JUPITER STATION (23rd CENTURY)
In the early 22nd century the Earth Starfleet had a Station in orbit around Jupiter, this doubled as a military training facility and a Starfleet repair and refit dock.
A hundred years later Starfleet had upgraded the station using the remnants of the early attempts at constructing the Constitution Class Starships.
During the testing phase a fatal flaw was almost over looked and it was only after seven and a half saucer hulls had been constructed that the flaw was discovered.
Had the flaw been missed then the hulls would have been unable to withstand the acceleration to sub light speeds.
Rather than scrap these hulls however Starfleet used them to upgrade the ailing Jupiter station, after it was found that the hulls could be reinforced and that positioning them within the gravity well of the gas giant would actually omit the weakness.
Thus the new Jupiter station consists of six Constitution Class hulls linked via the original stations support structure.
(( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC )
and Please add a screenshot, and a console report if needed)
NOTE: since this station is well within Federation Space it has a only few phasers for pulverzing the Rare meteor.
Basically EYE CANDY it does have Impulse, for ScreenShot taking. So Best turn Gravity off
read the readmes and especially the requirements and also the credits.
==================================== Required ================ you will need to have installed the bridge commander patch [ http://bridgecommander.filefront.com/file/Bridge_Commander_Patch;2374 ] and of course the Foundation (which can also be found in BCut and KM and follow the readmes ) Starfleet R-D-s Enginerring Kit use weapons and sounds from there http://bridgecommander.filefront.com/file/SFRD_Engineering_Kit;117658 ===================== Credits ========================== Thank you Totally games for making Bridge Commander possible and For the Patch that we use (1.1) and Dasher42 for his Foundation mod that allows us to add more ships (the foundation comes bcut and in Kobayashi Maru, if you have KM , DO NOT reinstall) USS Sovereign for BCUT - TDE (good tools) Kobayashi Maru - by the KM Team [highly recommend this] Design - sovereign001 mesh - sovereign001 -with optimising and unwrap by Baz1701 textures - Baz1701 description-backstory - hobbs [Uss Griffin] proofreading - Lionus hardpoint - TiqHud beta testing - SFRD - [[ SFRD team , hobbs [Uss Griffin], bankruptstudios, Lionus, GMunoz, JB06, Baz1701, King Class Scout, Wiley Coyote, Bones [DrMcCoy1701a], Tally, sovereign001, Killallewoks, TiqHud ]] screenshots by beta testers, graphics quality is different because the screenshots are from different systems. tested in Kobayashi Maru and with Starfleet R-D-s Enginerring Kit Note: this will be in QB menu Bases [of course] ========================================================================= ========================================================================= To install just unzip into a Temp folder and copy-paste the contents into your main Bridge Commander folder. Starfleet R-D team MUST be contacted, and Permission asked, just Polite, but your project must be renamed to prevent overwriting and a proper credit given, to this team and the Other contributers in the readme. Most of the Starfleet R-D team can be PMed at BCC I can be emailed at tiqhud AT gmail Dot com [best if emailed] , or PMed at BCC by the installation of this Mod-ship you agree that I or anyone mentioned in this readme, can NOT be held responsible , for the Messing up of Your computer COPYRIGHTS __________________________________ THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM - (C) INTERPLAY - PARAMOUNT PICTURES. Star Trek, Bridge Commander, Star Trek Deep Space Nine, Star Trek The Next generation, Star Trek Voyager (and various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sounds from the productions.
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