BF2 Realism V2.8

This is an updated version of the realism mod we posted a couple of days ago. A few bug fixes as well as some new changes.

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This is an updated version of the realism mod we posted a couple of days ago. A few bug fixes as well as some new changes.

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Download 'bf2_realism_v2.8.0.zip' (787KB)

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Version 2.8.0
 

Vehicles
 
- F-35B GAU-12 rate of fire increased, magazine count reduced to 220 rounds, damage increased.
 
- AH-1Z/Z-10/HAVOC AT-GMs now use Laser targeting, and auto-locking using on-board laser designator
 
- Modify the flight characteristic/physics of AH-1Z/Z-10/HAVOC
 
- Increase speed of M1A2SEP
 
- Increased M1A2SEP M829A3 APFSDS damage by 15%
 
- Reduced blast radius of all MBTs APFSDS munitions
 
- Increased velocity of all MBTs APFSDS munitions
 
- Reduced velocity on XM1028 120mm Canister Anti-Infantry munition
 
 
 
Soldiers
 
- Double the sprint recovery time
 
- Reduce time it takes for blood effect to disappear
 

Stationary/Handheld Guns
 
- Reduce zoom on Ironsight aiming
 
- 40mm Grenades no longer have the smoke trail
 
- Increase 40mm grenades magazine size to 12
 
- Reduce the number of AT mines magazine to 2
 
- Gave C4 a rather moderate blast radius
 
- Increased that damage of all 5.56mm/5.45mm/7.62mm/9mm Rifles/SMGs/Pistols
 
- M24 Sniper rifle will display the bolt action animation after firing
 
- Reduced accuracy on M249/RPK-74/Type-95 LMG while standing and crouching
 
- Reduced accuracy on all sniper rifle while standing
 
- M24 Magazine size reduced to 5 and magazines increased to 12
 
- Reduced Zoom on all sniper rifles/M4/AK-74U
 
- Russian 40mm Grenades now utilizes VOG-25 HE-FRAG, velocity increased, range increased and
blast radius increased.
 
- USMC 40mm Grenades now utilizes M433 HE-DP, velocity increased, range increased, blast radius
increased, and damage increased, does more damage against light vehicles
 
 
 
Kit Changes
 

- US Assault Unlock weapons changed to G36C and 4 M-67 HE grenades
 
- MEC Assault Unlock weapons changed to AK-101 and 4 M-67 HE grenades
 
- CH Assault Unlock weapons changed to L85A1 and 4 M-67 HE grenades
 
- US Medic Primary weapon changed to M16A2
 
- MEC Medic is now armed with G3A3
 
- CH Medics have the AK-47
 
- MEC Specops has his original AK-74U
 
- CH Specops now has his QBZ-97 back
 
- US/CH/MEC Engineers now have their Shotguns back
 
 
 
AI
 
- Reduce AI engagement range with pistols
 
 
 
 
 
 
 

Version 2.7.5
 

Vehicles
 
- Changed the MBT main cannon fire back to default fire keys
 

Stationary/Handheld weapons
 
- Added Burst fire to MP5A3
 

Light Soldier Models
 
- Bullets now do extra damage to Thighs and Shoulders compare to lower arm and lower legs sections
 

AI
 
- Fixed the AI not been able to fire the MBTs Main cannon

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Djuice


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Registered 18th July 2005

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