Conflict2142 Client Files

The year is 2142, a new ice age is upon us and humanity is at war again. Fighting for the last remaining land the PAC and the EU meet trying...


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The year is 2142, a new ice age is upon us and humanity is at war again. Fighting for the last remaining land the PAC and the EU meet trying to stay away from the ice. Conflict 2142 furthers the story set by BF2142 over time of playing, as newer version of the maps come out, you will notice the changing environments as the polar icecap moves further south. Check the forums for weekly map updates. Just about every weapon and vehicle has been reworked from the standard bf2142 items. The weapons have been recoded to make them fire more like you would expect them to. They are now more geared towards the intermediate to advanced players. There are over thousand changes to the standard bf2142!

New weapons include the GAPR (Guided Anti Personnel Rocket) this is a pulse seeking rocket launcher for the assault kit, it fires 4 rockets at the same time that can lock onto and track anything with a pulse! The recon kit now has a silenced pistol, and everyone has the stabiliser by default.

New vehicles include the mercenaries vehicles. These are all reworked old vehicles. The mercenaries are a third faction involved in the war for land, all they care about is money. In their retreat down south the mercenaries raided several 21st century military bunkers. They took much of the armour that they could salvage, and upgraded it with the modern technology. Take the LAV for example; this now has a vastly improved engine, dual chain guns and a motion mine launcher. The mercs secret weapon is a completely invisible jeep that can carry 4 people, this is highly entertaining. One more vehicle that really needs a mention is the merc mobile arty, fly massive devastating TV guided missiles to crush your opponents into the ground.

To top things off we have reskinned the soldier's uniforms, the vehicles and guns. Not only do they now have much more detail, they now come in four different types of camouflage, to suite each map. Finally the effects have been touched up too; there are now numerous blood effects, depending on where you get shot, and what with. This is all just the tip of the ice berg though, read the change log for more info, as there is so much in this mod.

One of the best things though about this mod, is the community that surrounds it. Right now there aren't that many people casually playing it, but the cf2142 tournament ( play massive organised 8 hour battles on it every Saturday. Try out the mod, If you like it on single player you will love it in the tournament. There are so many features in the mod that you probably won't notice, in the cf2142 tournament you will be taught the benefit of all the features of the mod to maximise your killing potential.

Please keep an eye on this mod as there is tons of stuff in development, including fixed wing bombers, jump packs, new buildings, new levels, new guns, and even more new vehicles. Try it out, you won't be disappointed. Note - When trying to find an online server, use the advanced browser, uncheck all the filters apart from same mod, then update server list.

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Download 'conflict2142_client.exe' (133.27MB)

Conflict 2142 MOD CHANGE LOG

Compatible with EAs 1.20 patch.
Northern strike unlocks tweeked to work in the mod. Only for people who have them unlocked.

New Guided Anti Personel Rocket Launcher for assualt.
Coloured smoke grenades replace knives. SLs get 3. (They work as a countermesure for the GAPR)
Baur has 5 extra bullets per mag
Assult rifle rockets no longer share ammo with shotguns
Bestbuy assualt rifle/rockets/shotgun is now up to date with mod standard.
Squad leader beacon returns
Recon Carries 1 AP mine, can place 2.
All Recon players have stabaliser by default.
Smoke granade is temp replacement for stabaliser until new item is ready.

New Vehicles
ifav (GCSI Stealth Cat) - Invisible FAV that can carry 4 people
Lav25 (Merc IFV) - Amphibious APC with Dual chainguns and motion mine laucher.
Merc Tank - Similar to the standard 2142 tanks but has different loadout
rfav (Rail FAV) - Both sides get a new FAV that has a machine gun/rail gun for the gunner. Driver can release smoke out the back.
wz551 (merc mobile AA) - Anti Air amphib vehicle
merc_apc - Tv guided missile firing apc

Vehicle Changes
All apcs and hover vehicles now work on water.
Gunships have dumbfire missiles instead of heat seeking.
Gunships HUD gives range to target targets
Gunships pilots have altfire miniguns
All vehicle skins are getting a make over plus 3 types of cammo.

Radio system reworked: 
Radio chatter is for Squad leaders and Commanders only.
No radio messages for spotting, just local sounds.
Squad members can still comunicate, but only locally.

Now there will be 2 icons on your desktop.

Replaced Squad leader beacon with coloured smoke granades.
Knives are no longer 1 hit 1 kill
Added a few tracers to numerous weapons
Team specific tracers, Green for EU, Red for Pac.
APMs and Shield can now stick to vehichles
Support can place 2 shields
Added MD5 checksums, to help prevent cheaters.

