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BF2 Mod Editor Beta - Battlefield 2 Mods, Maps, Patches & News - GameFront

BF2 Mod Editor Beta

The BF2 Editor is here!!!! There's no read me, but I'm sure all you Mod teams out there know exactly what to do with this baby. I'm expect...

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The BF2 Editor is here!!!! There's no read me, but I'm sure all you Mod teams out there know exactly what to do with this baby. I'm expecting to see wonderful things from y'all.

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EA TOOLS & MATERIALS END USER LICENSE

Electronic Arts Inc. and its subsidiaries, affiliates and licensors (collectively, "EA") grant you a non-transferable and non-exclusive license to download and/or install and use one copy of the software tool (“Tool”) and/or materials (“Materials”) available for download and/or installation hereby (collectively, the “Tools & Materials”) solely for your personal and non-commercial use in connection with EA's products, in accordance with the terms herein.  You may distribute the Tools & Materials to third parties; provided that you do not modify the Tools & Materials and/or the terms of this End User License (“License”) that appears at the installation process of the Tools & Materials.

EA owns all of the rights, title and interest in the Tools & Materials. You may not alter any of EA's trademarks or logos, or alter or remove any of EA's trademark or copyright notices included in or with the Tools & Materials or EA's products.  Your right to use Tools & Materials is limited to the license expressly granted above, and you may not otherwise copy, display, distribute, perform, publish, modify, create works from, or use any of the Tools & Materials.  Without limiting the preceding sentence, you may not modify, reverse engineer, disassemble, license, transfer, distribute, create works from, or sell the Tool, or use the Tools & Materials to further any commercial purpose.  Without limiting the foregoing, you may not use the Tools & Materials to promote another product or business, or on any site that operates or promotes a server emulator.

You may include materials created with the Tools & Materials on your personal noncommercial website for the noncommercial benefit of the fan community for EA's products; provided that if you do so, you must also post the following notice on your site on the same web page(s) where those materials are located:  “This site is not endorsed by or affiliated with Electronic Arts or its licensors.  Trademarks are the property of their respective owners.  Game content and materials copyright Electronic Arts Inc. and its licensors.  All Rights Reserved.”  You will not represent that your site is endorsed or approved by or affiliated with EA or its licensors or that any other content on your site is endorsed or approved by or affiliated with EA or its licensors.

Your online use of the Tools & Materials and any modifications of the EA Products resulting therefrom is subject to the EA Online Terms of Service, which terms of service you can review on EA.com. 

THESE TOOLS & MATERIALS ARE PROVIDED “AS IS” WITHOUT ANY WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED.  EA SPECIFICALLY DISCLAIMS ANY WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABILITY AND NONINFRINGEMENT.

ANY USE YOU CHOOSE TO MAKE OF THESE TOOLS & MATERIALS IS UNDERTAKEN BY YOU ENTIRELY AT YOUR OWN RISK.  EA DOES NOT WARRANT THAT THESE TOOLS & MATERIALS WILL NOT CAUSE DAMAGE TO YOUR COMPUTER SYSTEM, NETWORK, SOFTWARE OR OTHER TECHNOLOGY.

EA WILL NOT PROVIDE SUPPORT FOR THESE TOOLS & MATERIALS.  PLEASE DO NOT CALL OR SEND EMAIL TO EA CUSTOMER SUPPORT REGARDING THESE TOOLS & MATERIALS, AS EA WILL NOT BE ABLE TO ANSWER THESE INQUIRIES.

IN NO EVENT SHALL EA BE LIABLE FOR ANY DIRECT, CONSEQUENTIAL, INCIDENTAL, SPECIAL, PUNITIVE OR OTHER DAMAGES WHATSOEVER, ARISING OUT OF OR RELATED TO THIS LICENSE EVEN IF EA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

EA RESERVES THE RIGHT TO DISCONTINUE THE AVAILABILITY OF THESE TOOLS & MATERIALS, OR MODIFY THEM, AT ANY TIME, WITHOUT OBLIGATION TO ANYONE.

At EA's request, you agree to defend, indemnify and hold harmless EA from all liabilities, claims and expenses, including attorneys' fees, arising from any breach of this License by you and/or your use or misuse of the Tools & Materials.

EA may make the Tools & Materials available at its site(s) located in the United States and/or Canada and/or the European Union.  You are solely responsible for knowing and complying with all federal, state, and local laws that may apply to your use of Tools & Materials in your own locale.  By downloading any Tools & Materials, you warrant that you are not located in any country, or exporting the Tools & Materials to any person or place, to which the United States and/or Canada and/or European Union or its member countries has embargoed goods.

