ID number> [timeout]
  Enter the player ID number you would like to ban. Bans the player from
  this server by using their IP address.
  - Bans can be set on CD key hashes.
  - Bans are stored as absolute times in banlist.con. Existing bans in
    banlist.con will be interpreted as permanent bans.
  You can choose from a selection of time outs:
  - Entering 'perm' means that the ban is permanent. This is the default
    if no time out is entered.
  - An integral number meaning the number of seconds the ban will be
    active (i.e. 3600 means one hour).
  - Entering 'round' means the ban is active until the next map.
  - A whole number preceded by a colon (i.e. :1234567), meaning the
    epoch expiration time of the ban (number of seconds since 1 Jan 1970).

- admin.banPlayerKey <player ID number> [timeout]
  Enter the player ID number you would like to ban. Bans the player from
  this server by using their CD key hash.
  You can also specify a time out. See admin.banPlayer for the time out
  list.

- admin.addAddressToBanList <IP address> [timeout]
  Enter the IP number you would like to ban.
  You can also specify a time out. See admin.banPlayer for the time out
  list.

- admin.addKeyToBanList <CD key hash> [timeout]
  Enter the CD key hash you would like to ban.
  You can also specify a time out. See admin.banPlayer for the time out
  list.

- admin.removeAddressFromBanList <IP address>
  Enter the IP address you would like to remove from the ban list.

- admin.removeKeyFromBanList <CD key hash>
  Enter the CD key hash you would like to remove from the ban list.  

- admin.clearBanList
  Clears all ban lists.

- admin.listBannedAddresses
  Displays a list of the currently banned IP addresses.

- admin.listBannedKeys
  Displays a list of the currently banned CD keys.

- admin.kickPlayer <player ID number>
  Enter the ID number of the player you would like to kick.



REMOTE CONSOLE ACCESS:

To setup remote console access to the server:

- On the server create a new plain text document in
  \admin\ called default.cfg
- Enter the following text into the new file:

port=4711
password=YourPassword

- Save the file, and start the server.

Now you can access the server remotely by using the following commands
from a client:

- rcon login <YourPassword>
  Use this command to login to the server.

- rcon users
  This command lists all the users connected to the server.
  Very similar to admin.listPlayers

- rcon exec <command name>
  Replace <command name> with a console command you would like to
  execute on the server.
  For example: rcon exec admin.kickPlayer 3

For more advanced server management features we recommend you download
one of the many tools available for Battlefield 2.



================================================
VoIP
================================================

STANDALONE VoIP SERVER

Battlefield 2 supports running a remote VoIP server. Running the VoIP
server remotely takes load off the main game server, and so increases
performance.


SETUP

In the Battlefield 2 Server Launcher:

- VoIPEnabled
  Enables VoIP in Battlefield 2.

- VoIPServerRemote
  Enable this if you would like to run VoIP via a remote server.

- VoIPServerRemoteIP
  Enter the IP address of the remote VoIP server.

- VoIPServerPort
  Specifies the Battlefield 2 server socket used to communicate with the
  Remote VoIP Server.

- VoIPBFClientPort
  Specifies the Battlefield 2 client socket used to communicate with the
  Remote VoIP Server.

- VoIPBFServerPort
  Specifies the socket on the Remote VoIP Server used to communicate
  with the Battlefield 2 client and the Battlefield 2 server.

- VoIPSharedPassword
  Here you can specify a password to be used to access the VoIP server.

- VoIPQuality
  Here you can specify the VoIP quality. Higher values will increase
  the quality of the transmitted sound, and will also require more
  bandwidth.
  - LAN servers started via the front end have a default quality setting
    of 5, the highest.
  - The Battlefield 2 Server Launcher defaults to a quality setting of 3.
    This is best for internet games. For LAN games you can increase this
    to improve the transmission quality.


The Battlefield 2 Standalone VOIP Server can be installed on a separate
machine by following the install procedure; select custom install and
select BF2 VOIP server.

You may need to edit the 'voip.con' file on the standalone VoIP
server. By default this file contains:

  55125 no_password

- '55125'
  This is the default port assignment the Battlefield 2 Server will use
  to communicate with the Standalone VoIP Server. This number must match
  the one in VoIPServerPort, set in the Battlefield 2 Server Launcher.

- 'no_password'
  This password must match the one set in VoIPSharedPassword in the
  Server Launcher.