Orbital Strike- Short, 3 very intense bursts. Very small chance of survival.
Commander assets cant be repaired when destroyed
PAC Walker can now fire through fences like the EU.
Soldiers now bleed out once below 15 health.
New minimap design to feature in custom maps.
All air vehicles now have a radar.
Gunship pilot rockets are a bit better against infantry.
Clark Shotgun has vastly reduced in damage. (still better then default though)
Fixed SMG deviation issue
Medic Box, Ammo box and SL Beacon can now stick to vehicles
Removed min player restrictions from SL unlocks
Squad leaders now have a spare beacon (should help prevent no spawn bug)

Made Compatible with 1.10 Official EA patch.
Updated with the new features.
Silo missiles now explode, not emp.
Fixed sway issue on LMGs
New style ar rockets.
Clark 15-B has more range.
Sentry guns have greater verticle range 
Sentry drones do more damage
Sentry drones have greater verticle range.
Removed Gun sway from Voss L-AR
Improved acuracey of Voss L-AR
Engineer sonar shows infantry
Engineer sonar radius halfed
Engineer now carry 2 sonars.
Players can now lay up to 10 c4 packs.
4 brand new blood effects
New flight physics for the gunships
Gunships gunner can now deploy flares
New Graphics
New Music
New Installer, with auto detect for 2142 install.

Gunships now have autofire rockets
Transporter guns have a little increased splash damage.
Improved handling of FAV.
Heavy anti vehicle gun now has multiple zoom levels
Heavy anti vehicle gun is more acurate
Removed enemy forces spotted messages.
Implimented Take Localization files
Flags updated with design by Rawenouss
Fixed bug where you apeared to get free unlocks.


Fav can withstand much more impact damage.
Some vehicles wrecks will stay (Good for cover)
Wreck final destruction no longer damages infantry. 
Sniper Scope tweaked to ajust for lesser and greater distances.

Pods now have 3rd person camera views.
You can now exit pods at any time.
AA guns reduced max lock distance.
AA guns now do 2 seconds emp time instead of 3.
Gave Pac hover tank Red glow effects
Smgs now have working recoil

Added new tank clones.
Incresed speed of apcs.
APC pods allways go high now
Created Heavy Anti Armour Tanks, for both armies (Hover)
Created Light Anti Infantry Tanks, For both Armies (Tracked)
Reduced damage of the Baur AR

Smoke grenade produces more smoke
Assault caries more smoke grenade's.
Support gun reduced standing deviations.
Tweaked advanced sniper rifle.
Sentry gun damage to default.
Sentry gun reloads after every 150 shots.
2 sentry guns allowed on map per player, 1 in inventory
4 APMs allowed on map per player, 2 in inventory.
Fixed bug with assault rifle rocket.
V0.09 Minor tweaks during testing
V0.08 Minor tweaks during testing

Player Attributes
Fixed issue where EU assult got free unlocks.

Unl HMG brought up to mod standards.
Unl carbine brought up to mod standards.

Started work on getting diferent colour for UAV to Vehichle sonar on minimap.

Player Attributes
Tweeked skins with insignias.
EU skins replaced orange patches with white.
Further optimization of hand guns.
Gun Unlocks tweaked (needs more testing)
Tweaked Sentry gun, it now reloads.
Tweak Sentry drone it also has to reload.

Added more skin changes with insignias
Improved handling of FAVs
Reduced boost depletion time on FAV
Fixed gears on FAVs
Menu / Gameplay
New team icons
New flags
New colour scheme
New 3d map icons
New minimap icons
V0.05 Minor tweaks during testing
V0.04 Minor tweaks during testing

Re-optimised guns
Much more deviation while standing with support gun.
Added extra level of deviation to all guns, ie standing, crouched and prone.
Removed burst fire
Added devision insignias to titans
Started putting Coy Shields on vehicles
Fixed the speed diffrences between tanks
Increased main speed of FAV
Added ammo to tanks top gun.
Tweeked tv guided missile on gunship.
Working on multi level zoom for gun ships gunner

tanks add zoom to gunners seat.
increased sprint on FAVs. time and speed.
Added slight zoom to FAVs
Tanks have more main gun ammo.
New graphics inc Conflict2142 logo
New menu music
Removed intro videos