EA may revoke or terminate this license at any time, for any reason or no reason, in its sole discretion.  Upon termination, you must destroy or return to EA, at EA's sole discretion, all Tools & Materials.  This License is governed by United States Copyright and California law (without regard to conflicts of law), and is the entire agreement between EA and you regarding the Tools & Materials.

Notice of License For Use of NVIDIA Software
 

IMPORTANT NOTICE -- READ CAREFULLY: This License For Use of NVIDIA Software ("LICENSE") is the agreement that governs use of the Maya(tm) Cg plug-in software (both source and object code) of NVIDIA Corporation and its subsidiaries ("NVIDIA") included herewith, including any associated printed materials ("SOFTWARE").  By downloading, installing, copying, redistributing, modifying, incorporating, or otherwise using the SOFTWARE, you agree to be bound by the terms of this LICENSE.  If you do not agree to the terms of this LICENSE, do not use the SOFTWARE.
 
The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties.  The SOFTWARE is not sold, and instead is only licensed for use, strictly in accordance with the terms stated herein.
 
1.  USER
 
"USER" means the entity or individual that uses the SOFTWARE.
 
2.  LICENSE
 
2.1  Grant.  NVIDIA hereby grants USER the following non-exclusive rights to use the SOFTWARE as described and limited below.
 
2.2  Use and Modification.  USER may install and use the SOFTWARE as provided herewith, and may further modify the SOFTWARE, create derivative works therefrom, and/or incorporate the SOFTWARE into USER's products or creations, provided that USER acknowledges and agrees that any such use or modification shall not and shall not be deemed to establish any claims or limitations, legal or otherwise, on or in the SOFTWARE as provided herewith, including but not limited to any such claims or limitations that may affect NVIDIA's intellectual property rights on or in the SOFTWARE as provided herewith.  Notwithstanding the foregoing, NVIDIA will not, on the basis of the SOFTWARE provided herewith, claim any right to intellectual property, revenues, or licensing or other fees with respect to such derivative works or products of USER. 
 
2.3  Copy and Redistribution.  Subject to all of the terms of this LICENSE, the SOFTWARE may be copied and redistributed, whether as provided herein, as used to create derivative works, or as incorporated into USER's products or creations.
 
2.4  No Sale or Rental.  USER may not sell, rent or lease the SOFTWARE.  Notwithstanding the foregoing, but subject to all of the terms of this LICENSE, the SOFTWARE may be included or incorporated in USER's derivative works, products or other creations that are sold, rented or leased, provided that no separate fee or charge is associated with or attributable solely to the SOFTWARE.
 
3.  TERMINATION
 
This LICENSE will automatically terminate if USER fails to agree with or comply with any of the terms and conditions hereof.  In such event, USER must destroy all copies of the SOFTWARE and all of its component parts.
 
4.  COPYRIGHT
 
All title and copyrights in and to the SOFTWARE, any accompanying printed materials, and any copies of the SOFTWARE, are owned by NVIDIA.  The SOFTWARE is protected by copyright laws and international treaty provisions.  Accordingly, USER should treat the SOFTWARE like any other copyrighted material, except as otherwise allowed pursuant to this LICENSE.
 
5.  APPLICABLE LAW
 
This agreement shall be deemed to have been made in, and shall be construed pursuant to, the laws of the State of California.
 
6.  DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY
 
6.1  No Warranties.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA DISCLAIMS ALL WARRANTIES AND CONDITIONS, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 
6.2  No Liability for Consequential Damages.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 
7.  MISCELLANEOUS 
 
The United Nations Convention on Contracts for the International Sale of Goods is specifically disclaimed.  If any provision of this LICENSE is inconsistent with or cannot be fully enforced under the law, such provision will be construed as limited to the extent necessary to be consistent with and fully enforceable under the law.  This terms of this LICENSE constitute the final, complete and exclusive agreement between the parties relating to the subject matter hereof and, by using the SOFTWARE, USER acknowledges and agrees that this LICENSE supersedes all prior or contemporaneous understandings and agreements relating to such subject matter, whether oral or written.  USER agrees that it will not ship, transfer or export the SOFTWARE into any country, or use the SOFTWARE in any manner, prohibited by United States or other applicable export laws, restrictions or regulations.  This LICENSE may only be modified in writing by an authorized representative of NVIDIA.
 

Maya is a registered trademark of Alias / Wavefront, a division of Silicon Graphics Limited.

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