MULTIPLE INSTANCES

You can have multiple instances of the Battlefield 2 Server connected to
the Battlefield 2 Standalone VoIP Server. To do this you must ensure
that each instance connects via an unique port. For example:

- Instance 1
  VoipServerPort 55127
  VoipBFClientPort 55128
  VoipBFServerPort 55129
 
- Instance 2
  VoipServerPort 55130
  VoipBFClientPort 55131
  VoipBFServerPort 55132



================================================
BATTLE RECORDER
================================================

USAGE

The BattleRecorder allows a round to be recorded and distributed.
The system is very flexible, and the current implementation can be easily
changed. We recommend you have a good knowledge of Python before you
edit the scripts used here.


There are two components to BattleRecorder. First is the Dedicated Server
Launcher.

The Dedicated Server Launcher requires the following information:
- AutoRecord
  Set AutoRecord to on to enable the BattleRecorder. Every round played
  on the server will now be recorded to a file.

- DemoDownloadURL <http://YourServer.com/YourDirectory/>
  This is the URL that will be passed to all the connected clients at the
  end of the round. This is the URL that the Battlefield 2 front end will
  try and download the demo file from when the user selects 'download'.
  The demo file must be in the directory specified in the URL, or the
  demo download will fail.

- AutoDemoHook <adminutils/demo/Your_Script.exe>
  The server runs this script at the end of every round where AutoRecord
  is enabled.

- DemoQuality <value>
  You can control the quality of the recording made by the
  BattleRecorder. '1' is the default setting, and we recommend this is
  used for internet games. '10' is the highest setting, using this will
  increase the size of the file by around a factor of 8.
  Higher settings will also increase the load on the server.


The second component to BattleRecorder is the script that is run when a
round ends. This script can be rewritten or replaced as needed. The
Battlefield 2 server will simply attempt to execute the script specified
in AutoDemoHook at the end of each round.

The default script, called auto_rotate, was written in Python and then
built in to an executable.

The Python script can be found here \adminutils\demo\rotate_demo.py


The script will move a BattleRecorder file from the server to a new local
location, or to an FTP site. You can also specify the number of files to
keep archived.

The script is configured using a configuration file, called
'auto_rotate.cfg', found in the root of the Battlefield 2 installation
root directory.

In this file you can configure:

- file_limit = <value>
  Use this value to set the number of BattleRecorder files you would like
  to keep available. The default is 30. Once the limit is reached, a new
  file will replace the oldest one.

- target_root = <local directory path>
  If you intend to transfer to a local directory, enter the path here.

- use_ftp = <bool>
  Set this to 1 if you wish to FTP the DemoRecorder file to a new
  location.

- ftp_target_dir = <path to webroot demos>
  Enter the path on the FTP site where you want the DemoRecording
  transferred to.

- ftp_server = <server URL or IP>
  Enter the URL or IP of your FTP server.

- ftp_user = <FTP login username>
  Enter your FTP sites login username.

- ftp_password = <password>
  Enter the password for your login account.


NOTES

- BattleRecorder will significantly increase your server's load.
  Therefore we do not support 64 player games with the BattleRecorder
  feature enabled.

- BattleRecorder files become larger as you increase the number of
  players and the ticket allocation. For a round with 64 players with
  250 tickets on each side, you should expect a file size of around
  10-12 Mb.

- When you download a BattleRecorder file, using the 'Community' function
  in the Battlefield 2 front end, it is saved in:

        \My Documents\Battlefield 2\Profiles\Default\Demos\

  Every profile on your computer will save BattleRecorder files to this
  location.

  It is possible to download BattleRecorder files from a friend or
  website and copy them into the BattleRecorder directory above. They
  will then appear on the 'Community' page for you to play.


PLAYBACK

As well as using the 'Q' and 'T' keys to control the playback of a
recording, you can also use a set of keyboard shortcuts:

- Keys 1 - 9
  Change the playback speed.

- Toggle Free Camera / Player Camera
  Alt Fire Key. By default this is the Right Mouse Button.

While in free camera mode:

- W, A, S, D
  Move forwards, backwards, strafe left and right.

- Double Tap W
  Move camera quickly. Alternatively you can hold the Sprint key.

- Crouch / Prone
  Move camera up and down.

- Mouse
  Rotate camera.

While in the player follow camera mode:

- Space bar
  Next / previous player.

- W and A or the mouse scroll wheel
  Zoom camera in and out.

- Crouch / Prone
  Tilt the camera up and down.

- Mouse
  Rotate camera around the player.



================================================
AWARDS & MEDALS
================================================

Battlefield 2 Awards are granted based on your performance, both
over time and during a single game round.

You are rated on several criteria, the ratings are:

        Satisfactory
        Good
        Skilled
        Outstanding
        Excellent

Each Award may require you to fulfill one or more of the following
criteria. To achieve more advanced awards you will need to achieve a
higher rating within each criteria.

