BF2Pro has been updated from v1.0 to v1.2. Please see the changelog below.
Changes relative to BF2Pro 1.0: Version 1.2 - removed changes that were made redundant by BF2's 1.2 patch (air vehicles, antiair, C4) - tweaked support ammopacks to reduce grenade spam - tweaked accuracy for some weapons very slightly - removed oil tower fires Changes relative to BF2 1.2: Infantry - maximum accuracy improved for nearly all infantry weapons - standing and crouching accuracy improved for all bullet weapons except light machineguns - "full-auto" accuracy penalty increased for all automatic weapons - jumping accuracy penalty decreased for assault rifles, carbines and submachineguns - jumping accuracy penalty increased for sniper rifles, light machineguns and grenades - assault rifle, carbine and light machinegun damage now decreases at ranges beyond 100m - submachinegun and pistol damage now decreases at ranges beyond 25m (see bf2pro-changes.txt for exact weapon values) - support class ammopacks replenish less ammo - crosshair added to unzoomed sniper HUD to fix hit detection not showing when unzoomed - dynamic crosshair on HUD now reflects current accuracy more consistently NOTE: Unlockable weapons remain unchanged, as they are not used in competition Vehicles - airplane afterburners deplete significantly faster - tunguska radar dish no longer blocks crosshair in first person HUD - airplane HUDs now have a hit detection crosshair Maps - changed the ticket bleeding behavior of the following 32 player maps: Dragon Valley, Gulf of Oman, Kubra Dam, Operation Clean Sweep, Sharqi Peninsula, Strike at Karkand - removed excess vehicles from some 32 player maps - all plane spawns are now inside hangars, mobile AA vehicles added to some airfields - Dragon Valley 32 and Kubra Dam 32 are now head-on maps instead of attack/defend - Gulf of Oman 32 now only has 4 capturable flags and the sides should be much more even - Zatar Wetlands 16 helicopter removed - Operation Clean Sweep 16 vehicle amounts tweaked to make the sides more even - oil tower fires (heat sources) removed from Gulf of Oman and Zatar Wetlands due to buggy antiair missile tracking (see bf2pro-changes.txt for a more detailed list of map changes)
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