Djukel has released version 3.0 of his mini-mod, Enhanced Effects. Check the readme for all the goods.
Enhanced effects version 3.0 by Djukel ======================= changelist version 1.0 ======================= This mod makes land vehicles allways: - to destroyed with explosion effects when gets the deadly hit - wreck stays on ground for a long time - wreck has different size of burn end smoke effects depend on vehicle's type - exploded wreck has bigger and loger smoke effects Some weapon explosion also tweaked: - smoke of greade explosion stay longer - tankshell/rocket explosion has bigger effect ======================= changelist version 2.0 ======================= effects: - added bigger explosion effect for vehicles (firefingers, smokefingers, small wrecksparts) - added different smokecolor for wrecks (white, grey, black) - some vehicleparts (wheels, doors, shields) also stay on ground for a long time - c4 explosion effect tweaked - tankshell/rocket explosion effect tweaked - added blood effect - added bleeding effect (hp lost at high damage level) - dead bodies stay longer - smoketrail of grenadelauncher removed - smoketrail of artillery removed gameplay: - machinegunners attacks helicopters - helicopters attacks helicopters - nametag removed (optional) - chat text removed (optional) - some vehicle armor and missile speed changed sounds: - new tankmaingun sounds - new tankmachinegun sounds - new c4 explosion sounds - tweaked vehicle explosion sounds - new tow/missile sounds - new cannonsounds for aircraft - new pain sounds - impact sounds tweaked ======================= changelist version 3.0 ======================= effects: - added more debris to tankshell/rocket explosion - added blastwave effect to Tank/APC/AA vehicle explosion - added new damage smoke to Tank/APC/AA vehicle - vehicleparts of Tank/APC/AA vehicle also stay on ground for a long time gameplay: - exploded wrecks cause less damage - speed of turretmovement reduced for all vehicles - hit indicator removed (optional) sounds: - added sounds to flying tankshell projectile - added outdoor effect to tankshell/rocket explosions - added new "body fall to ground" sounds - fixed cannonsound for helicopters ======== Install: ======== before installing make a backup of following files listed in EA GAMES/battlefield 2/Mods/bf2 directory - ClientArchives.con - ServerArchives.con - GameLogicInit.con after this copy the following files from this zip - ClientArchives.con - ServerArchives.con - GameLogicInit.con - Common_mineclient.zip - Common_mineserver.zip - Menu_mineserver.zip - Objects_mineclient.zip - Objects_mineserver.zip into EA GAMES/battlefield 2/Mods/bf2 directory. To play without this mod just delete these 8 files and copy 3 backup files to EA GAMES/battlefield 2/Mods/bf2 directory. =========================== Restoring optional changes: =========================== - nametag: if you want to see nametag again delete these line in GameLogicInit.con file -> renderer.drawNameTags 0 - chat text: if you want to see chat text again delete HudElementsChat.con in Menu_mineserver.zip file - hit indicator: if you want to see hit indicator again delete HudElementsHit.con in Menu_mineserver.zip file [email protected] [email protected]
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