The criteria are:

- Weapon Rating
  Total kills with a weapon

- Weapon Proficiency
  Kills with a weapon in a round

- Combat Rating
  Kills with kit or vehicle

- Combat Proficiency
  Time spent playing as a particular kit

- Combat Qualification
  Time spent playing in a particular vehicle

- Team Player Rating
  Teamwork score

- Squad Member Qualification
  Time as squad member

- Squad Leader Qualification
  Time as squad leader

- Command Qualification
  Time as commander

- Command Rating
  Single round commander score

- Command Proficiency
  Total commander score

- Time in Service
  Total time since you enlisted

- Driver Rating
  Driver score

- Parachute Qualification
  Time in a parachute

- Specialist Rating
  Score with a specialist ability, such as the Medic, Engineer or
  Support kit

- Conduct Rating
  Awarded for good conduct

- Combat Qualified
  Qualified with all combat badges at a specified level

- Army Service
  Time in a particular Army

- Army Combat Rating
  Score in a particular Army

- Army Combat Effectiveness
  Wins with a particular Army



================================================
Troubleshooting
================================================

TECHNICAL SUPPORT

- In the event that you experience a problem with Battlefield 2, and
  wish to contact Technical Support; a diagnosis file may have been
  created to help resolve your problem. Check the following directory on
  your computer to discover is the file is available:

        \My Documents\Battlefield 2\dmp\


VIDEO CARDS

- It is highly recommended to go to your video card manufacturer's 
  website and download updated drivers for your card. For your
  convenience the addresses are listed here:
  
  ATI:          http://ati.com/support/driver.html
  Nvidia:       http://nvidia.com/content/drivers/drivers.asp


- DXT TEXTURE SUPPORT
  Disabling DXT Texture Support on ATI Video Cards can result in
  Battlefield 2 failing to start.
  We recommend DXT Texture Support is enabled.

- CHANGING DISPLAY MODE
  Occasionally on some video cards you may be allowed to set the
  display mode to one not supported by your computer. This will result
  in a black screen being shown. To remedy this use the Windows
  Explorer to find and delete the directory: 

        \My Documents\Battlefield 2\Profiles\

  This will reset your game to the default settings. You can
  now start the game, retrieve or create a new profile, and re-adjust
  the settings using the Menu as normal.


SOUND CARDS

- It is highly recommended to go to your sound card manufacturer's
  website and download updated drivers for your card. For your
  convenience the most common addresses are listed below:

  CREATIVE:     http://www.creative.com/support/


- We recommend Creative sound cards for use with Battlefield 2.

- The following sound cards do not support the Hardware Audio
  Renderer option:

  Altec Lansing ADA70 USB Speakers
  AOpen AW-320
  AOpen Phantom 3D AW-724
  ASound Express II
  Aureal Vortex
  Aureal Vortex 2
  Aztech A3D
  Creative Labs SB 16 PCI
  Creative Labs SB Audigy 2 NX
  Creative Labs SB Audigy LS - (5.1)
  Creative Labs SB Extigy
  Creative Labs SB Live 24-bit
  Creative Labs SB Live
  Creative Labs SB Live PLATINUM
  Creative Labs SB Live Value
  Creative Labs SB Live X-GAMER
  Creative Labs SB Live X-GAMER 5.1
  Creative Labs SB MP3+ USB
  Creative Labs SB PCI 128
  Creative Labs SB PCI 512
  Creative Labs SB PCI 64
  Diamond Monster Sound II MX300
  Diamond Monster Sound MX400
  Diamond Sound Impact S90
  Ensoniq Audio PCI PNP
  ESS Canyon 3D
  ESS Canyon 3D-2
  ESS Maestro-2 3D Audio
  Hercules DIGIFIRE 7.1
  Hercules Game Theater XP 7.1
  Hercules Gamesurround Fortissimo III 7.1
  Hercules Gamesurround Muse Pocket USB
  Hi-Live PCI
  Hi-Live PCI SC4000
  IOMagic Storm Surge
  M-Audio Sonica
  M-Audio Sonica Theater 7.1
  M-Audio Transit USB
  Microsoft Digital Sound System 80 USB
  Nvidia nForce Audio
  Nvidia nForce2 Audio
  Philips Acoustic Edge
  Realtek ALC861 audio
  Siig Soundwave Elite 2000
  Siig Soundwave Pro PCI
  SoundMAX 3
  SoundMAX 
  SoundMAX Cadenza (Intel 845)
  SoundMAX Cadenza (Intel 850)
  SoundMAX ADI AD1980 CODEC
  Turtle Beach Montego A3D Xstream
  Turtle Beach Montego II
  Turtle Beach Montego II Quadzilla
  Turtle Beach Santa Cruz
  Yamaha Xwave-192
  Yamaha Xwave-512
  Zoltrix Nightingale Value

- SELECTING A SOUNDCARD
  If you have multiple soundcards installed on your computer, you can
  specify the one you would like Battlefield 2 to use, by using the
  Windows Control Panel. Open 'Sounds and Audio Devices' and then
  select the 'Audio' tab. From the drop down lists, select the sound
  card you would like to use.

