File Description
// // DICE CITY VIETNAM BETA v0.975 // www.DiceCityMod.com // www.StringerStudios.com //
Readme
Version 0.975 Fixes - repaired bridge in The Product - added ladders to police station in The Product - added Health to Bar, Deli, and Corner Market, and Titty Bar - Suicide bomb works fine. If its not killing the bomber, Turn Friendly Fire On - lol thx Dack - brightened The ShootOut by about 50%, perfect now - readded some vehicles previously removed in version 0.97 - adjusted window opacity/tinting on all buildings - adjusted mglmk1, total karnage weapon now :D - darkend tear gas smoke on The ShootOut - throwing knives and blades fixed - new car bomb model - replaced some land vehicle horns with engine revs (just like motorcycles) - increased ammo for all hand weapons.. ammo should not be an issue now - threw lift kit/bigger tires on bronco - new bronco texture - fixed bronco collision mesh - created landing pad as separate object, removed from police hq and reattached via code - landing pads now repairs helis - fixed smoothing on Jet Ranger windshield Version 0.97 Fixes - removed some extra vehicles from "The Business" to strengthen teamplay - converted limo into mobile spawn (w/health) for cartel to increase mobility and effectiveness - added limo to repair stations - added humv to repair stations - added 2 extra pco positions to swat van - added 2 extra pco positions to cop car - added 2 apartment buildings - fixed low collision mesh on police station - changed time to live for mobile spawns to infinite - forced mobile spawners into seats upon spawn - added 4 new homes - added bookstore - added guardrails - added new bridge - added another office building - adjusted Suicide Bomb - adjusted MGL MK1 - adjusted HK69A1 - created new map "The_Product" - created new night map "The_ShootOut" - over/undergrowth added to all maps - and much more.... Version 0.99 TODO - generate .samples - lightmaps - shadows - c99 meshes
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