The BattlePaint 1.1 release is here! Fight for the Carebears or the Teletubies in this silly mod.
To celebrate this release, our update has been updated. It contains all the media and info you need about the mod. Feel free to visit it and leave your comments at : http://bpaint.supworld.net This new version was longer and more complex to develop than the first. We have added a significant number of new features that have not been easy to develop given the small size of the mod team : 3 people. Here is a short overview of these new features: GamePlay: The paintgun and teubegun have seen their firing range extended. Uncapturable flags are off limits to the enemy team. Weapons no longer have infinite ammunition, it is necessary to resupply near paint cans (as in BF1942) Naval battle game mode for the OK Coral map (inspired by BF 1942) Bisouporte (code offered to SGLR mod) 8 new maps: The mine Santa Claus the window Jungle Boing Inferno La zizanie Peinturlurage OK Coral Brie Quiche Battle Older maps updated to newer gameplay Vehicles: The "voiture pantoufle" (amphibious) The "bainkiroul" The "barbiscoot" (4 seats) The "canardenforce" (water scooters) The "mongolfiair" (2 versions, including one carrying a grosstach) The "paquebotte" The "wagon" 10 new weapons: Pinceaukitu Bananamolette (to repair vehicles) SnowBall FireBall Boulkipu, impact and delayed poison gas grenade Flamethrower FlyGun Grosstach (fixed weapon) Carot (to heal) 4 new kits: Winter kit Flyer kit Infernal kit Demo kit
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