- AUDIGY CMSS 3D
  If your Audigy card supports CMSS 3D it should be disabled when
  using the Software Audio Renderer option in the Audio menu.
  Otherwise you may experience poor quality sound.
  It should be enabled when using either the Hardware Audio Renderer,
  or the Hardware Audio Renderer with EAX Enabled, in the Audio menu.
  CMSS 3D can be enabled and disabled using the "EAX Console" that
  came with your sound card.

- CREATIVE AUDIGY 4
  There is an issue where, if you are using an external volume
  control with your Audigy 4, and adjust the volume while Battlefield 2
  is running, your computer could crash. This issue is related to the
  05/04/28 Beta Drivers. We highly recommend you check the Creative
  website for a driver update.

- CREATIVE AUDIGY 2
  Users of the Creative Audigy 2, that wish to play with the Microphone
  Boost option on, may find that this setting is not saved when
  previously enabled in Battlefield 2. Resolve this issue by using the
  Windows Volume Control to enable Microphone Boost.

- VoIP [BattleCommo]
  Some soundcards might transmit static even when there is no
  microphone attached.
  This may cause the game to behave as if there was a microphone
  attached - the BattleCommo icon will become visible, and muted.
  To solve this, set the BattleCom Transmit Threshold in the Menu
  to the highest possible value.


NETWORK CARDS

- AlienWare PC's with Marvell Yukon Network Adaptor
  If you are using a Marvell Yukon network adaptor you may get the error
  message 'Could not find socket'. To work around this issue disable the
  card and use the nForce card that came with your AlienWare PC.


OTHER ISSUES

- DELL 8400 Systems
  There is an issue, unrelated to Battlefield 2, that occurs on DELL
  8400 Systems; when the onboard SoundMAX audio is enabled and there is
  a Sound Blaster Live 24-bit sound card (Model 0401) installed.
  A work-around for this issue is to disable the SoundMAX audio in your
  computers BIOS.

- JOYSTICKS
  Battlefield 2 does not support using a joystick connected to
  your computer via a joystick port built-in to your sound card.
  We recommend you use a joystick that connects to your computer
  via a USB port.


CHANGES IN HARDWARE AFTER INSTALL

- Problems with PC hardware changes after you have installed
  Battlefield 2.

  If you change your video or sound hardware to a lower specification
  after you have installed Battlefield 2, you may not be able to
  start the game.

  To remedy this use the Windows Explorer to find and delete the
  directory:

        \My Documents\Battlefield 2\Profiles\

  This will reset your game to the default settings. You can
  now start the game, retrieve or create a new profile, and re-adjust
  the settings using the Menu as normal.


ERROR MESSAGES

The following are error messages you may encounter when playing
Battlefield 2. Listed alongside the message is a suggested cause.

- Message: There was an error reading from the servers.
  Cause:   Please check your network connection or the server may have
           been turned off.

- Message: Could not resolve connection manager host name
  Cause:   Please check your network connection or the server may have
           been turned off.

- Message: Error accessing an unlockable item's status
  Cause:   There is a problem accessing the profile server.  Please try
           again later.

- Message: No valid profile ID and no valid nickname
  Cause:   There is a problem accessing the profile server.  Please try
           again later.

- Message: Invalid Country Code
  Cause:   There is a problem accessing the profile server.  Please try
           again later. 

- Message: Password Required
  Cause:   You must enter a valid password to join this server.

- Message: Password does not match players
  Cause:   You must enter a valid password to join this server.



================================================
Other Issues
================================================

ALT+TAB
- Using the ALT+TAB key combination to switch between applications may
  cause problems. We do not support the use of the ALT+TAB function.

BFHQ ACCOUNTS
- Please note: You are unable to change the nickname you chose when you
  initially created your BFHQ account, as well as your email address or
  password. If you need to change any of these you must create a new
  BFHQ account using a new email address.


PUNKBUSTER
- If you are playing Battlefield 2 with a limited user account within
  Windows XP, PunkBuster may disconnect you from the server. We
  recommend you use an Administrator account when playing on an internet
  server with PunkBuster enabled.


