These are the full client files for the Operation Peacekeeper mod V0.2.
Operation Peacekeeper, a Battlefield Vietnam Modification. The including content was developed and produced for Operation Peacekeeper (http://www.operation-peacekeeper.de) only. Battlefield Vietnam, Copyright © 2004 Digital Illusions CE AB. _________________________________________________________ Operation Peacekeeper Beta 0.1.6i Read me 3/11/2004 _________________________________________________________ Some Gameplay Information: Gun Carriages: The gun carriages are movable in two different ways. With your walk left/right buttons you can turn around the main part of the carriage around the turret. With your mouse you can turn the second part of the carriage for approximately 45° (depending on the vehicle). Gun Carriages on Main Battle Tanks: We have made the mounted MG on MBT's independent to the turrets movement. This means if you are aiming something and the driver moves his turret, you will still aim on this position without moving your turret in any way. We did this to make aiming on mounted MG's easier. Music Player: It's not your fault if you cannot activate the music player, it was not implemented into OPK, so dont spent to much time searching for it. Bumblee Bee and MILAN: There are two types of Bumblee Bee and MILAN Weapons. - Stationary: These type of Bumblee Bee / MILAN was placed by the mapper and spawns like an MG. It has 3 rounds reloading after 30 seconds. You cannot change its position. ( currently not used on a map) - Deployable: These type of Bumblee Bee / MILAN is deployable by a special kit which you can pick up in some maps (e.g. Fearless). Deploy it by clicking "Fire", like the mortar, then use it with "E", like the Stationary ones. If you dont like the position of the milan, simply click "g" to pick up the MILAN / Bumblee Bee again and deploy it to another position. The deployable Milan has 5 rounds, but they wont reload! But you can pick it up and walk to a ammo station to get new missiles. Notice! You can move the whole MILAN / Bumblee Bee by using youre A and D buttons! This will make the soldier turn the weapon left / right. This is possible for both types, deployable and Stationary. You dont have very much ammo, but if you hit, you will destroy nearly everything with one shot, so make sure youre rocket will hit, 5 seconds after each shot can be a very long time... ;) M 93 "Black Arrow": This weapon is a spawnkit only. Pick it up with "g", it is used like any other sniper. Artillery: You should note that the Artillery on both sides has overheating. The overheating bar is shown beside the ammo bar. Be sure not to overheat youre Artillery you will have to wait half a minute until you can shoot again, and 30 seconds is a very long time on the battlefield... ;) _________________________________________________________ PLEASE NOTE: We, the OPK Team, do not want to criticise, penalize or discriminate any nations implemented to this game. The mod story is just fictional and is based on real events. We just want to make a game which brings fun to you and other gamers out there. We hope you have fun playing our mod. In memory of our departed Team Member Bl4ckh4wk (Maximilan) _________________________________________________________ Available Forces • Bundeswehr (German Army) • Serbian Forces Vehicles • Germany - Leopard 2A5 MBT - Marder 1A3 AIV - Panzerhaubitze 2000 - Fuchs - Wiesel 20mm - Wiesel TOW - Wiesel Ozelot - Mercedes Wolf - BO105PAH - BO105VBH - UH1D CSAR - UH1D CSAR - Dinghy • Serbia - M84 MBT - BVP M80-A AIV - 2S1 Gvozdika - MTLB - BRDM2 14,5mm - BRDM2 GASKIN - GAZ469 - SA342 Gazelle GAMA - SA342 Gazelle - Dinghy - Mig21 (not in use) - MI-8 (not in use) Weapons • Germany - G36 Assault Rifle - G3A3 Assault Rifle - MG3 Machine Gun - Panzerfaust 