Overkill Island



Overkill Island

file:      OVERKILL_ISLAND.rfa

Size:      6.58 MB

Created:   ‎03 ‎July ‎2004

Overkill Isalnd is a Battlefield Vietnam Co-op/SP/Conquest map.   I originally downloaded it  from Planet Battlefield way back  when it was originally released.  I  had no  input in it's development whatsoever.  The images included with the   .rfa file  were taken while I was playing single player and checking to see if the multiplayer  worked.   I used to get most of my  Battlefield Vietnam and other Battlefield games mods and maps from  either File Front (now Game Front) and Planet Battlefield (originally run by Game Spy).   

The  overkill Island .rfa file was missing from the Game Front servers;  possibly when  the change over from File Front to Game Front occurred as a lot of  files  disappeared including  several  of The Dark 888 and Hayabusa's maps that I'd Beta tested and   got permission from the two mappers to upload them (I beta tested most of Hayabusa's Battlefield 2 maps and all of the Dark888's,  including his best one;  that  incidentally was never released, after the Dark888 went off the grid over a decade ago).

Overkill Island was created by Adz and  includes Coop, SP and Conquest

The map isn't based on any  actual battle fought between the United States 1st Marines Division and the North Vietnamese Army (NVA); it's just a made up scenario, that lends itself to various tactics; and more importantly, is fun to play.  There are six spawn points; the  US  hold the two most Northern spawn points at the start of the battle, the NVA  hold the high ground in the two most Southern  points.  There are two neutral points in the middle, which are usually taken by the Marines at the start of the   mission (if playing SP).  

Once you've taken the NVA's South Western base; which overlooks   a wide valley,  it is  easily defended from attack from the NVA's main base due to a generous supply of tanks. The NVA's main base includes two helicopter troop carriers and two Jets; but the Jets  seem to be rarely used.    All  spawn points can be taken quickly, so there is quite a lot of taking and retaking of the most central capture point,  which is located in the middle of a destroyed village on the top of a low hill.  No tanks spawn at this point; but several  spawn at most of the others.

When the map first starts,  it mistakenly quotes  a map by Fede  called Gloria in the top left of the  screen (see the first map image); though this appears to be happening  with a lot of my custom maps, so  I don't think is part of the actual map.   Gloria is  a totally different map to Overkill Island apart from the two antagonists, which are the same i.e.  US 1st Marines Division and  the NVA; and vanilla games  version of Gloria only has a  conquest Multiplayer mode so you require more than one player to start the match.   

ADZ also released a single player map pack that contains Into the Lions Den, Sunset Beach, and Welcome to the Jungle.


My backed up copy only included  the .rfa file with no read me.   The one you'll find in the zip file  together with the in game images  were mine,  the file is as far as I know the original  file created by ADZ.  


Where I quote the following in the file description above i.e.  ''When the map first starts,  it mistakenly quotes  a map by Fede  called Gloria in the top left of the  screen ''  This actually happens with every custom map I've installed if I have the custom map Gloria installed in the levels folder as well.  

Removing this map from the levels folder stops the  quote from appearing.  Oddly, none of the vanilla maps   have this issue when Gloria is installed, only custom made maps from the community.