Created by: ELIAS of Bravo Company (BC)
This is a maximum sized yet highly detailed map with multiple skirmish areas and a design that encourages the use of air, water and land assault. Each team begins at a heavily fortified home base including captured enemy vehicles. Control points are spread evenly across three major fronts: the two mountain fortresses, the midway artillery battery, and a ruined city in the shadow of an abandoned helicopter base. This map encourages strategic team play by including a significant number of “one use” vehicles, control points which spawn artillery trained on enemy interests, an air dominance base, and geography which rewards exploration. There are also plenty of hidden paths, crates, and sniping points.
There are no comments yet. Be the first!