Sir. Elxx of The Sir. Community (www.SirCommunity.com) created a mod that lets you use the BF2 engine to build structures, set up racetracks, ramps, and much much more. This is all done from an easy Command Rose interface in-game.
Please note that this mod can only be played in single player. However, multiplayer will be coming soon!
=-----------------------= BF2:Sandbox Readme 0.1 June 28, 2006 INSTALLATION ==================================== Simply run the installer, making sure that you install into your BF2 directory. A desktop shortcut will be created. GETTING STARTED ==================================== First, click Multiplayer and Create Local Game. Add the map you want to the rotation, then hit Start Server. Create a squad and then spawn at a spawnpoint of your choice. Open up your command rose (default Q) and right-click Create Object. Choose an object from the list (left-click/right-click spawn different things on some options) and you will then have it in your grip. You can move it around simply by pointing your gun elsewhere, and you can use the other options on the command rose to further manipulate the object. You can then freeze the object in its place by hitting Drop Object. Then, if you want to spawn another copy of the object (with the same rotation), simply click Create Object. To save/load your creations, type the following options into the chat: !save nameofcreation !load nameofcreation They will be saved into mods/sandbox/saved/. CREDITS/ACKNOWLEDGEMENTS ==================================== Sir. Elxx - Mod Leader, Coding Sir. Archer - General Assistance Sir. Shpox - Skinning Various Members of The Sir. Community - Beta Testing LINKS/RESOURCES ==================================== Official Sandbox Website http://sandbox.elxx.net The Sir. Community http://sircommunity.com LEGAL STUFF ==================================== Conditions and Limitations: You may use this "Mod" locally, on listening and dedicated servers. You MAY NOT copy, redistribute, nor modify this "Mod" without the expressed permission of the BF2:Sandbox team. This software is provided "as is". In no event shall the author, authors or contributors be held liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including) but not limited to, procurement of substitute good or services; loss of use, data or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability arising in any way out of the use of this software, even if advised of the possibility of such damage.
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