After a long time to wait, now the next update from OPK, 0.15. They tried to kill so many bugs as possible, so we can present something playable, nothing final, but much better then the first demo. So they remove the gameplaykiller, but add some more toys too. They added new maps as well as many new features; while tweaking the old too.
If you see the server files, click the fallowing
Releasenotes: - Fixed polycounts on many vehicles - Fixed staticbugs (f.e. mosque in Tutin) - Added Stingerkit (Airfield, Ambush, Tutin) - Added Gimletkit (Airfield, Ambush, Tutin) - Added Pilotkit (Airfield, Ambush, Tutin) - Added Laser Range Finder HALEM - Fixed stupid mapperbugs (Bridge on ambush, soldierspawns on border) - Tweaked code for landvehicles, MG´s, rockets, helicopter, planes - Tweaked damagesystems - added new sounds - fiexd sounds (f.e. MG3-soundbug) - fixed bugs and improved perfomance on Battle of Tutin - New Gamemode Teamdeathmatch - radar on scoutvehicle Added new Maps: - Airfield Assault ( 16/32/64 paradropattack) - Battle of Bogovina ( 32/64 Tankbattle; 16 CQB) - Harbour Sabotage ( 16/32 CQB) - Out of Reach ( 16/32/64 groundattack/CQB
There are no comments yet. Be the first!