Infantry - Client Files

Here's the latest Infantry Mod for all of you groundsmen folks out there. Changes: - after a small betatest here it finally is - r...

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Here's the latest Infantry Mod for all of you groundsmen folks out there. Changes:

- after a small betatest here it finally is - removed: commander mode - removed: functionality of squads - now contains: 4 levels: -> Street (by **[THT]**Shooting Dutchman a.k.a. Eric) -> Strike at Karkand (16p) -> Kubra Dam (16p) -> Sharqi Peninsula (16p)

Enjoy!

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Readme
==================================================
=						 =
=  Welcome to the InfantryMod for Battlefield 2  =
=						 =
==================================================

Content:

 1. Team
 2. Install instructions
 3. Changelist
 4. Playable maps
 5. Contact
 6. Credits

---------------------------

 1. Team...
   Modder: Tom van der Lek aka **[THT]**MasterTom
   Ideas and support: Jorrit Schippers aka **[THT]**Spleasure
   Logo and website design: Matthijs Mali aka **[THT]**Bullet


 2. Install instructions...
   Just copy the contents of this zipfile into your bf2/mods directory...
   If you want start bf2 in InfantryMod-mode, you should copy the bf2 shortcut
   from/onto your desktop. Press right-mouse button on it and go to Properties 
   (in dutch: 'Eigenschappen').
   Then enter the following code BEHIND bf2.exe in the target (dutch: 'DOEL') textbox:
    +modPath/infantry
   Press 'OK' and you now have a working shortcut to this mod on your desktop.


 3. Changelist...
    0.9.7
      - after a small betatest here it finally is
      - removed: commander mode
      - removed: functionality of squads
      - now contains: 4 levels:
         -> Street (by **[THT]**Shooting Dutchman a.k.a. Eric)
         -> Strike at Karkand (16p)
         -> Kubra Dam (16p)
         -> Sharqi Peninsula (16p)

    0.9.6
      - some hotfixes... but still no really good mod... (in my opinion)

    0.9.5
      - team logo's
      - added 2 CUSTOM maps
         -> Army Base by -=C.P=-Dr.Mabuse
         -> Street by **[THT]**Shooting Dutchman

    0.9.4 (nothing mentionable)

    0.9.3
      - added: bf2 custom map support
      - reviewed: server and client files

    0.9.2
      - added level: Kubra Dam
      - creation of two equal teams through a total overhaul of the classes system:
	2 shortrange soldiers (shotguns/medickit)
	4 mediumrange soldiers (machineguns/ammokit)
	1 longrange soldier (snipers/claymores)

    0.9.1
      - removed: grenades from engineer removed

    0.9.0
      - removed: grenades/grenadelauncher from assault
      - removed: grenades form medic
      - removed: C4 and grenades from Special Forces
      - removed: Claymores from Sniper
      - removed: all vehicles from the playable levels
      - removed: all stationary antitank weapons


 4. Playable maps...
      - Gulf of Oman (16 players)
      - Kubra Dam (16 players)
      - Mashtuur City (16 players)
      - Sharqi Peninsula (16 players)
      - Strike at Karkand (16 players) 


 5. Contact...
   Need help or have suggestions?
   Contact us through the **[THT]** forums...
   located at http://forum.thtclan.com
   or swing by at www.infantrymod.com

 6. Credits...
     Initiator and coder/mapper: **[THT]**MasterTom
     Co-leader: **[THT]**Spleasure (thanks dude)
     Logo design by **[THT]**Bullet (this boy's got Photoshop skills)
     Creator of 'Street': **[THT]**Shooting Dutchman (keep em coming like that, mate)
     ...and off course my girlfriend... (love you!)

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Mod - Infantry


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Registered 9th March 2006

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