VIDEO QUALITY SETTINGS
- The word 'LIGHTING' is used in the front end Video Options page. This
  setting also controls the use of normal maps in the game. On the
  'MEDIUM' setting normal maps are used on static objects only. On the
  'HIGH' setting normal maps will be used on soldiers and vehicles also.


KEYBOARD CONTROLS
- Some PC keyboards cannot recognize certain combinations of 3 or
  more simultaneously pressed keys. This is an inherent problem
  unrelated to Battlefield 2.


NOSTROMO N52
- If you have started Battlefield 2 via the software bundled with the
  Nostromo N52, you may not be able to uninstall the game until you
  restart your computer.


BATTLE RECORDER
- When playing back a recording: the maximum fast forward speed you
  can achieve will depend on the power of the processor in your
  computer.
  You may notice that with a slower processor, different fast
  forward settings appear to move at the same speed.


USB HEADSET
- If your USB headset becomes unplugged during play sound may not be
  restored when you reconnect it.
  If this occurs you must restart Battlefield 2 with the USB headset
  connected.

- Unplugging or plugging in a USB headset while Battlefield 2 is
  starting up can cause undesired effects.  We recommend that you only
  plug in or unplug USB headsets while Battlefield 2 is not running.


STARTING BATTLEFIELD 2
- Battlefield 2 only supports being started via the shortcuts provided
  with the title.
  Starting via any other method may result in unsupported behavior.


COMCAST & VERIZON DSL SUBSCRIBERS
- Users that have Comcast or Verizon DSL connections may be unable to
  host a server. Please contact your service provider.



================================================
Useful Web Sites
================================================

Windows Update:
http://windowsupdate.microsoft.com
Keep your Windows installation up to date.

The Official Battlefield 2 Website:
http://battlefield2.ea.com
Check here for the latest news.

Digital Illusions:
http://www.dice.se
The Developer's homepage.



================================================
The Creative logo, Sound Blaster, Sound Blaster logo, Audigy, and EAX
are registered trademarks and ADVANCED HD, the EAX ADVANCED HD logo are
trademarks of Creative Technology Ltd. in the United States and/or other
countries.
================================================



================================================
PCRE 4.5
Regular expression support is provided by the PCRE library package which
is open source software, written by Philip Hazel, and copyright by the
University of Cambridge, England. The source code for PCRE can be found
at ftp://ftp.csx.cam.ac.uk/pub/software/programming/pcre/
================================================



================================================
PME 1.02
This product uses PME, (C) Zachary Hansen, xaxxon@slackworks.com. The
PME wrapper was modified for use in this product. The original source
code for PME can be found at  http://xaxxon.slackworks.com/pme/
================================================



================================================
Speex 1.0.4
© 2002-2003, Jean-Marc Valin/Xiph.Org Foundation

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met: 

• Redistributions of source code must retain the above copyright notice,
  this list of conditions and the following disclaimer.

• Redistributions in binary form must reproduce the above copyright
  notice, this list of conditions and the following disclaimer in the
  documentation and/or other materials provided with the distribution.

• Neither the name of the Xiph.org Foundation nor the names of its
  contributors may be used to endorse or promote products derived from
  this software without specific prior written permission.

This software is provided by the copyright holders and contributors
"as is" and any express or implied warranties, including, but not
limited to, the implied warranties of merchantability and fitness for a
particular purpose are disclaimed. In no event shall the foundation or
contributors be liable for any direct, indirect, incidental, special,
exemplary, or consequential damages (including, but not limited to,
procurement of substitute goods or services; loss of use, data, or
profits; or business interruption) however caused and on any theory of
liability, whether in contract, strict liability, or tort (including
negligence or otherwise) arising in any way out of the use of this
software, even if advised of the possibility of such damage.
================================================



================================================
© 2005, Xiph.Org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met: Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer. 

Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution. 

Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission. 

This software is provided by the copyright holders and contributors
"as is" and any express or implied warranties, including, but not limited
to, the implied warranties of merchantability and fitness for a particular
purpose are disclaimed. In no event shall the foundation or contributors
be liable for any direct, indirect, incidental, special, exemplary, or
consequential damages (including, but not limited to, procurement of
substitute goods or services; loss of use, data, or profits; or business
interruption) however caused and on any theory of liability, whether in
contract, strict liability, or tort (including negligence or otherwise)
arising in any way out of the use of this software, even if advised of
the possibility of such damage.
================================================



================================================
DICE Copyright

Copyright © 2002-2005 Digital Illusions CE AB. 

ALL RIGHTS RESERVED.
================================================

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