Battlefield 2

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Battlefield 2 Total Battlefield 2 Interview With US Intervention

Total Battlefield 2 has recently done an interview with the US Intervention team. Take a peek, TotalBF2: Looking at other mods spanning the entire Battlefield series, which mod do you believe US Intervention is most like? What are the similarities and differences? Icemagician296: This is a hard one I would say Desert Combat because of the conflict and...

 

Battlefield 2 Total Battlefield 2 Interview With DICE

The Total Battlefield 2 team along with MyInternetServices.com has done an interview with DICE about concerns with Battlefield 2. Take a look, TotalBF2.com: Can you please comment on "Players can no longer jump and shoot at the same time"? Armando: This is a controversial solution to the problem of “bunny hopping”. First, let me state that it was n...

 

Battlefield 2 GameDaily - Battlefield 2: Special Forces Interview with DICE

GameDaily has done a Battlefield 2: Special Forces interview with DICE. Take a peek, GD: Will the emphasis remain on multiplayer, or have things been added to give the single player mode a bit more boost? Michael: The emphasis for this Battlefield game like any other before it is on delivering a great multiplayer experience in open environments with lo...

 

Battlefield 2 Battlefield Singleplayer Interview with DICE

Battlefield Singleplayer has conducted an interview with DICE on the aspects of, obviously, single player/AI. Take a peek, BFSP and many mods are very eager to make custom BF2 maps playable in single player mode. The current information we have is that the 3d pathmapping done in BF2 requires a navmesh tool. Can you give us some information on this tool, h...

 

Battlefield 2 IRC Dev Chat

There's a Battlefield 2 IRC Dev Chat Log on gameSlave. James Salt, the Associate Producer/Designer of BF2, answered alot of questions to give an insight on the final game. There's not much more for me to add really so go check it out here Here's a little snippet from the log; redphil asked: Why is the acceleration of the jet-fighters so badly?...

 

Battlefield 2 New Interview With Ben Smith

GameCloud has conducted an interview with Battlefield 2's assistant producer Ben Smith. Read on, Gamecloud - After the release of the game are there any near-future plans for expansion packs or free official maps? Ben Smith - With Battlefield 1942 and Battlefield Vietnam, we released a number of updates with new features, vehicles, weapons and full...

 

Battlefield 2 New BF2 Interview with Ben Smith

A Hungarian Battlefield site has had the chance to interview EA's Ben Smith. He's answered a wide variety of questions from the Hungarian community. Take a quick look here, JCSR erdos: To what extent can you shoot or drive through objects? What will be destroyable? Ben Smith: There are several penetrable materials in Battlefield 2, the most obvious b...

 

Battlefield 2 New BF2 Single Player Interview

The Battlefield Singleplayer website has has the opportunity top sit down with Ben Smith of EA and ask him about the upcoming singleplayer aspect of Battlefield 2. Take a look, 1. Will the BF2 Demo include Single Player? "Yes, we are currently planning to include both multiplayer and singleplayer (Training) versions of one map in the Battlefield Dem...

 

Battlefield 2 New Interview With DICE

The Irish Guard people had the chance to ask a few questions of DICE recently. Here's a snippet, 1. How many ranks will there be in BF2 and how long do you estimate it will take to gain a new rank? Battlefield 2 will ship with 13 ranks. In general players can achieve the earlier ranks more easily, but the higher ranks take more time and experience p...

 

Battlefield 2 Rise of Kobol's interview with EA

Battlefield Official Update Rise of Kobol was one of the mods that got to send someone to EA for the week end to learn about Battlefield 2, while there they had a chance to ask a few questions. To see the full Q and A see their website here. Q: Will helos have the simple point in the general direction of the armor and click missiles or ones that require...

 

Battlefield 2 This just in! BF2Files exclusive! Battlefield 2 demo announced, big interview!

Alright folks, this is BURNING hot off the presses. I JUST got off of IRC with Lee (Big_Daddy) at EA's headquarters in California, where I also talked to Scott Evans, a Battlefield 2 Producer. When I spoke to Big, he was playing Battlefield 2. There is lots of EXCLUSIVE info about the demo, expansions, and MORE in this interview, so get to reading it RIGH...

 

Battlefield 2 XX - BF2 Interview

Battlefield 2 Official Update The guys at Royal Danish Combat Elite had an interview with Dice about Battlefield 2 and have posted it on their site here XX Earlier this year you talked about a target PC for the game. This target PC's stats were 1,5 Gh cpu, 512 Mb ram and a graphic card supporting 1,4 pixel shader. Is this still standing ? DICE Tho...

 

Battlefield 2 Exclusive "Edge of Chaos" Machinima Interview with Kato Arabel!

Hey folks! Yes, I am back, I know you haven't seen me for a while, and I was away. But now I am back full thrust and you will be seeing me ALL over FilesNetwork! I come back with a big bang, an awesome interview with an upcoming god of Machinima production, Kato Arabel. Tonight we talk about his upcoming Battlefield 2 supported film series, The Edge of C...

 

Battlefield 2 Exclusive Point Of Existence Interview With BF2files.com

Point of Existence As we announced early last week, the Point of Existence mod has graciously agreed to an interview with BF2files.com and BFVfiles.com. D_Fast, Geledonutt, and Augustus have answered our questions and spread some new light on the mods upcoming plans for both Battlefield 2 and Vietnam. Included are the announcements of a third army for P...

 

Battlefield 2 New BF2 Interview - DEMO NEWS!

Battlefield 2 Official Update That's right! There is a new BF2 interview over at www.experiencegaming.com that has a bit of info on a possible BF2 demo. Check it out, XG: How much of development has already been completed? Ben Smith: We are feature-complete (also known as Alpha) at this time. The remaining work is polish and bug-fixing. X...