Tactical Mod

This is the newest release of the popular mod Tactical War. This was version 1.3 and adjusted many things. See the full log at the read me.

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This is the newest release of the popular mod Tactical War. This was version 1.3 and adjusted many things. See the full log at the read me.

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Tactical Gamer, the premier gaming site for team based and tactical game play, announces more new features for the upcoming 1.3 version of Tactical Mod for Battlefield 2.

Updates and changes to this Tactical Gamer community driven project include:
    * Added 6th seat to APCs.
    * Adjusted flag position and capture radius for each CP.
    * Flag capture logic: team with a 4:1 force ratio in the capture zone can raise the flag.
    * Restored flag capture meter.
    * Decreased flag capture time.
    * Added MEC transport helo to Strike at Karkand 2.
    * Fixed rare ticket bleed bug.
    * Increased tracer frequency and added tracers to assault rifles.
    * Removed generic "Enemy spotted" radio message.
    * Removed shock paddle related text messages.
    * Increased critically wounded time and decreased killed time.
    * Increased duration of tinnitus effect.
    * Removed parachutes.
    * Increased AA missile damage.
    * Removed unused Commo-rose and map menu items.
    * Replaced F-35Bs with F-18s.
    * Decreased AT missile ammo to 3.
    * Increased number of bots in single player to 32.
    * Give points to commander for kills by teammates (so CO isn't kicked for being "idle").

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Tactical War Developers


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Registered 15th October 2005

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