Player Attributes
Increased Stamina of both Heavy and Light soldiers
Reduced Stamina recovery time.
Reduced amount of stamina lost from jumping
Increased Top Speed of both tanks.
Increased hill climbing ability of tanks.
Improved heat resistance in all guns on walker.
Support gun has no overheat.
Reduced the deviation on all guns.
Shotgun no longer shares ammo with the rocket launcher.
Shotgun has bigger mags
EU/PAC AR - Balanced, Tweaked Deviation, Tweaked to (7.62mm USR), Added Burst Fire
UNL HAR - Tweaked Deviation, Tweaked to (13mm USR) Increased Magazine Size (from 20 to 25), Replaced Automatic Fire with Burst Fire
UNL LAR - Tweaked Deviation, Tweaked to (5.56mm USR)
EU/PAC AR_Shotgun - Balanced, Increased Magazine Size (From 3 to 6), Slightly Increased Reload Time, Removed Link to AR_Rocket, Tweaked to (10G USR)
EU/PAC AR_Rocket - Balanced, Increased Velocity (from 40 to 50), Decreased Magazine Size (From 3 to 1), Removed Link to AR_Shotgun
EU/PAC Handgun - Balanced, Tweaked to (9mm USR)
EU/PAC MG - Balanced, Tweaked Deviation, Increased Reload Time (From 5.3 to 6), Increased Rate of Fire (From 900 to 110), Increased Heat Resistance, Increased Velocity (From 800 to 900), Increased Tracer Interval (From 2 to 3), Tweaked to (7.62mm USR)
EU/PAC Sniper - Balanced, Tweaked to (7.62mm USR)
EU/PAC SMG - Balanced, Tweaked Deviation, Tweaked to (9mm USR), Added Burst Fire
UNL Shotgun - Increased Magazine Size (From 7 to 8) Increased Reload Time, Tweaked to (10G USR)
Mod structure has been created.
New game icon.
Community details, with link to forums. 


After the Install you will now have two shortcuts on your desktop! Note the names of them :
Conflict2142 CD --> This is if you have the Disk Version
Conflict2142 DL --> This is if you have the EA Downloader Version

Also all your new Custom Maps need to go into this folder now
--> C:\Program Files\Electronic Arts\Battlefield 2142\mods\Conflict2142\Levels

Custom Maps Install instructions :

C: Drive (Or the folder you installed 2142 into)
Program Files
Electronic Arts folder
Battlefield 2142 folder
mods folder
Conflict2142 folder
Levels folder

Which reads --> C:\Program Files\Electronic Arts\Battlefield 2142\mods\Conflict2142\Levels

Unzip the map and drop into the levels folder. Close everything back up and your done.

It is your responsibility to have the Maps downloaded before Practice and Battles, new versions may be released throughout the day on some occasions so your best option is to be on a few minutes early depending on your Internet Connection speed to have the new map version downloaded and ready for WAR!

If your shortcuts do not work for some reason:

Right-click and select properties

Now for each shortcut it is different so here you are:

Conflict2142 CD
Target: = "C:\Program Files\Electronic Arts\Battlefield 2142\BF2142.exe" +menu 1 +fullscreen 1 +modPath mods/Conflict2142
Start In: = "C:\Program Files\Electronic Arts\Battlefield 2142"

Conflict2142 DL 
Target: = "C:\Program Files\Electronic Arts\Battlefield 2142\BF2142Launcher.exe" +menu 1 +fullscreen 1 +modPath mods/Conflict2142
Start In: = "C:\Program Files\Electronic Arts\Battlefield 2142"

Now Shortcuts should work!



Design Team

Jey (AKA The Jezus)- Mod Leader, Code, Models, Menu, 2D, Sound
Smagma Dactyl - Code
Bumbumbanana - Texture Artist
Loman - Texture Artist
Havoq - Texture Artist
Cutter wolf - Texture Artist, UV Unwraps
Arcalane - Code
Dober - Models, UV unwraps
Darkfire - Texture Artist

Outside Help

AF Australian Forces (Marshall-007) - Mapping and support @

Ffolks - Shortcut creator and menu code
Dan- Localisation files

PR and more

Dirtghost - Internal Coordinator Conflict2142 Tournament
Thelastsuperman - Tech Support
Georgia - Genaral PR and extensive server work
Vtigo - General PR

Music by the following artists:
Linkin Park
A perfect Circle
Queens of the stonage
Red Sparrows
Rob Dougan
Laurent Garnier
John Murphy

Special thanks to

- Server provider, Forums, Teamspeak and Game server. Founders of Viper Tournaments.

A special thanks to DICE games and EA Games for the BF2142 Game.

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Conflict2142 Mod Team

50 XP

Registered 28th April 2007

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