3 Anti Tank - MP2 - Uzi - G22 Sniper Rifle - Combat Knife 2000 - DM51 Grenade - DM21 Mine - TNT - MP5SD - Smokegrenade - Stinger • Serbia - M21 Assault Rifle - M77 Assault Rifle - M84 Machine Gun - M79 OSA Anti Tank - SZ61 Skorpion - M93 7,62mm Sniper Rifle - M93 .50 cal 12,7mm Sniper Rifle - Bayonet - Serbian Grenade - TNT - MP5SD - Smokegrenade - Gimlet Maps • OPK Sweet Revenge • OPK Secret Resources • OPK Deceitful Peace • OPK Operation Grace • OPK Operation Grace Rain • OPK Kosovo Border • OPK Ambush • OPK Checkpoints • OPK Fearless • OPK Observation Point Slavo • OPK Harbour Sabotage • OPK Harbour Occupation _________________________________________________________ Known issues: A lot. Operation Peacekeeper is a work-in-progress mod. That means we will constantly change things, upgrade and modify. Therefore we need feedback. Visit our forums or write an e-Mail: http://www.operation-peacekeeper.de _________________________________________________________ OPK DEV Team Changelog OPK 0.1.6 - 0.2 added: - completely new Fuchs - Tiger - Schlauchboot - Spawnprotection - lots of statics - Gepard - Map: harbour sabotage - Map: harbour occupation - Map: train Changelog OPK 0.1.5 - 0.1.6 added: - Map: Observation Point Slavo tweaks: - reskinnend CZ999 - changed G36 / M21 zoom to 2x - increased damage of Bumblee Bee and Milan - improved performance / reduced lags - reduced lags on all maps especially Fearless Changelog OPK 0.1 - 0.1.5 added: - PzH2000 - 2s1 - new P8 modell - many new statics - new skins for Wiesel2-Ozelot and other modells - new map: Fearless - completely updated map: Operation Grace - new Dingo - added Bo105m (civil version of Bo105) - added GazelleSA342 (civil version of Gazelle) - added Wiesel TOW - added .5 cal Sniper M93 "Black Arrow" - added MILAN (Stationary and Deployable read the readme for more information) - added Bumbar (Stationary and Deployable read the readme for more information) - added Dingo with mounted Grenade launcher - new effects for muzzles, explosions, smoke grenades and damages vehicles - added Stationary MG's tweaks: - optimized maps (ambush, Kosovo Border, Checkpoints) - made mines visible on 3d map - increased sniper strength - a lot of new textures - new menu and Hud - Wiesel treads fixed - MTLB treads fixed - optimzed walking up on stairs - optimized Land-Air rocket heat seeking aiming - fixed muzzle bugs - fixed team names - fixed overpowered M21 - changend g36/m21 recoil slightly - fixed menu bug (couldnt change your settings in OPK) - fixed ironsight lags - fixed Ozelot treads - fixed DM51 meshes - added repairfunction to petrol pump - improved Fuchs handling in water - added coaxial mg and water engine to m80 - optimized Gazelle handling - optimized MTLB (fixed wheels, added ammosupply for soldiers) - optimized MG3/PKM handling - optimized damage system - fixed movability in water for all amphibios vehicles - fixed and improved several collision meshes - fixed M84 / Leopard armor - added smoke to static wrecks - improved OSA/Pzfst3 handling - fixed "not getting out of your vehicle on bridges" bug - fixed Hud settings - a lot more Changelog OPK 0.16 - 0.2 New - added some new statics - HK Mp5 SD - Fliegerfaust 2 - SA-16 Gimlet - Dinghy (Schlauchboot) - UH1D Huey CSAR - UH1D Huey SAR - New Map: Harbour Occupation - New Map: Harbour Sabotage Changed - G36 Reflexscope - G36 Zoom increased - M21 Zoom increased - New Animation for mp2 - VZ-61 Scorpion Skin Map Changes Checkpoints: - added UH1D Huey CSAR / removed BO105m - added Fliegerfaust 2 - added SA-16 Gimlet - added Dinghy Sweet revenge: - added Fliegerfaust 2 - added SA-16 Gimlet - changed Soldierspwanpositions Observationpoint Slavo - added Dinghy - added HK Mp5 SD Ambush - added HK Mp5 SD
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