ill let the pics say it all but here is what i have to say this is a must have map well done the trees an even down to the tire tracks in the mud are plased in the right places so do your self right get this and if you run a bfv server add this map to the map rotation
========================================================================= Radio Nguyen Readme: ========================================================================= ========================================================================= Map Info: ========================================================================= Author: Robert Flood AKA: SECRETCOMMANDO. Author email: BONEY500@hotmail.com Map Name: Radio Nguyen. Map Build Time: A couple of weeks to first beta, followed by a couple of months tweakage... Tools used: Battlecraft vietnam, Battlecraft 1942, WinRFA, BFLight.exe, Botinator .5, Adobe photoshop 7, hammers, mallets and on occation chainsaws ;) ========================================================================= Map theme: ========================================================================= Since the US forces took control of this small town Radio Nguyen has been broadcasting anti-US propaganda to the surrounding area causing hostilities on the streets. These problems have given the local NVA forces an opertunity to retake the town and thus control the one main supply route through this region. Radio Nguyen is an assault map. The NVA must recapture the town along with the radio station, whilst the US Marines must resist and repel all NVA attacks. The NVA start in the hills above the town and also within the radio station itself. The US start in their base amongst the towns many buildings. The Nva are required to hold any 3 control points in order to cause ticket bleed, where as the US only need 2 in addition to their base. Both bases are captureable, but only the US base is worth anything. ========================================================================= Instalation: ========================================================================= Extract the map file [.rfa] to your: ..//..//Battlefield Vietnam\Mods\BfVietnam\Archives\BfVietnam\Levels folder.. ========================================================================= Play Info: ========================================================================= Game Modes Supported: Single player: [/] Co-op: [/] Conquest: [/] Evolution: [X] Custom Combat: [/] ========================================================================= Known Bugs: ========================================================================= These bugs/problems I already know about. 1: There are 7 large buildings around the map, non of these will have lightmaps once you get within a certain distance... Its a 1.1 thang. 2: The NVA have a Hormone instead of a Transport heli 'cos the 1.1 patch messed up the NVA transport heli on many custom maps... It couldn't even take off on this map! 3: That's about it I think. If you find any others let me know. ;) 4: There is no bot support due to the possition of some of the Control Points. Send all feedback to BONEY500@hotmail.com or via MSN to the same address. Alternatively you can leave your thoughts in this thread: http://www.forumplanet.com/planetbattlefield/topic.asp?fid=7329&tid=1461002 ========================================================================= Thanks/Shouts: ========================================================================= Thanks goto, in no particular order: Gen.Zeus =RC= [www.Rebelscompany.com a really friendly clan :D] Gen.Goebels =RC= Finito =RC= Gen Snake =RC= [NOT for leaking the map ;)] The rest of the =RC= crew who I have probably forgotten to mention by name ;)... Rambo/Dennis of 77Crew... Cajunwolf for figuring out lighting BFV maps in BC 1942... Doom at www.Doomlab.com for the best BC Vietnam Tutes! [Go there and learn to make cool maps :D]... BFVmercs and 77crew for showing interest in my maps and custom maps in general [always a good thing]... Anyone who adds this map and other custom maps to their regular server map rotation... ...and lastly, an extra special mega thanks to my good mate U4EA who inspired me to finish this map, help test it loads and for introducing me to Belgian beer :D oh, and Dice/EA for making the game in the first place... even though I never get to play it as I'm always making maps... ;) and all the individuals/teams that work SO hard to produce all the mapping tools that Dice/EA won't/are scared to make. ========================================================================= DICE Copyright: ========================================================================= Battlefield Vietnam is Copyright © 2004 Digital Illusions CE AB. ALL RIGHTS RESERVED. ========================================================================= Secrecy Productions Copyright: ========================================================================= The design of Radio Nguyen is Copyright © 2004 Secrecy Productions. ALL RIGHTS RESERVED. Authors may not NOT use this level as a base to build additional levels without permission. This map may NOT be modified in any way without the author's express, written permission. I am avaliable for clan modifications and mapping projects so I'd rather any modifications, whether simple or complex, be done by me. You MAY distribute this level through any electronic network (internet, local BBS etc.), provided you include this file and leave all files intact. This map may NOT be distributed through any "Pay for service" system of any kind including magazine cover disks and "exclusive fast download systems" without the written permission of the author [SECRETCOMMANDO]. ========================================================================= Thanks for taking the time out to download and play this custom BFV map. [You didn't think I'd forgotten YOU, did you? ;)] Thanks, Secret © =========================================================================
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